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Forums - Nintendo - Iwata: Wii lineup holes due to 3DS

In a Nikkei interview Iwata explained the reason for the lack of titles that have been released earlier this year.

With the release of the Wii U next year, Nikkei noted that it will be important for Nintendo to keep the current Wii market active. The Wii had holes in its lineup earlier this year due to development delays associated with preparations for launching the 3DS, said Iwata. However, the upcoming Wii lineup will be more robust than it was last year. Iwata believes that if they have a strong software lineup, they can bring energy to the market.

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Launching new hardware seems taxing for Nintendo, they need to expand further if they want to support both handheld and consoles equally. What will happen next year when the Wii U releases? Three platforms could be too much for Nintendo to maintain, though the Wii is done - if it can be sacrifised for the 3DS, the same can be done for the Wii U. With the redesigned sans-GC scheduled for the holidays, they just need to keep it as a cheap family console, and release one or two games during the holidays. But I'd like them to continue supporting the Wii, just with software that is budget concious for the type of gamer who buys consoles at that stage and since the titles would still be compatible with Wii U, they'd have a budget line for the new console too.

So, what you think about the 3DS affecting this years Wii software?



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It's pointless to support the Wii from now on, sure the Wii rules but it has quite a lot of great games already (most of those I didn't have time to play)

they need to focus on WiiU and 3DS

Wii and DS already got their sales and games



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

There have been periodical software droughts on the Wii since it launched. Still remember those threads "What's Nintendo planning' blah blah. I've been a huge supporter of Nintendo consoles, but I'm wondering:

If it took them sooo long to get titles released in SD for the Wii, how much will they struggle to keep up with the competition in HD?



Wii is finally in decline which I do not mind because i cannot wait for Wii U however Zelda, Kirby and a big seller olympic Games will be enough to keep this season going.



Switch!!!

Am I to understand from that article that Nintendo actually have first party content still planned for Wii in 2012?
Is there something to look forward to besides DQ?



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I honestly believe its in Nintendo's best interest to entirely drop DS. If DS were to be removed from store shelves entirely then 3DS sales would surge and it would benefit Nintendo's software sales as well. This being because 3DS is so closely priced to the DS its not worth keeping the DS around.

As for Wii, WiiU will be drastically more expensive and Nintendo could use the added reveniew from Wii sales to keep losses as low as possible. However I think all software support for Wii should be dropped as soon as WiiU launches. Its not in Nintendo's best interest to maintain software support for Wii, they need to give consumers incentive to upgrade to WiiU!

In the end I think 3DS and WiiU should be the only two platforms Nintendo supports with first party software after Mid 2012. Focus entirely on those two systems as they are the future. Nintendo needs to return the company to profitability at any and all costs. Sure DS and Wii could keep losses alittle lower however both platforms will stand in the way of WiiU and 3DS succeeding. As such I think Nintendo should most definatly focus on their future, Wii and DS may help offset losses in the short run, but Wii and DS won't survive long next generation. Its better for Nintendo to invest in the future rather then rely on the past!



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padib said:
Sony is launching the Vita and its PS3 is seeing the best support effort. To be honest, I think OP you have it right. They need to do something about their internal powerhouse. I'd also add that the poor 3rd party support on Wii doesn't help Ninty, as Wii mainly rests on their shoulders alone. Hopefully things will change with Wii U and 3DS where 3rd parties are aboard. Then when Ninty later transitions they can do it more gracefully.

To be fair, that's because Sony has a clear priority in keeping all their top talent working on the PS3, and setting PSP/Vita development for lower tier teams. A strategy that packs the console lineup with goodness, but means that the handheld never gets anything truly excellent internally



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padib said:

That's interesting "but means that the handheld never gets anything truly excellent internally" and I'll add and gives the impression that lots of AAA games are being delivered due to brand name. For example, do we know if SCE Bend is at the same level of quality as powerhouse Naughty Dog? Even so, will golden abyss still provide the experience enjoyed by the console counterparts? If so, even with a smaller studio, possibly they found a way to deliver AAA games with less than AAA studios. What do you think?

Intersting point, I agree



Nintendo really needs to invest in more manpower.



padib said:
Mr Khan said:
padib said:
Sony is launching the Vita and its PS3 is seeing the best support effort. To be honest, I think OP you have it right. They need to do something about their internal powerhouse. I'd also add that the poor 3rd party support on Wii doesn't help Ninty, as Wii mainly rests on their shoulders alone. Hopefully things will change with Wii U and 3DS where 3rd parties are aboard. Then when Ninty later transitions they can do it more gracefully.

To be fair, that's because Sony has a clear priority in keeping all their top talent working on the PS3, and setting PSP/Vita development for lower tier teams. A strategy that packs the console lineup with goodness, but means that the handheld never gets anything truly excellent internally

That's interesting "but means that the handheld never gets anything truly excellent internally" and I'll add and gives the impression that lots of AAA games are being delivered due to brand name. For example, do we know if SCE Bend is at the same level of quality as powerhouse Naughty Dog? Even so, will golden abyss still provide the experience enjoyed by the console counterparts? If so, even with a smaller studio, possibly they found a way to deliver AAA games with less than AAA studios. What do you think?

That question is harder to devine. A simple "No," would be easy enough, but that ventures so widely into the realm of subjectivity that it is hard to say. Obviously we are not getting an experience exactly the same given that two studios will be stylistically different necessarily, and you can't rely on Metacritic given that reviewers tend to rate handheld iterations of console games lower by default, though not by much

I would argue that the brand power loses some of its strength, if the name Naughty Dog is not coupled behind Uncharted, and i would equally argue that what makes Sony's big franchises unique may be diluted somewhat as people other than those with the vision to initially create them take them into their own hands, similar to the dip in quality seen sometimes when Nintendo farms out games, for instance StarFox Assault, which was a good game, but not exemplary like the EAD-developed 64.



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