Jay520 said:
Like I said, they're using Kinect to expand the userbase while leaving 3rd parties for the core. Is that a good idea? Possibly. As far as sales are concerned, they seem to be doing just fine. I only count Halo 3 & Reach. What are you including? Halo Wars or ODST ? Even if there's been 3 releases, that would mean only 4 Halos this gen. (Halo 5 will be releasing two or more years after Halo 4, at which point the nextbox will likely be out.) Games like Uncharted & AC will likely be seeing 4 releases this gen, and I wouldn't call either of those milked. But then again, that's just my opinion. No, if the quality is consistent, then I wouldn't say Halo is milked. But then again, my definition of milked is dependent upon quality, while yours isn't. |
Halo 3, ODST, Reach (3 Full priced retail games). Wars is a usage of the Halo IP but different game. 4 Halos so far with one releasing what ... this Christmas? Again you said that 343 Studios might not have the talent to make another game quality, yet you are entrusting them to take a game that has a high bar set for quality and making a quality game? By your very words, you are saying that if 343 studios makes a poor Halo then it would be a milked franchise.
The other aspect to this story is, type of game. Uncharted doesn't have a wildly successful multi-player component. Most people who purchase the game, purchase it for Single-player and the new treasure hunting story. In my opinion, Uncharted would be slightly better then Halo for releasing 4 games based on this movie-esque dynamic to it that drives the fun. However, Sony would still be milking it dry.
Four releases (minimum) is far too many for a game like Halo. It tarnishes the image it has and the quality it has. Just like it would if Nintendo released four Zelda's in one generation, or 4 Mario Platformers, Or 4 Mario Karts.