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Forums - Gaming - Naughty Dog : Ps3 and Vita Can Do Everything Wii U Can Do

Naturally, Naughty Dog will have been amongst the first to get their hands on a Wii U dev kit to know this...



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Zlejedi said:
ethomaz said:
Yes. The PS3 and Vita integration could do all the things Wii U do.

The problem is the games to support it... in Wii U every game will support it... but every game will support PS3 and Vita integration? I guess not.

Yeah for example we have historical evidence of how well third party multiplatform games supported sisaxis ;)

...and Motion plus



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

If Sony makes a deal with developers that new PS3 games/ old games patched to have the same features as WiiU, then it'll happen.



o_O.Q said:
HappySqurriel said:
While he may be techically correct, the PS Vita and PS3/PS4 will not be used like the Wii U on a wide scale because no developer can count on a PS3/PS4 owner having a PS Vita and vice versa. On top of that, the Wii U will probably be in a price range where the unit as a whole is close to half the price of the PS Vita and PS3/PS4 combined.


"the Wii U will probably be in a price range where the unit as a whole is close to half the price of the PS Vita and PS3/PS4 combined."

vita = $250, ps3 = $300 vita + ps3 = $550 / 2 = $225

i highly doubt the wii u will be this cheap i'd say probably  $350 - $400 

then if we factor in price drops of $50 - $100 off the ps3 before the wii u launches vita + ps3 = $450 - $500 ( which is much closer than your estimate )



You're being far too literal on the "Half" value, and you aren't even considering that by the time the PS-Vita starts seeing a price drop the relevant price comparison will be the PS-Vita and PS4 vs the Wii U.

But (in my opinion) the price difference was the minor point ...

A developer can count on only a subset of PS-Vita owners owning a PS3 and can only be certain that a subset of those that own both have a significant interest in PS-Vita/PS3 interconnectivity. If the PS-Vita sells really well there might be a total potential market of 5 Million people interested in games that use the PS-Vita & PS3 by the time the PS4 launches; and then you're forced to start all over again, because only a portion of PS4 owners will own a PS-Vita, and only a portion of those have a significant interest PS-Vita/PS4 interconnectivity. In contrast, everyone who buys a Wii U will have a Wii U controller and you can be certain that they "own both" because they're interested in this kind of interaction in games.

The result of this difference is huge ... While third party publishers can justify developing a Wii U game from the ground for the Wii U, or spending millions of dollars when porting a game to take advatange of the Wii U controller, few would be willing to spend the money on PS-Vita/PS3 interconnectivity and most of what you would ever see is fairly minor feature additions in PS3 games. It is rare for a third party publisher to put significant resources to target non-standard hardware.



Imo that grandma crowd, and older casual gamer crowd will think wiiu is way to complicated. Its much more less friendly than Wii. I think they made a mistake. The Wii took away alot of controller issues, but wiiu brings back the complications. However Microsoft seem to be on the easy to play path. Microsoft and Nintendo are on 2 completely different paths. Making games unportable.



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selnor said:
Imo that grandma crowd, and older casual gamer crowd will think wiiu is way to complicated. Its much more less friendly than Wii. I think they made a mistake. The Wii took away alot of controller issues, but wiiu brings back the complications. However Microsoft seem to be on the easy to play path. Microsoft and Nintendo are on 2 completely different paths. Making games unportable.


In what way is the Wii U dramatically more complicated than what Nintendo got the "Grandma" and "older casual gamer" to accept with the Nintendo DS?



Well I agree with what he said, but I don't really care anyway, I just want a PS4 with a dual shock 4, nothing more and none of this silly motion control stuff



Porcupine_I said:
Play4Fun said:
o_O.Q said:
Play4Fun said:
o_O.Q said:
Play4Fun said:
No ND.

PSV cannot stream content from PS3/4 at the level Wii U can, nor can it do motion tracking like Wii U's pad can.

And of course there's the price of entry for PSV and PS3/4.

The again, this is what you would expect them to say about the competition.


while i agree with this "And of course there's the price of entry for PSV and PS3/4."

1. "PSV cannot stream content from PS3/4 at the level Wii U can" im cuirious as to why you say this since the psp was already capable of this :

http://www.youtube.com/watch?v=mASdFCTNA7I

2. "nor can it do motion tracking like Wii U's pad can" i'd also like to know how you know that who says the motion sensing on vita isn't better?


 1. Vita and PS3 aren't really designed for full streaming on the level of Wii U. Unless they forsaw this when they made PS3 and all of them have been shipped with a secret locked feature to transfer 480P video without lag, those claims are nothing more than Sony PR.

Plus PSV as PS3 controller is comparable to 3DS as  a Wii U controller, which is impractical to what the Wii U pad is.

2. PSV doesn't have a standard reference point like the sensor bar for motion tracking. I doubt PSV can do something like the golf sequence in the demo shown at E3. The sensor bar on the controller can even be used for wii remotes.

" There's also a sensor bar on the new controller, so your Wii remotes could read off of that "

 PSV may have some similar functionalities to the Wii U pad but there are a number of different ways Wii U can be used that PSV is limited in.


1. "all of them have been shipped with a secret locked feature to transfer 480P video without lag, those claims are nothing more than Sony PR."

i don't follow... it was a feature called remote play possible between any ps3 and psp shown here :

http://www.youtube.com/watch?v=mASdFCTNA7I ( thats someone playing a ps3 game on psp )

2. "PSV doesn't have a standard reference point like the sensor bar for motion tracking"

i'm no expert on this technology but i wouldn't say that nintendo's method is the only way of achieving this and that there are no other ways to possibly replicate it can you? it ( the vita ) has cams, gps, an internal compass etc who says none of ithese features can achieve what you described



The Vita is incapable of providing the same level of fidelity in streaming functionality . The Wii U method of streaming is better and more efficient than what PSV offers by virtue of the hardware being built especially for it.

So people who think PS3/Vita can do what the WiiU can, they're technically in the right, I suppose, but not feasible at all. Sony will probably build PS4 to take better advantage of streaming with Vita than PS3 is capable of but even then it won't be exactly on par with Wii U. That's not what Sony will be pushing next gen anyways.

Like i said before,  PSV may have some similar functionalities to the Wii U pad but there are a number of different ways Wii U can be used that PSV is limited or lacking in.

 At the end of the day it's Wii U that will be getting the better support and that's what really matters.

 

what are you exactly basing yor assumptions on?  Sony may not even have finalised the Hardware for the Vita yet, they are possibly even looking into implementing these capabilities right as we speak.


I doubt Sony is looking to add something that won't get  much support to a console that they will already be selling at a loss.

Besides, the PS3 itself is also a limiting factor.



Play4Fun said:
Porcupine_I said:
Play4Fun said:
o_O.Q said:
Play4Fun said:
o_O.Q said:
Play4Fun said:
No ND.

PSV cannot stream content from PS3/4 at the level Wii U can, nor can it do motion tracking like Wii U's pad can.

And of course there's the price of entry for PSV and PS3/4.

The again, this is what you would expect them to say about the competition.


while i agree with this "And of course there's the price of entry for PSV and PS3/4."

1. "PSV cannot stream content from PS3/4 at the level Wii U can" im cuirious as to why you say this since the psp was already capable of this :

http://www.youtube.com/watch?v=mASdFCTNA7I

2. "nor can it do motion tracking like Wii U's pad can" i'd also like to know how you know that who says the motion sensing on vita isn't better?


 1. Vita and PS3 aren't really designed for full streaming on the level of Wii U. Unless they forsaw this when they made PS3 and all of them have been shipped with a secret locked feature to transfer 480P video without lag, those claims are nothing more than Sony PR.

Plus PSV as PS3 controller is comparable to 3DS as  a Wii U controller, which is impractical to what the Wii U pad is.

2. PSV doesn't have a standard reference point like the sensor bar for motion tracking. I doubt PSV can do something like the golf sequence in the demo shown at E3. The sensor bar on the controller can even be used for wii remotes.

" There's also a sensor bar on the new controller, so your Wii remotes could read off of that "

 PSV may have some similar functionalities to the Wii U pad but there are a number of different ways Wii U can be used that PSV is limited in.


1. "all of them have been shipped with a secret locked feature to transfer 480P video without lag, those claims are nothing more than Sony PR."

i don't follow... it was a feature called remote play possible between any ps3 and psp shown here :

http://www.youtube.com/watch?v=mASdFCTNA7I ( thats someone playing a ps3 game on psp )

2. "PSV doesn't have a standard reference point like the sensor bar for motion tracking"

i'm no expert on this technology but i wouldn't say that nintendo's method is the only way of achieving this and that there are no other ways to possibly replicate it can you? it ( the vita ) has cams, gps, an internal compass etc who says none of ithese features can achieve what you described



The Vita is incapable of providing the same level of fidelity in streaming functionality . The Wii U method of streaming is better and more efficient than what PSV offers by virtue of the hardware being built especially for it.

So people who think PS3/Vita can do what the WiiU can, they're technically in the right, I suppose, but not feasible at all. Sony will probably build PS4 to take better advantage of streaming with Vita than PS3 is capable of but even then it won't be exactly on par with Wii U. That's not what Sony will be pushing next gen anyways.

Like i said before,  PSV may have some similar functionalities to the Wii U pad but there are a number of different ways Wii U can be used that PSV is limited or lacking in.

 At the end of the day it's Wii U that will be getting the better support and that's what really matters.

 

what are you exactly basing yor assumptions on?  Sony may not even have finalised the Hardware for the Vita yet, they are possibly even looking into implementing these capabilities right as we speak.


I doubt Sony is looking to add something that won't get  much support to a console that they will already be selling at a loss.

Besides, the PS3 itself is also a limiting factor.

by all means, doubt away, but don't present your assumptions as facts.



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

Munkeh111 said:
Well I agree with what he said, but I don't really care anyway, I just want a PS4 with a dual shock 4, nothing more and none of this silly motion control stuff



This.  Quit worrying about new ways to control games, controls work great as is.  What I would like to see is artificial intelligence that is actually close to intelligent next gen.