By using this site, you agree to our Privacy Policy and our Terms of Use. Close
o_O.Q said:
HappySqurriel said:
While he may be techically correct, the PS Vita and PS3/PS4 will not be used like the Wii U on a wide scale because no developer can count on a PS3/PS4 owner having a PS Vita and vice versa. On top of that, the Wii U will probably be in a price range where the unit as a whole is close to half the price of the PS Vita and PS3/PS4 combined.


"the Wii U will probably be in a price range where the unit as a whole is close to half the price of the PS Vita and PS3/PS4 combined."

vita = $250, ps3 = $300 vita + ps3 = $550 / 2 = $225

i highly doubt the wii u will be this cheap i'd say probably  $350 - $400 

then if we factor in price drops of $50 - $100 off the ps3 before the wii u launches vita + ps3 = $450 - $500 ( which is much closer than your estimate )



You're being far too literal on the "Half" value, and you aren't even considering that by the time the PS-Vita starts seeing a price drop the relevant price comparison will be the PS-Vita and PS4 vs the Wii U.

But (in my opinion) the price difference was the minor point ...

A developer can count on only a subset of PS-Vita owners owning a PS3 and can only be certain that a subset of those that own both have a significant interest in PS-Vita/PS3 interconnectivity. If the PS-Vita sells really well there might be a total potential market of 5 Million people interested in games that use the PS-Vita & PS3 by the time the PS4 launches; and then you're forced to start all over again, because only a portion of PS4 owners will own a PS-Vita, and only a portion of those have a significant interest PS-Vita/PS4 interconnectivity. In contrast, everyone who buys a Wii U will have a Wii U controller and you can be certain that they "own both" because they're interested in this kind of interaction in games.

The result of this difference is huge ... While third party publishers can justify developing a Wii U game from the ground for the Wii U, or spending millions of dollars when porting a game to take advatange of the Wii U controller, few would be willing to spend the money on PS-Vita/PS3 interconnectivity and most of what you would ever see is fairly minor feature additions in PS3 games. It is rare for a third party publisher to put significant resources to target non-standard hardware.