By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Resident Evil does not need another reboot capcom!

 

Do you wan't another Reboot?

No! they should take a st... 27 54.00%
 
Keep the Resident evil 4-5 thing going on 19 38.00%
 
Now this gen online is a ... 4 8.00%
 
Total:50
phinch1 said:
sapphi_snake said:
Xxain said:
sapphi_snake said:

The worst thing they could do is go back to the (terrible) old formula. Honestly, I don't know why people hate change and innovation so much.



I Love innovation and change, but it doest mean its always right. Final Fantasy Xlll is NOT the right direction for Final Fantasy.

RE4 is the most successful game in the series critically, and it was also very successful commercially. Obviously change was for the best in this situation. And isn't FF13 really just a step back from 12?


in what way was it more successful?

Critical acclaim (by far). There are only 2 ways a game (or other similar product) can be successful: critical and commercial. RE4 is by far the most critically acclaimed game in the series, and it also managed to bring the series back to commercial success, after years of decline (each game since 2 sold less than the one before it).



"I don't understand how someone could like Tolstoy and Dostoyevsky, but not like Twilight!!!"

"Last book I read was Brokeback Mountain, I just don't have the patience for them unless it's softcore porn."

                                                                               (The Voice of a Generation and Seece)

"If you cant stand the sound of your own voice than dont become a singer !!!!!"

                                                                               (pizzahut451)

Around the Network
Xxain said:
phinch1 said:
Xxain said:
phinch1 said:
Mad55 said:
Resident evil was rebooted?


4-5 as over the shoulder action shooters didnt seem a reboot to you?



No... thats not a reboot, lots of series go through redesigh in gameplay especially long running series. A Reboot means to completely start from scratch sometimes characters return with a freshbackground, sometimes its completely new character, plot... basic Reboot = Start from scratch.

"A Reboot means to completely start from scratch sometimes characters return with a freshbackground"

bought back chris redfield, completely changed his looks, completeley changed the scrapped the enemies from the origional, completely changed the players view from the origional, completley changed it to a level system with checkpoints, completely changed the way to go about the weopons system

apart from herbs, the game title characters and the fact it has some form of enemies, how is it the same as the origional? that is a complete overhaul of the game



Man That happens ALL the time. Lots of Game Design Elements/art change over time to reflect current Gen Standards. Metroid Prime is substantially different than Classic series but its not Reboot. RE4-5 Still foloows the Same Story, Sames Characters, Same settings, Same timeframe, but redesigned to reflect more modern games. Reboot Means to Restart ... Nothing has been restarted in RE. Look at how many game redesigns METAL GEAR went through... is it a Reboot?

Your obviously not understanding what im saying, Metal gear solids  GAMEPLAY has not altered what so ever , the 4th still plays and feels like the first one
im not sure how you think the gameplay has been redesigned  in MGS?

Resident evil settings are not the same.....at all.. from built up cities,buildings with exploration and the abilitiy to go back, to resident evil 4-5 where your on a set path with checkpoints and its chaptered, how are you deneying that this is TOTALY DIFFERENT?



sapphi_snake said:
phinch1 said:
sapphi_snake said:
Xxain said:
sapphi_snake said:

The worst thing they could do is go back to the (terrible) old formula. Honestly, I don't know why people hate change and innovation so much.



I Love innovation and change, but it doest mean its always right. Final Fantasy Xlll is NOT the right direction for Final Fantasy.

RE4 is the most successful game in the series critically, and it was also very successful commercially. Obviously change was for the best in this situation. And isn't FF13 really just a step back from 12?


in what way was it more successful?

Critical acclaim (by far). There are only 2 ways a game (or other similar product) can be successful: critical and commercial. RE4 is by far the most critically acclaimed game in the series, and it also managed to bring the series back to commercial success, after years of decline (each game since 2 sold less than the one before it).

 

            Camera angle                 Game Type              Enemies                                                      Game progresion                          Obtaining weopons/upgrade

MG1- same camera angle     Stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save    Find them
MG2-same camera angle      stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save    Find them
MG3 same camera angle      stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save     Find them
MG4 same camera angle      stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save     Find them/buy them

RE1-set camera angle          Survival Horror    zombie infected humans/animal/tyrant   Fully explore, save at type writter          Find them
RE2-set camera angle          Survival Horror    zombie infected humans/animal/tyrant   Fully explore, save at type writter          Find them
RE3-set camera angle          Survival Horror    zombie infected humans/animal/tyrant   Fully explore, save at type writter          Find them
RE4-fixedover the shoulder  Action Shooter   Loss gandos parasite                     little Exploration till checkpoint/save   Find/buy them with money
RE5-fixedover the shoulder  Action Shooter   Las Plagas parasite                          little Exploration till checkpoint/save  Find/buy them with money



are you getting what im saying now? metal gear solid has had little to none change gamplay wise compare to the Resident evils series



phinch1 said:
sapphi_snake said:
phinch1 said:
sapphi_snake said:
Xxain said:
sapphi_snake said:

The worst thing they could do is go back to the (terrible) old formula. Honestly, I don't know why people hate change and innovation so much.



I Love innovation and change, but it doest mean its always right. Final Fantasy Xlll is NOT the right direction for Final Fantasy.

RE4 is the most successful game in the series critically, and it was also very successful commercially. Obviously change was for the best in this situation. And isn't FF13 really just a step back from 12?


in what way was it more successful?

Critical acclaim (by far). There are only 2 ways a game (or other similar product) can be successful: critical and commercial. RE4 is by far the most critically acclaimed game in the series, and it also managed to bring the series back to commercial success, after years of decline (each game since 2 sold less than the one before it).

 

            Camera angle                 Game Type              Enemies                                                      Game progresion                          Obtaining weopons/upgrade

MG1- same camera angle     Stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save    Find them
MG2-same camera angle      stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save    Find them
MG3 same camera angle      stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save     Find them
MG4 same camera angle      stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save     Find them/buy them

RE1-set camera angle          Survival Horror    zombie infected humans/animal/tyrant   Fully explore, save at type writter          Find them
RE2-set camera angle          Survival Horror    zombie infected humans/animal/tyrant   Fully explore, save at type writter          Find them
RE3-set camera angle          Survival Horror    zombie infected humans/animal/tyrant   Fully explore, save at type writter          Find them
RE4-fixedover the shoulder  Action Shooter   Loss gandos parasite                     little Exploration till checkpoint/save   Find/buy them with money
RE5-fixedover the shoulder  Action Shooter   Las Plagas parasite                          little Exploration till checkpoint/save  Find/buy them with money



are you getting what im saying now? metal gear solid has had little to none change gamplay wise compare to the Resident evils series

Not true whatsoever, the camera angles in MGS3 Subsistence and MGS4 changed a LOT.

Resident Evil 4 and Resident Evil 5 are not reboots, no matter how muc you want them to be. They have just evolved in the same way MGS has evolved after being put onto a more powerful console.



brendude13 said:
phinch1 said:
sapphi_snake said:
phinch1 said:
sapphi_snake said:
Xxain said:
sapphi_snake said:

The worst thing they could do is go back to the (terrible) old formula. Honestly, I don't know why people hate change and innovation so much.



I Love innovation and change, but it doest mean its always right. Final Fantasy Xlll is NOT the right direction for Final Fantasy.

RE4 is the most successful game in the series critically, and it was also very successful commercially. Obviously change was for the best in this situation. And isn't FF13 really just a step back from 12?


in what way was it more successful?

Critical acclaim (by far). There are only 2 ways a game (or other similar product) can be successful: critical and commercial. RE4 is by far the most critically acclaimed game in the series, and it also managed to bring the series back to commercial success, after years of decline (each game since 2 sold less than the one before it).

 

            Camera angle                 Game Type              Enemies                                                      Game progresion                          Obtaining weopons/upgrade

MG1- same camera angle     Stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save    Find them
MG2-same camera angle      stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save    Find them
MG3 same camera angle      stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save     Find them
MG4 same camera angle      stealth based         Soldiers/metal gear/boss                          little Exploration till checkpoint/save     Find them/buy them

RE1-set camera angle          Survival Horror    zombie infected humans/animal/tyrant   Fully explore, save at type writter          Find them
RE2-set camera angle          Survival Horror    zombie infected humans/animal/tyrant   Fully explore, save at type writter          Find them
RE3-set camera angle          Survival Horror    zombie infected humans/animal/tyrant   Fully explore, save at type writter          Find them
RE4-fixedover the shoulder  Action Shooter   Loss gandos parasite                     little Exploration till checkpoint/save   Find/buy them with money
RE5-fixedover the shoulder  Action Shooter   Las Plagas parasite                          little Exploration till checkpoint/save  Find/buy them with money



are you getting what im saying now? metal gear solid has had little to none change gamplay wise compare to the Resident evils series

Not true whatsoever, the camera angles in MGS3 Subsistence and MGS4 changed a LOT.

Resident Evil 4 and Resident Evil 5 are not reboots, no matter how muc you want them to be. They have just evolved in the same way MGS has evolved after being put onto a more powerful console.


how is it not a reboot......the evidence is right there  instead of just saying it isnt please  tell me how it isnt, tell me how changing the genre of a game does not mean its a reboot........mgs3 subsistence....as in the side game to the mgs series just full of challenges and mini games? Thats a spin off mini game...



Around the Network
nvm





phinch1 said:
brendude13 said:

Not true whatsoever, the camera angles in MGS3 Subsistence and MGS4 changed a LOT.

Resident Evil 4 and Resident Evil 5 are not reboots, no matter how muc you want them to be. They have just evolved in the same way MGS has evolved after being put onto a more powerful console.


how is it not a reboot......the evidence is right there  instead of just saying it isnt please  tell me how it isnt, tell me how changing the genre of a game does not mean its a reboot........mgs3 subsistence....as in the side game to the mgs series just full of challenges and mini games?

What, because the camera angle changed and the virus is no longer the same?

If that was true then basically every single sequel ever released is a re-boot. Resident Evil 4 was simply evolution, they changed the camera to the over the shoulder view and made the game more action orientated, that was it. It still had familiar characters, similar atmosphere, similar puzzles, similar enemies.

MGS3: Subsistance was the same as MGS3 but with extra mini games and features, one of those features was a different camera. MGS4 retains a camera angle similar to MGS3: Subsistance.

While the differences are fairly large, it isn't enough to consider it a re-boot. A "re-boot" is usually released after the series has been dormant for some time and a lot of aspects about the game change.



KylieDog said:
A reboot needs not involve story or characters, RE4 rebooted the gameplay of the RE series. Technically though most of the story wasn't a RE story either.

A re-boot isn't about gameplay entirely, characters, story and atmosphere do count.

And I do believe that the gameplay was re-booted, but not that much.

If you had given me Resident Evil 4 without telling me it was a Resident Evil game, I would have known it was a Resident Evil game anyway. Re-boots tend to change the game a lot from past installments almost beyong recognition.



brendude13 said:
phinch1 said:
brendude13 said:

Not true whatsoever, the camera angles in MGS3 Subsistence and MGS4 changed a LOT.

Resident Evil 4 and Resident Evil 5 are not reboots, no matter how muc you want them to be. They have just evolved in the same way MGS has evolved after being put onto a more powerful console.


how is it not a reboot......the evidence is right there  instead of just saying it isnt please  tell me how it isnt, tell me how changing the genre of a game does not mean its a reboot........mgs3 subsistence....as in the side game to the mgs series just full of challenges and mini games?

What, because the camera angle changed and the virus is no longer the same?

If that was true then basically every single sequel ever released is a re-boot. Resident Evil 4 was simply evolution, they changed the camera to the over the shoulder view and made the game more action orientated, that was it. It still had familiar characters, similar atmosphere, similar puzzles, similar enemies.

MGS3: Subsistance was the same as MGS3 but with extra mini games and features, one of those features was a different camera. MGS4 retains a camera angle similar to MGS3: Subsistance.

While the differences are fairly large, it isn't enough to consider it a re-boot. A "re-boot" is usually released after the series has been dormant for some time and a lot of aspects about the game change.

Usually not being a strong arguing word.... and Fairly large differences? it's changed genre for heaven sake ha ha how much bigger does it get?

similar atmosphere? oh god your kidding me, finding items yourself and preserving ammo in a dark enviroment, to buying weapon ammo/upgrades From a dealer that follows you..... it does not give the element of fear or preservation what so ever! best of all its bought by parasitics dead guys money you find

and similar enemies? from mindless hoards of zombies, to intelligent comunicating living men with weapons armour that drive motorbikes and trucks?

come on man, your kidding yourself, its a reboot of the series



phinch1 said:
brendude13 said:
phinch1 said:
brendude13 said:

Not true whatsoever, the camera angles in MGS3 Subsistence and MGS4 changed a LOT.

Resident Evil 4 and Resident Evil 5 are not reboots, no matter how muc you want them to be. They have just evolved in the same way MGS has evolved after being put onto a more powerful console.


how is it not a reboot......the evidence is right there  instead of just saying it isnt please  tell me how it isnt, tell me how changing the genre of a game does not mean its a reboot........mgs3 subsistence....as in the side game to the mgs series just full of challenges and mini games?

What, because the camera angle changed and the virus is no longer the same?

If that was true then basically every single sequel ever released is a re-boot. Resident Evil 4 was simply evolution, they changed the camera to the over the shoulder view and made the game more action orientated, that was it. It still had familiar characters, similar atmosphere, similar puzzles, similar enemies.

MGS3: Subsistance was the same as MGS3 but with extra mini games and features, one of those features was a different camera. MGS4 retains a camera angle similar to MGS3: Subsistance.

While the differences are fairly large, it isn't enough to consider it a re-boot. A "re-boot" is usually released after the series has been dormant for some time and a lot of aspects about the game change.

Usually not being a strong arguing word.... and Fairly large differences? it's changed genre for heaven sake ha ha how much bigger does it get?

similar atmosphere? oh god your kidding me, finding items yourself and preserving ammo in a dark enviroment, to buying weapon ammo/upgrades From a dealer that follows you..... it does not give the element of fear or preservation what so ever! best of all its bought by parasitics dead guys money you find

and similar enemies? from mindless hoards of zombies, to intelligent comunicating living men with weapons armour that drive motorbikes and trucks?

come on man, your kidding yourself, its a reboot of the series

I'm not the one trying to argue here ;)

And it didn't change genre, Resident Evil 4 was still survival horror, it just focused more on action and gunplay.

And yes, the atmosphere is still similar, while the original Resident Evil is still darker, the atmosphere in both games was still very secluded and creepy.

And yes, the enemies are similar, its just in Resident Evil 4 they are a lot more intelligent.

I will let you interpret what a re-boot is yourself, goodbye.