sapphi_snake said:
Critical acclaim (by far). There are only 2 ways a game (or other similar product) can be successful: critical and commercial. RE4 is by far the most critically acclaimed game in the series, and it also managed to bring the series back to commercial success, after years of decline (each game since 2 sold less than the one before it). |
Camera angle Game Type Enemies Game progresion Obtaining weopons/upgrade
MG1- same camera angle Stealth based Soldiers/metal gear/boss little Exploration till checkpoint/save Find them
MG2-same camera angle stealth based Soldiers/metal gear/boss little Exploration till checkpoint/save Find them
MG3 same camera angle stealth based Soldiers/metal gear/boss little Exploration till checkpoint/save Find them
MG4 same camera angle stealth based Soldiers/metal gear/boss little Exploration till checkpoint/save Find them/buy them
RE1-set camera angle Survival Horror zombie infected humans/animal/tyrant Fully explore, save at type writter Find them
RE2-set camera angle Survival Horror zombie infected humans/animal/tyrant Fully explore, save at type writter Find them
RE3-set camera angle Survival Horror zombie infected humans/animal/tyrant Fully explore, save at type writter Find them
RE4-fixedover the shoulder Action Shooter Loss gandos parasite little Exploration till checkpoint/save Find/buy them with money
RE5-fixedover the shoulder Action Shooter Las Plagas parasite little Exploration till checkpoint/save Find/buy them with money
are you getting what im saying now? metal gear solid has had little to none change gamplay wise compare to the Resident evils series







