phinch1 said:
sapphi_snake said:
phinch1 said:
sapphi_snake said:
Xxain said:
sapphi_snake said:
The worst thing they could do is go back to the (terrible) old formula. Honestly, I don't know why people hate change and innovation so much.
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I Love innovation and change, but it doest mean its always right. Final Fantasy Xlll is NOT the right direction for Final Fantasy. |
RE4 is the most successful game in the series critically, and it was also very successful commercially. Obviously change was for the best in this situation. And isn't FF13 really just a step back from 12?
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in what way was it more successful?
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Critical acclaim (by far). There are only 2 ways a game (or other similar product) can be successful: critical and commercial. RE4 is by far the most critically acclaimed game in the series, and it also managed to bring the series back to commercial success, after years of decline (each game since 2 sold less than the one before it).
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Camera angle Game Type Enemies Game progresion Obtaining weopons/upgrade
MG1- same camera angle Stealth based Soldiers/metal gear/boss little Exploration till checkpoint/save Find them MG2-same camera angle stealth based Soldiers/metal gear/boss little Exploration till checkpoint/save Find them MG3 same camera angle stealth based Soldiers/metal gear/boss little Exploration till checkpoint/save Find them MG4 same camera angle stealth based Soldiers/metal gear/boss little Exploration till checkpoint/save Find them/buy them
RE1-set camera angle Survival Horror zombie infected humans/animal/tyrant Fully explore, save at type writter Find them RE2-set camera angle Survival Horror zombie infected humans/animal/tyrant Fully explore, save at type writter Find them RE3-set camera angle Survival Horror zombie infected humans/animal/tyrant Fully explore, save at type writter Find them RE4-fixedover the shoulder Action Shooter Loss gandos parasite little Exploration till checkpoint/save Find/buy them with money RE5-fixedover the shoulder Action Shooter Las Plagas parasite little Exploration till checkpoint/save Find/buy them with money
are you getting what im saying now? metal gear solid has had little to none change gamplay wise compare to the Resident evils series
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Are you sure this reply was meant for me? I don't really see how it in any way counters what I wrote. RE4 is definately a reboot (never said otherwise), one the series needed desperately considerign that it was close to irrelevancy when the game came out. And it all paid off considering the fact that RE4 ended up being the most acclaimed game and the series, and it actually managed to have great sales compared to previous games in the series.
The camera angle also changed in MGS games too (if you actualyl think that MGS4 has the same camera angle as MGS1 you need glasses), it's just that it seems more like a natural evolution, because that's exactly what it was. Konami/Kojima didn't recycle exactly the same gameplay like Capcom did with RE, so MGS never declined and was never in need of a reboot.
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