By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft Discussion - The Witcher 2 on Xbox360?

naznatips said:
S.T.A.G.E. said:
loves2splooge said:

It will make it's way to the Xbox 360 and perhaps the PS3 too eventually. It just doesn't make financial sense for game dev studios to release big-budget AAA releases exclusively on the PC these days unless it's a Blizzard game (which tends to be optimized well enough to run on more modest hardware. World of Warcraft especially). That's why these games typically make their way to the consoles. A lot of gamers are opposed to upgrading their desktop or building a new one. And then you have laptop users like me that see no use for a desktop other than gaming. I have no real interest in western rpgs so I really don't care if it stays exclusive but there is a huge market these days for western rpgs on the Xbox 360 and to a lesser extent the PS3.

CD Projekt Red have to learn how to optimize their shit if they're going to develop a console port though. Too many of these PC game devs think they can get away with releasing buggy or slow unplayable crap on home consoles Day 1 just because they have updates for console games nowadays.

Exactly. Unless the game is made by Blizzard I wouldnt take such a huge risk on a AAA PC title alone.

Dude, give it up, even if (probably when) they do port it, they'll have made the vast majority of their money on PC, which for them is far more profitable than consoles. The game already made money. It's sold a million copies (or near enough) in a week, most of those digital (3 times the profit margin of a retail PS360 game), and most of those digital copies on GOG.com (100% profit for the developers per copy sold, as they own the website, which is 4 times the profit margin of a retail PS360 game). More than that, it was developed for only $7 million. Half the cost of making a "AAA" PS360 game. Yes, that's right, it's much cheaper to make PC games that blow away the competition graphically than it is to make HD console games which are now extremely out of date.


I bought it specifically on GOG so that 100% of my sale went to CDP.  Plus no DRM!



Around the Network
daroamer said:
vlad321 said:
S.T.A.G.E. said:
SpartenOmega117 said:

im hoping to have a dedicated PC soon to play WITCHER 2. I feel that some games should stay on P and Witcher 2 is one of them.


The main reason I want the Witcher is because it plays like a typical console AAA WRPG we've grown accustomed to. It will own with a controller rather than a keyboard. Plus you've got tons of PC elitists who talk about the Witcher everytime you bring up Dragonage and Mass Effect or any Bioware title for that matter. Atari needs to publish this game for consoles and soon because WRPG's are growing in popularity in the west by leaps and bounds.

A controller would be much more annoying with this as I stated in a previous post because a conroller has a PATHETIC number of keys. In fact one of the biggest problems I had with this game is the whole retarded UI where I can only have one sign primed and can't quick switch between them right in combat with keyboard shortcuts. SOmething that can NEVER happen on a controller due to a lack of buttons. Maybe if the game had some form of platforming and stuff it would be better with a controller, but it doesn't.

Also from PA this morning, a direct quote:

"If they’re serious about bringing this to consoles, the first hour of the game needs to go up on the lift. Those nines and tens it’s pulling now won’t survive contact with that audience."

Trnaslated, "most console scrubs won't be liking this"

The best part is I know EXACTLY which part they are talking about, and it took me many deaths to realize exactly WHY I was dying.


Not sure what you're talking about, I've been playing it just fine on a controller, it seems designed for it.  The general consensus seems to be that the controller is the way to play this game.  The game has a very elegant system for switching signs during a fight, I love the slow-mo menu.


Did you at all read the post in this very thread about the shit mechanics they have to make to shoehorn the game on a controller and that they wouldn't exist if the game treated the keyboard as a keyboard not as some limited controller that doesn't have enough buttons?



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

S.T.A.G.E. said:
Khuutra said:
vlad321 said:
LordMatrix said:
vlad321 said:

These types of games? These types of games are always better on a keyboard solely because of the amount of keys that you ave available to you. The controllers have but a fractoin of them. Now as to why there was the entire stupid system where you can use only 1 sign/pocket item instead of quickly switching between them liek the swords, I don't know. It was stupid however.

Forgot to say IMO.  Third Person Action RPG games for most people, are best played on a console.

Not, not IMO. Objectively it is better because you can objectively count how many keys are on your controller and how many keys are on your keyboard, and objectively that gives you more functionality. I am piss tired of people trying to pass off quantitative facts as opinoins to make themselves feel better. It's like saying that It is subjective that the mouse is better than dual analog sticks for shooters of all kinds.

No sir. You are wrong. There is no functionality that a keyboard offers in Witcher 2 that isn't perfectly mimicked by a 360 controller. Every single meaningful action can be mapped to one of the controller's buttons.

And FYI: don't go spouting off about what you can or can't do unless you read the manual (also read the manual, though that usually requires you to actually legally obtain yoru games, I'm sure). Switching to the next sign is done with 3, the next quick-use item is done with 4.

I don't even have the game installed; I know this stuff because I looked in the manual.

My friend played the Witcher 2 with a controller pad. There should be no argument about its capacity to be on consoles. The only thing they would probably do is drop the graphics level (which shouldnt matter to those who want the gameplay).


It is like you completely ignored the rebuttal I had to his argument that outlined pretty well why the mechanics that exist are shitty EXACTLY because it seems like they were trying to shoehorn the controls on a controller that has so few keys.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

vlad321 said:
daroamer said:
vlad321 said:
S.T.A.G.E. said:
SpartenOmega117 said:

im hoping to have a dedicated PC soon to play WITCHER 2. I feel that some games should stay on P and Witcher 2 is one of them.


The main reason I want the Witcher is because it plays like a typical console AAA WRPG we've grown accustomed to. It will own with a controller rather than a keyboard. Plus you've got tons of PC elitists who talk about the Witcher everytime you bring up Dragonage and Mass Effect or any Bioware title for that matter. Atari needs to publish this game for consoles and soon because WRPG's are growing in popularity in the west by leaps and bounds.

A controller would be much more annoying with this as I stated in a previous post because a conroller has a PATHETIC number of keys. In fact one of the biggest problems I had with this game is the whole retarded UI where I can only have one sign primed and can't quick switch between them right in combat with keyboard shortcuts. SOmething that can NEVER happen on a controller due to a lack of buttons. Maybe if the game had some form of platforming and stuff it would be better with a controller, but it doesn't.

Also from PA this morning, a direct quote:

"If they’re serious about bringing this to consoles, the first hour of the game needs to go up on the lift. Those nines and tens it’s pulling now won’t survive contact with that audience."

Trnaslated, "most console scrubs won't be liking this"

The best part is I know EXACTLY which part they are talking about, and it took me many deaths to realize exactly WHY I was dying.


Not sure what you're talking about, I've been playing it just fine on a controller, it seems designed for it.  The general consensus seems to be that the controller is the way to play this game.  The game has a very elegant system for switching signs during a fight, I love the slow-mo menu.


Did you at all read the post in this very thread about the shit mechanics they have to make to shoehorn the game on a controller and that they wouldn't exist if the game treated the keyboard as a keyboard not as some limited controller that doesn't have enough buttons?

Did you read the part where it plays awesome with a controller?  I don't see how the mechanics are shit if it plays beautifully.



daroamer said:
vlad321 said:


Did you at all read the post in this very thread about the shit mechanics they have to make to shoehorn the game on a controller and that they wouldn't exist if the game treated the keyboard as a keyboard not as some limited controller that doesn't have enough buttons?

Did you read the part where it plays awesome with a controller?  I don't see how the mechanics are shit if it plays beautifully.


It plays beautifully on a controller BECAUSE the mechanics are shit.....



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Around the Network
vlad321 said:
daroamer said:
vlad321 said:


Did you at all read the post in this very thread about the shit mechanics they have to make to shoehorn the game on a controller and that they wouldn't exist if the game treated the keyboard as a keyboard not as some limited controller that doesn't have enough buttons?

Did you read the part where it plays awesome with a controller?  I don't see how the mechanics are shit if it plays beautifully.


It plays beautifully on a controller BECAUSE the mechanics are shit.....


You do realize this is an action RPG right? It's not Dragon Age, and it's meant to be played quickly and fluidly and without a ton of buttons. Playing well with a controller is not a guaranteed sign of crappy PC development.



vlad321 said:
S.T.A.G.E. said:
Khuutra said:
vlad321 said:
LordMatrix said:
vlad321 said:

These types of games? These types of games are always better on a keyboard solely because of the amount of keys that you ave available to you. The controllers have but a fractoin of them. Now as to why there was the entire stupid system where you can use only 1 sign/pocket item instead of quickly switching between them liek the swords, I don't know. It was stupid however.

Forgot to say IMO.  Third Person Action RPG games for most people, are best played on a console.

Not, not IMO. Objectively it is better because you can objectively count how many keys are on your controller and how many keys are on your keyboard, and objectively that gives you more functionality. I am piss tired of people trying to pass off quantitative facts as opinoins to make themselves feel better. It's like saying that It is subjective that the mouse is better than dual analog sticks for shooters of all kinds.

No sir. You are wrong. There is no functionality that a keyboard offers in Witcher 2 that isn't perfectly mimicked by a 360 controller. Every single meaningful action can be mapped to one of the controller's buttons.

And FYI: don't go spouting off about what you can or can't do unless you read the manual (also read the manual, though that usually requires you to actually legally obtain yoru games, I'm sure). Switching to the next sign is done with 3, the next quick-use item is done with 4.

I don't even have the game installed; I know this stuff because I looked in the manual.

My friend played the Witcher 2 with a controller pad. There should be no argument about its capacity to be on consoles. The only thing they would probably do is drop the graphics level (which shouldnt matter to those who want the gameplay).


It is like you completely ignored the rebuttal I had to his argument that outlined pretty well why the mechanics that exist are shitty EXACTLY because it seems like they were trying to shoehorn the controls on a controller that has so few keys.

I can ignore the rebuttal because its irrelevant. I go to a school with a pretty good game art program and all the students already told me the witcher can be done on consoles, it will be an aquired taste though as the game is pretty hard. Demon Souls sold well didn't it? Ok. Not very much to argue here dude. I've already gotten confirmation from people in the field and training to be in it. It might be dumbed down kinda like Crysis was for consoles but I don't care. I watched my friend playing it with a controller pad as if he had a console using it. It's as simple as that. Theres talk and seeing things.



naznatips said:
vlad321 said:
daroamer said:
vlad321 said:


Did you at all read the post in this very thread about the shit mechanics they have to make to shoehorn the game on a controller and that they wouldn't exist if the game treated the keyboard as a keyboard not as some limited controller that doesn't have enough buttons?

Did you read the part where it plays awesome with a controller?  I don't see how the mechanics are shit if it plays beautifully.


It plays beautifully on a controller BECAUSE the mechanics are shit.....


You do realize this is an action RPG right? It's not Dragon Age, and it's meant to be played quickly and fluidly and without a ton of buttons. Playing well with a controller is not a guaranteed sign of crappy PC development.

That is exactly what I am saying too.It would have been fluid had 1-5, or F1-5, been assigned so that a sign/bomb/knife were used immidiately without even needing a "use pre-selected item/sign" key. You know isntead of having to effectively pause the game (like you had to do in the tactical Dragon Age to make effective order) to look for whatever sign you need. I wa pissed off at the system throroughly and I only ever specialized for 2 signs (quen and igni) signs, if I ran the game as a sign mastery I would probably be bitching about this shit design (obviously a concession for a controller) far more.

P.S. I've been poking around the config files and it may be possible to actually hack the keybinds to allow for this. It would make the game much better. It would actually be a fluid action RPG as you stated.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

S.T.A.G.E. said:
vlad321 said:
S.T.A.G.E. said:

My friend played the Witcher 2 with a controller pad. There should be no argument about its capacity to be on consoles. The only thing they would probably do is drop the graphics level (which shouldnt matter to those who want the gameplay).


It is like you completely ignored the rebuttal I had to his argument that outlined pretty well why the mechanics that exist are shitty EXACTLY because it seems like they were trying to shoehorn the controls on a controller that has so few keys.

I can ignore the rebuttal because its irrelevant. I go to a school with a pretty good game art program and all the students already told me the witcher can be done on consoles, it will be an aquired taste though as the game is pretty hard. Demon Souls sold well didn't it? Ok. Not very much to argue here dude. I've already gotten confirmation from people in the field and training to be in it. It might be dumbed down kinda like Crysis was for consoles but I don't care. I watched my friend playing it with a controller pad as if he had a console using it. It's as simple as that. Theres talk and seeing things.


Yes it can be played only because there are a bunch of really crappy mechanics in the game to make it playable on the controller. It would be a better game had those mechanics noe been included. I haven't even started bitching about the general UI and all the menus, which a lot of people say it appears consolized as well.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

vlad321 said:
daroamer said:
vlad321 said:


Did you at all read the post in this very thread about the shit mechanics they have to make to shoehorn the game on a controller and that they wouldn't exist if the game treated the keyboard as a keyboard not as some limited controller that doesn't have enough buttons?

Did you read the part where it plays awesome with a controller?  I don't see how the mechanics are shit if it plays beautifully.


It plays beautifully on a controller BECAUSE the mechanics are shit.....

No, it plays beautifully on a controller because that was what it was designed for.   You might have designed it differently, but it doesn't mean it's shit. 

I MUCH prefer playing on a controller to playing on a keyboard so I'm glad they designed it to work that way.  The game is one of the best RPGs I've ever played.