naznatips said:
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That is exactly what I am saying too.It would have been fluid had 1-5, or F1-5, been assigned so that a sign/bomb/knife were used immidiately without even needing a "use pre-selected item/sign" key. You know isntead of having to effectively pause the game (like you had to do in the tactical Dragon Age to make effective order) to look for whatever sign you need. I wa pissed off at the system throroughly and I only ever specialized for 2 signs (quen and igni) signs, if I ran the game as a sign mastery I would probably be bitching about this shit design (obviously a concession for a controller) far more.
P.S. I've been poking around the config files and it may be possible to actually hack the keybinds to allow for this. It would make the game much better. It would actually be a fluid action RPG as you stated.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835