Slimebeast said:
mendozahotness said:
So the prerendered cutscenes look better but the real graphics look worse.
ND needs to sort da priorities out
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Well they did.
There's a plausible explanation for all this. It's the 3-D graphics.
A designer guy from ND in a gametrailers interview recently said that 3D in Uncharted demands essentially twice as much rendering power (those were his almost exact words) and they had to develop tricks to deak with that. So there definately has been a penalty to performance and decrease in image quality to get the game to support 3-D.
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Here is what he said:
"After Uncharted 2 one of the very first overhauls that we did to the engine for Uncharted 3 was to implement 3D. We made sure that we made all of the proper optimizations. Basically you are rendering twice as much in the same amount of time. Those cutoff optimizations really helped the performance of the 2D version aswell. So it was just sort of a win win all around."
No mention of the 3D causing any penalty, infact making 3D work with U3 has forced them to fine tune their engine so the normal game is seeing a performance boost.
This could be the part you picked up on:
He mentions that they:
"made some very minor concessions to the 3D version, and that he doesn't think you will notice them when you play it in 3D because the 3D effect will make up for it, and enhance it."
He is talking about how the 3D version sees some concessions, I see nothing about the normal version.