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Forums - Gaming - Mass Effect 2 is no longer a 360 exclusive. Do you care?

tingyu said:

 

Of course I'm excited, Bungie left M$, no more real Halo but fake ones like Halo Legends and Halo Wars; Cliffy B doing Bulletstorm cross-platform; and now Mass Effects jump ship. Left4Dead will be cross-platform soon as how Valve suddenly loves PS3 so much (actually he loves the sound of Steam printing money on the console).


By that logic, isn't God of War III a "fake" God of War, since it isn't made by Jaffe?



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

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Also, with all this debate, I find it interesting that the most touted game on the Playstation 3 is a 3rd party exclusive. MGS4. There are a good amount of titles that are good, and exclusive to the PS3 from first party studios. However, the best selling, and highest rated games this generation are either 3rd party or multiplats.

MGS4, Bioshock, Modern Warfare, Fallout 3, Oblivion, Mass Effect 2, The Orange Box.

Of the top 10 highest rated games on the PS3, only 2 are from internal studios, and if you go further down that list, the ratio gets much smaller. If the PS3's library only consisted of games from internal studios, it would have an absolutely terrible library. Much worse than that of the Wii, even if we only counted HALF of the games on the Wii developed by internal studios.

The PS3 and the 360 both have great, great libraries, but as fanboys and fangirls, we have a tendency to compare them, and when we compare the PS3 to the 360, the only differences come in the form of games the other console doesn't have, exclusive or not.  The differences are small, so we need to magnify them for our arguments to matter. Internal studios are the only real games that matter in this argument, but they are hardly the only games that matter. In fact, as far as games go, they usually sell(except for Nintendo) worse than their more widely accepted 3rd party counterparts, like GTAIV, Modern Warfare, Fallout 3, Arkham Asylum, MGS4, Street Fighter 4, Oblivion, RDR, Call of Duty in general, and the like. Exceptions being games like GT and anything from Nintendo.

Talking a big game about internal studios is nice, but imagine if an internal studio developed anyone of the games I've just mentioned. Imagine how big of a deal that would be and how much of a boon that would be for one console over another. Imagine if your console couldn't play Arkham Asylum. THAT would be some shit. MGS4 is an example of a 3rd party exclusive that trumps pretty much every internal studio game yet released. 3rd party stuff, is the most important stuff and the amount of it vastly outnumbers the comparitive internal studios of any of the big 3, except arguably Nintendo, who also know all to well the value of good 3rd party support.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

I do care but I also always new it was going to be multiplatform. So really it didnt hurt us that much.



Well, I never really saw ME series as exclusive to 360 as I played them on PC and having played both already I don't really "care" as in see it as some Sony/PS3 victory or 360/MS loss - it's just a title expanding its market from my perspective.

It's good for PS3 owners who don't have PC access and it's good for Bioware if the title sells well on PS3.

What I am is curious as to how Bioware will handle the lack of ME1 on PS3 - they've hinted they will have some form of primer or introduction to handle this and I'm very curious as to how they finally handle this.



Try to be reasonable... its easier than you think...

ME2 was never exclusive, don't kid yourself.

That said, it's good that more people will be able to play this excellent game. The only downside i see at this point is ps3-only players missing out on the even better ME1. I think that having new players jump into ME2 without first experiencing ME1 is a mistake, but I'll wait and see how Bioware plans to handle it.



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

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Reasonable said:

What I am is curious as to how Bioware will handle the lack of ME1 on PS3 - they've hinted they will have some form of primer or introduction to handle this and I'm very curious as to how they finally handle this.


Doubt it will matter a great deal. Just got Mass Effect 2 myself, having never played Mass Effect 1, and its still very good. Although it might suffer as it doesnt have an existing fanbase



SecondWar said:
Reasonable said:

What I am is curious as to how Bioware will handle the lack of ME1 on PS3 - they've hinted they will have some form of primer or introduction to handle this and I'm very curious as to how they finally handle this.


Doubt it will matter a great deal. Just got Mass Effect 2 myself, having never played Mass Effect 1, and its still very good. Although it might suffer as it doesnt have an existing fanbase


Kind of agree.  I know some think it's a huge thing, but having played both on PC I actually didn't feel it made that much difference.  Admitedly I found ME to be somewhat overrated in terms of story and innovation, but I felt ME2 was a much better game.

I'm more curious on what you might term a technical level - i.e. what mechanism are Bioware going to use?  A new intro sequence or the like or something more interesting or ambitious, such as some form of interactive intro where you select some key decisions from ME1 and have that play into your ME2 start.



Try to be reasonable... its easier than you think...