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Forums - Nintendo - Did Nintendo just Dreamcast the PSP2?

joeorc said:

those day's are over..

3RD party EXCLUSIVES are pretty much a thing of the past.

it's not about loosing it's about you have to convince the 3rd party to go exclusive IE: some compensation!

Nintendo rarely does that an why should they their 1st party does great. without that

think about this The Wii is the only system that was not multi-core processor that means their game engines were not designed toward Multi-core thus already Sony and Microsoft has done just that multi-core development. not to say Nintendo has not done some but this point forward the Game engine's were the big expense some taking over 4 year's to make. that was one of the big expenses this generation , though next generation most likely be just as expensive but no moreso than this generation.

the Wii on the other hand was the cheapest , next generation not so much so. that mean's there is no Multi-core Wii game engine's yes they can make them. but both sony an Microsoft already have them.

And since Nintendo does not make their own CPU chip's they have to go to other's Say Intel?

almost all INTEL CPU's are CPU/GPU hybrid chip's for Embeded devices. which Game console's are. they went with IBM this time..even IBM are CPU/GPU chip's AMD, Freescale..etc.

that going to be a main problem..the Wii next replacement is going to have to overcome.

Multicore programming has come a long way since 2005. There are numerous off the shelf tools to make things easier which simply didn't exist back then and programmer familiarity is many orders of magnitude higher. Furthermore there are numerous off the shelf parts which outpace the current DX9 consoles in power efficiency, cost and performance like for instance the Ontario processor from AMD on 40nm TSMC which includes a reasonably strong GPU and a 4 core out of order X86 processor within a 25W thermal envelope.



Tease.

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Squilliam said:
joeorc said:

those day's are over..

3RD party EXCLUSIVES are pretty much a thing of the past.

it's not about loosing it's about you have to convince the 3rd party to go exclusive IE: some compensation!

Nintendo rarely does that an why should they their 1st party does great. without that

think about this The Wii is the only system that was not multi-core processor that means their game engines were not designed toward Multi-core thus already Sony and Microsoft has done just that multi-core development. not to say Nintendo has not done some but this point forward the Game engine's were the big expense some taking over 4 year's to make. that was one of the big expenses this generation , though next generation most likely be just as expensive but no moreso than this generation.

the Wii on the other hand was the cheapest , next generation not so much so. that mean's there is no Multi-core Wii game engine's yes they can make them. but both sony an Microsoft already have them.

And since Nintendo does not make their own CPU chip's they have to go to other's Say Intel?

almost all INTEL CPU's are CPU/GPU hybrid chip's for Embeded devices. which Game console's are. they went with IBM this time..even IBM are CPU/GPU chip's AMD, Freescale..etc.

that going to be a main problem..the Wii next replacement is going to have to overcome.

Multicore programming has come a long way since 2005. There are numerous off the shelf tools to make things easier which simply didn't exist back then and programmer familiarity is many orders of magnitude higher. Furthermore there are numerous off the shelf parts which outpace the current DX9 consoles in power efficiency, cost and performance like for instance the Ontario processor from AMD on 40nm TSMC which includes a reasonably strong GPU and a 4 core out of order X86 processor within a 25W thermal envelope.

and those very same processor's are still expensive for the consumer. after you package..Nintendo will not be able to gain a big tech advantage over the xbox360 or the PS3 between now and 2011 without it costing an arm and a leg to the consumer without eating heavy cost's.

something Nintendo has a history in not doing.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

I just wanna ask one thing , how can u guys see the PSP 2 being relevant ? What features it could possible have to become relevant ? 

 

-Being a Phone (Does not count cu u know) in the End, phone games are cool (and i love some android games on my phone) but its like u play than for what 5 min and it starts to repeat itself over and over) And even if it is a FULL PSP with phone on , would be too much money to burn , with fee for at and t or verizon, and for that alone i would not consider it a relevant competitor for 3DS.



GO PATS! 2012 THE YEAR OF NEW ENGLAND PATRIOTS'S 4TH SUPER BOWL!

A patriot to the end. GO PATS!

Now playing> THE LAST STORY (Wii) Best RPG I EVER PLAYED. *-*

Nintendo could u please just take my money and give me back my 3DS?!

Shonen said:

I just wanna ask one thing , how can u guys see the PSP 2 being relevant ? What features it could possible have to become relevant ? 

 

-Being a Phone (Does not count cu u know) in the End, phone games are cool (and i love some android games on my phone) but its like u play than for what 5 min and it starts to repeat itself over and over) And even if it is a FULL PSP with phone on , would be too much money to burn , with fee for at and t or verizon, and for that alone i would not consider it a relevant competitor for 3DS.

"I just wanna ask one thing , how can u guys see the PSP 2 being relevant ? What features it could possible have to become relevant ? "

"that's like saying what are you going to do now sony , make something to compete with the 3DS but it cannot be a smartphone!"

why does it not count?

it would still be a handheld

"i would not consider it a relevant competitor for 3DS."

it will Im sure it with the iphone!

so why not the PSPphone?

if the PSPphone get's PSP game's what would be anything other than it being a phone and it's design that is not like the psp we have now in functionality?



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

well psp is in tough position.

what would psp2 do? 

Become a phone and start to deal with iphone directly, this also again puts a monthly charge for phone service to peopel who just wanted to game adn don't want it as phone

do they add 3d and/or touch screen, a dual screen?  is just screaming copy cat, follower, rip off to i'm sure everyone if they do this. 

Nintendo just seemingly screwed sony it seems by launching first.  I mean in the past it was all fine with each new generation basiclaly just updating graphics, but now with all these new features, motion, 3d, touch, dual screen, kinect, ect. If one works great and is loved then not implementing it makes yours seem inferior, but then in same sense implementing it makes your system feel like its playing catch up and just copying another.



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irstupid said:

well psp is in tough position.

what would psp2 do? 

Become a phone and start to deal with iphone directly, this also again puts a monthly charge for phone service to peopel who just wanted to game adn don't want it as phone

do they add 3d and/or touch screen, a dual screen?  is just screaming copy cat, follower, rip off to i'm sure everyone if they do this. 

Nintendo just seemingly screwed sony it seems by launching first.  I mean in the past it was all fine with each new generation basiclaly just updating graphics, but now with all these new features, motion, 3d, touch, dual screen, kinect, ect. If one works great and is loved then not implementing it makes yours seem inferior, but then in same sense implementing it makes your system feel like its playing catch up and just copying another.

It seem's that happen's anyway esp. on forum's like this so nothing's changed Remember Sony never innovates..



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

they should make it a phone with 2 analog sticks  3d screen touchpad internet and cam

and when you get it with a mobile contract  you get it cheaper :D



joeorc said:
Squilliam said:

Multicore programming has come a long way since 2005. There are numerous off the shelf tools to make things easier which simply didn't exist back then and programmer familiarity is many orders of magnitude higher. Furthermore there are numerous off the shelf parts which outpace the current DX9 consoles in power efficiency, cost and performance like for instance the Ontario processor from AMD on 40nm TSMC which includes a reasonably strong GPU and a 4 core out of order X86 processor within a 25W thermal envelope.

and those very same processor's are still expensive for the consumer. after you package..Nintendo will not be able to gain a big tech advantage over the xbox360 or the PS3 between now and 2011 without it costing an arm and a leg to the consumer without eating heavy cost's.

something Nintendo has a history in not doing.


You could say the same for the Cell when IBM sold them directly and inside servers. Anyhow price discrimination is alive and well within the semi-conductor industry. Take server chips for instance, they cost THOUSANDS each, and yet the retail model is mere hundreds and the actual margins on the chip itself at retail is often over 100% more than the fabrication costs.

Nintendo doesn't need a chip which will even run native X86 code without a recompile so theres no conflict of interest for say AMD to gimp/rework the instruction decode or you know add more registers or funny things like that because the money Nintendo would pay them and the volume are both high enough to justify this. HP couldn't exactly turn around and complain if the chip is technically X86 non compliant now can they?



Tease.

Squilliam said:
joeorc said:
Squilliam said:

Multicore programming has come a long way since 2005. There are numerous off the shelf tools to make things easier which simply didn't exist back then and programmer familiarity is many orders of magnitude higher. Furthermore there are numerous off the shelf parts which outpace the current DX9 consoles in power efficiency, cost and performance like for instance the Ontario processor from AMD on 40nm TSMC which includes a reasonably strong GPU and a 4 core out of order X86 processor within a 25W thermal envelope.

and those very same processor's are still expensive for the consumer. after you package..Nintendo will not be able to gain a big tech advantage over the xbox360 or the PS3 between now and 2011 without it costing an arm and a leg to the consumer without eating heavy cost's.

something Nintendo has a history in not doing.


You could say the same for the Cell when IBM sold them directly and inside servers. Anyhow price discrimination is alive and well within the semi-conductor industry. Take server chips for instance, they cost THOUSANDS each, and yet the retail model is mere hundreds and the actual margins on the chip itself at retail is often over 100% more than the fabrication costs.

Nintendo doesn't need a chip which will even run native X86 code without a recompile so theres no conflict of interest for say AMD to gimp/rework the instruction decode or you know add more registers or funny things like that because the money Nintendo would pay them and the volume are both high enough to justify this. HP couldn't exactly turn around and complain if the chip is technically X86 non compliant now can they?

it's not the same thing with CELL

Remember Cell was not just Ibm's it was also's Toshiba's and Sony's.

this is where Nintendo has to go outside and shop, what ever price is set that's what Nintendo has to go with. yes they can have a chip made for them , but it still all bois down to how much Nintendo is willing to spend.The next Wii replacement is not like their handheld's and if it does this will be one of the thing's that's would be a question, would Nintendo make a system they would take a hit on in a sizable way. Which i doubt it very much.the hardware will be powerful for a Nintendo system but as for it being very robust, I doubt it will surpass the technology in the xbox360 or the ps3 if they intend to launch in 2011 it would just be too expensive to do so.

Nintendo could but i very much doubt it the way the Wii is selling. the handheld market is not like the system's that are directed for your living room.

They still have to get what ever price is set by the manuf. so still between now and 2011 it's still going to be expensive. for what your trying to think Nintendo will be able to release without costing an arm and a leg, yesa they could do it but I doubt it very much. remember it's about the software.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

The only thing sony can do is make the next one a phone with good games but even then the iphone has that area locked down. So sony either has to keep the psp afloat or just end it and focus on the console front.