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Forums - Nintendo - So, megaflop GTA: CW for DS reached 1M

Carl2291 said:
kingofwale said:
I think it depends on how well GTA sells on Portable device. Not counting late crappy ports, of course.

How did GTA VC do on PSP??? If it's less than 1 million, then I will admit that CW is not a megaflop

Liberty City Stories sold over 6 Million

Vice City Stories sold over 3.5 Million

Thus proving that GTA:CW sold poorly due to the game itself, not the platform, as if it was due to the platform then the PSP version should easily have overtaken the DS version as there already was a multi-million GTA buying base on it (and this despite the PSP's lower install base) and the "low" number of sales on the DS (even lower when it released on PSP than now, months later) would not have affected its sales potential that much on the PSP (less than 1 million sales on a competing platform causing sales on PSP being lower by 2.5-5 million?!? Yeah, right!).

That being said, next-gen handheld console GTA is where it will really get interesting as the 3DS is likely to be about as powerful as the Gamecube (probably more) and thus amply able to run a 3D GTA game with a scope ranging between GTA:LCS and GTA3. We will then be able to compare a 3D GTA on a Nintendo console to 3D GTA's on non-Nintendo consoles.



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Kasz216 said:

Does Take 2 count?

In there recomendation to not sell to EA, they state they've sold 70 million in the GTA franchise up to March 2008.

From 2001 - 2008 they've sold 66 million copies.

That leaves a total of 4 million total, for GTA PS/PC, GTA2 PS/PC,GTA London 1969 PS/PC AND GTA London 1961 PS/PC.

The problem being of course that the PS numbers for GTA 1&2 alone are over 4 million.

http://apps.shareholder.com/sec/viewerContent.aspx?companyid=TTWO&docid=5824614

Unless those 6 pieces of software sold negative amounts... it's pretty obvious the VGchartz numbers are a bit high... and keep in mind this is shipped.  Considering europe was more PC based then console based then... it's even generous to say they sold about a million a piece.

It says "over" 70 Million. Not 70 Million exactly. So it's anywhere from 70-74, probably.

Which probably means that the PC sales for GTA (and the expansions) are tied into the PSone sales, which is like we have the FFVII data.

Which still means, the original top-down GTA's would have sold better than this...



                            

Carl2291 said:
Kasz216 said:

Does Take 2 count?

In there recomendation to not sell to EA, they state they've sold 70 million in the GTA franchise up to March 2008.

From 2001 - 2008 they've sold 66 million copies.

That leaves a total of 4 million total, for GTA PS/PC, GTA2 PS/PC,GTA London 1969 PS/PC AND GTA London 1961 PS/PC.

The problem being of course that the PS numbers for GTA 1&2 alone are over 4 million.

http://apps.shareholder.com/sec/viewerContent.aspx?companyid=TTWO&docid=5824614

Unless those 6 pieces of software sold negative amounts... it's pretty obvious the VGchartz numbers are a bit high... and keep in mind this is shipped.  Considering europe was more PC based then console based then... it's even generous to say they sold about a million a piece.

It says "over" 70 Million. Not 70 Million exactly. So it's anywhere from 70-74, probably.

Which probably means that the PC sales for GTA (and the expansions) are tied into the PSone sales, which is like we have the FFVII data.

Which still means, the original top-down GTA's would have sold better than this...

According to this: http://www.gamershell.com/news_11876.html

There are about 8 million copies shipped for GTA, the mission packs and GTA 2.

Although I think a source from the publisher is more reliable, you have definitely a point.



Barozi said:
Carl2291 said:
Kasz216 said:

Does Take 2 count?

In there recomendation to not sell to EA, they state they've sold 70 million in the GTA franchise up to March 2008.

From 2001 - 2008 they've sold 66 million copies.

That leaves a total of 4 million total, for GTA PS/PC, GTA2 PS/PC,GTA London 1969 PS/PC AND GTA London 1961 PS/PC.

The problem being of course that the PS numbers for GTA 1&2 alone are over 4 million.

http://apps.shareholder.com/sec/viewerContent.aspx?companyid=TTWO&docid=5824614

Unless those 6 pieces of software sold negative amounts... it's pretty obvious the VGchartz numbers are a bit high... and keep in mind this is shipped.  Considering europe was more PC based then console based then... it's even generous to say they sold about a million a piece.

It says "over" 70 Million. Not 70 Million exactly. So it's anywhere from 70-74, probably.

Which probably means that the PC sales for GTA (and the expansions) are tied into the PSone sales, which is like we have the FFVII data.

Which still means, the original top-down GTA's would have sold better than this...

According to this: http://www.gamershell.com/news_11876.html

There are about 8 million copies shipped for GTA, the mission packs and GTA 2.

Although I think a source from the publisher is more reliable, you have definitely a point.

Rock* saying that would tie into the 70-74 Million thing i said.

So it is VERY probable that the top-down PSone/PC GTA's did sell much better than Chinatown Wars



                            

Carl2291 said:

So it is VERY probable that the top-down PSone/PC GTA's did sell much better than Chinatown Wars

Great, so now we know that if Chinatown Wars was released 10 years ago, it would have sold much better.



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Carl2291 said:
Kasz216 said:

Does Take 2 count?

In there recomendation to not sell to EA, they state they've sold 70 million in the GTA franchise up to March 2008.

From 2001 - 2008 they've sold 66 million copies.

That leaves a total of 4 million total, for GTA PS/PC, GTA2 PS/PC,GTA London 1969 PS/PC AND GTA London 1961 PS/PC.

The problem being of course that the PS numbers for GTA 1&2 alone are over 4 million.

http://apps.shareholder.com/sec/viewerContent.aspx?companyid=TTWO&docid=5824614

Unless those 6 pieces of software sold negative amounts... it's pretty obvious the VGchartz numbers are a bit high... and keep in mind this is shipped.  Considering europe was more PC based then console based then... it's even generous to say they sold about a million a piece.

It says "over" 70 Million. Not 70 Million exactly. So it's anywhere from 70-74, probably.

Which probably means that the PC sales for GTA (and the expansions) are tied into the PSone sales, which is like we have the FFVII data.

Which still means, the original top-down GTA's would have sold better than this...

 

It says 70 million in the charts.  Furthermore if you'll notice they mark the others dead on.   Midnight Club 12 million (Not over 10.)  Civilization 8 million (not over 5.)

At most its 70.99.

 



GTA 3 -11 million

GTA VC -14 million

GTA SA -20 million

GTA IV -13 million

 

 

GTA CW -1 million....

......on the best selling system ever. Yeah it's not a flop at all.



theRepublic said:
Carl2291 said:

So it is VERY probable that the top-down PSone/PC GTA's did sell much better than Chinatown Wars

Great, so now we know that if Chinatown Wars was released 10 years ago, it would have sold much better.

Might have done, might not have done. Who knows?

What we do know though, is that it has sold bad for a GTA game



                            

axumblade said:

I'm saying that the game was a really good game but it should have sold more copies. The game was critically acclaimed, a really fun game and deserved to sell more copies. Is there a problem with saying that people should buy a game? It's also part of the GTA games, which should have given people incentive because they like seeing familiar franchises (and before games like Call of Duty for the DS get thrown into the argument, this isn't a crappy port to a major HD game. this is a completely new entry into the GTA franchise).

I never said this game or any of those games should all sell the same amount of copies every time. My point wasn't to say "every mario game sells 10 million copies!" it was that "Mario games always hit the million sales mark easily." And you can use that for any of those cases as well. Pokemon generally hits a million sales easily (even for the Mystery Dungeon and Ranger games). Gran Turismo managed to sell a million on the PSP (despite the fact that it's on the PSP). Halo Wars hit close to 2 million in sales (with it being a RTS, which isn't a very popular genre on consoles).

Since when does critical acclaim equal commercial success?



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Carl2291 said:
theRepublic said:
Carl2291 said:

So it is VERY probable that the top-down PSone/PC GTA's did sell much better than Chinatown Wars

Great, so now we know that if Chinatown Wars was released 10 years ago, it would have sold much better.

Might have done, might not have done. Who knows?

What we do know though, is that it has sold bad for a GTA game

I'd say it sold pretty well for a style that hasn't been popular in a decade.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
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PC - Deep Rock Galactic (2020)