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Forums - Gaming Discussion - Black Ops 6 is coming to PS4 and Xbone

What an odd move this far into a generation. Personally as a PS4 PRO player I get yet another reason to not upgrade. Are generation leaps on the way to the grave? 



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With Nintendo guaranteed to get 10 years of CoD probably starting in 2025 with the Switch 2 and Series S still being a target platform, it'll take quite a while for major money makers like CoD to move on from last gen.

Hell, majority of publishers still haven't moved on from last gen. But live service games especially won't be moving on for a while longer. Especially when the information came out that half of Sony's active users were still PS4 players.



Star Wars: Jedi Survivor, the PS5-XBSX "exclusive" is also getting ported to the PS4-XB1.

This cross gen period is going to go on forever. It also tells you how far those engines can scale.

And yes, it's fairly obvious but generational leaps aren't what they used to be. N64 to Dreamcast (a period gap of really only 2 1/2-3 years) was a bigger jump than what we are seeing from PS4 to PS5. 



Jumps are still massive and very impactful.

Only difference between now and the past are game engines being scalable and hardware is less unique and more common in base architecture.  

Games running on a 1000, 2000, 3000 and 4000 series isn't new...  been this way for a long time.  Consoles are just now catching up because custom designs, like the Cell, have gone away.  Consoles are basically cheap PCs.  



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Chrkeller said:

Jumps are still massive and very impactful.

Only difference between now and the past are game engines being scalable and hardware is less unique and more common in base architecture.  

When you're almost 5 years into a generation, and there's like really only maybe 5 games you can point to that have a "massive" (and I wouldn't even use that term ... MGS2 from MGS1 is "massive", Spider-Man 2 from Spider-Man Miles Morales is definitely not) upgrade ... that's definitely not the same as the past.



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Soundwave said:
Chrkeller said:

Jumps are still massive and very impactful.

Only difference between now and the past are game engines being scalable and hardware is less unique and more common in base architecture.  

When you're almost 5 years into a generation, and there's like really only maybe 5 games you can point to that have a "massive" (and I wouldn't even use that term ... MGS2 from MGS1 is "massive", Spider-Man 2 from Spider-Man Miles Morales is definitely not) upgrade ... that's definitely not the same as the past.

Agree to disagree.  The difference between resolution, fps, particles, volumetric, lighting, etc is massive.  The jump is there.  

The only reason people don't see the jump as massive is because it is graphical only and doesn't impact gameplay.  The ps2 offered gameplay the the ps1 couldn't do effectively, such as RE1 versus RE4.  

But in fidelity, the gaps are alive and well. 



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That we're 3 and a half years into the generation and many games are still crossgen is quite unprecedented; by this point last gen (2017) PS3/360 had been well and truly left behind.

AAA games cost so much these days that publishers don't want to let go of the last gen player base.

Regarding the gaps between gens, I do feel that they're getting smaller as a result of diminishing returns; with the exception of Hellblade II, PS5/Xbox Series games don't look massively better than PS4/XBO games to my eyes. Technically the gap is there, but its less noticeable than in the past cos last gen games already looked really good, to my eyes at least.



Next generation will be even worse, it will be a complete cross-gen for the entire generation, lol.

"Generation leaps" are meaningless when 98% of the games still look not that different from the previous generation's top games.

People aren't even buying the games that are supposed to be "graphical showcases" that's your other problem. A lot of these games that are relying on graphics to sell are flopping.

It used to be only Nintendo really was making big money in their own niche with lower end graphics on their games, but that has flipped now we are seeing real deal big ticket 3rd party blockbusters like Fortnite (can even run on a phone), Minecraft, Roblox, Genshin Impact, etc. etc. Even things like Baldur's Gate 3 and Elden Ring, these are not what I would call visual showcase titles at all. Call of Duty is the biggest yearly non-sports title for the industry and they are still making the game for last gen.

That's a big difference. Kids these days don't care as much about graphics, it's a preoccupation for a niche audience that frankly is an aging audience. Kids who are used to "good graphics" all their life (ie: grew up with a PS3/360) don't care. They don't want Senua's Saga, they aren't impressed by Alan Wake II, wouldn't give Unreal Engine 5 showcase Immortals of Aveum a shot, won't touch the PS5 only Final Fantasy games, etc. etc. 

Last edited by Soundwave - on 04 June 2024

I do think this is silly cause the amount of sales on the PS4 and Xbox One will be tiny cause sales of MWIII were already very skewed to current gen and this is gonna be a year later. It feels like how Nintendo supported the 3DS for longer than they should've with their final games for it bombing massively.

On a personal level I'd rather not see COD hold itself back by supporting last generation consoles for a really long time so hopefully the next one comes with an upgraded engine and leaves last gen behind at last. Having to run on the Switch 2 won't be ideal but it won't be as bad since it'll overall be significantly better than the PS4 due to a lot more ram and a way better CPU and it'll have to run on the Series S for at least the rest of this decade anyway.



Norion said:

I do think this is silly cause the amount of sales on the PS4 and Xbox One will be tiny cause sales of MWIII were already very skewed to current gen and this is gonna be a year later. It feels like how Nintendo supported the 3DS for longer than they should've with their final games for it bombing massively.

On a personal level I'd rather not see COD hold itself back by supporting last generation consoles for a really long time so hopefully the next one comes with an upgraded engine and leaves last gen behind at last. Having to run on the Switch 2 won't be ideal but it won't be as bad since it'll overall be significantly better than the PS4 due to a lot more ram and a way better CPU and it'll have to run on the Series S for at least the rest of this decade anyway.

Switch 2 architecturally is way beyond a PS4 too, its closer in that respect to a Series S. Ampere based with some Lovelace features is going to leave that ancient GCN 1.1 from like 2012 architecture in the dust. 

PS4-XB1 still is a significant part of the audience base if they're willing to not move on from it. 

EA is also bringing Jedi Survivor to the PS4-XB1 ... they must have some metrics that are showing there is a market for it.