I wasn't sure if there was a Super Mario Maker 2 level sharing thread or not. I didn't see one after sifting through about a dozen pages of the search topics, although I wouldn't be surprised if there was one somewhere from back when the game released last June. In any event, I have spent an inordinate amount of time playing the game since picking it up when it came out (although I didn't get heavily pre-occupied with crafting my own levels until September). My Switch Activity list confirms that I have spent over 285 hours (*at time this was originally posted*) creating levels and playing those of others in addition to the Story Mode and Ninji Speedruns. Having created 19 levels (*at time this was originally posted*), 2 of which received a surprising (for me) amount of plays, I thought I'd share my creations with the VGChartz community that I have been a part of for several years.
I hope that some of you will who have and play Super Mario Maker 2 will take the time to check out one or more of my levels. If so, feel free to post here your impressions, and share some of your creations as well. I'd be more than happy to give them a playthrough in return.
Total Likes: 1618
Maker Points: 7365
Most Players on a Course: 1,159 [Mario Maker Kart Quadruple Dash]
Most Likes on a Course: 161 [Mario Maker Kart Quadruple Dash]
Most Clears on a Course: 932 [Mario Maker Kart Quadruple Dash]
Most Attempts on a Course: 4,663 [Great Hall of Bowser 30 sec SR]
Courses with over 1,000 Players: 1 [Mario Maker Kart Quadruple Dash - 1,159]
Courses with over 900 Players: 1 [Mario Maker Kart Quadruple Dash - 1,159]
Courses with over 800 Players: 1 [Mario Maker Kart Quadruple Dash - 1,159]
Courses with over 700 Players: 2 [Mario Maker Kart Quadruple Dash - 1,159, Mario Plays NES Games - 784]
Courses with over 400 Players: 3 [Mario Maker Kart Quadruple Dash - 1,159, Mario Plays NES Games - 784, Hotel Mario WoodDoor-Hysteria - 410]
Courses with over 300 Players: 4 [Mario Maker Kart Quadruple Dash - 1,159, Mario Plays NES Games - 784, Hotel Mario WoodDoor-Hysteria - 410, Game & Watch 40th Anniversary - 390]
Courses with over 200 Players: 17 [Mario Maker Kart Quadruple Dash - 1,159, Mario Plays NES Games - 784, Hotel Mario WoodDoor-Hysteria - 410, Game & Watch 40th Anniversary - 390, Great Hall of Bowser 30 sec SR - 298, Greatest Hits: The 700 Series - 281, Super Mario Bros 2 (USA) Returns - 286, Super Mario Bros. (Glitched!) - 250, Smurf Rescue Coleco (Easy Mode) - 248, Mario Maker Kart 1000 CC - 243, Over, or Under (5000MP Party) - 226, Pac-Man Arcade Deluxe - 217, Night of the Haunted Cemetery - 214, Bump n' Jump - 207, Kung Fu Master Returns - 205, Dragon Fire Returns (Easy Mode) - 203, Mario Plays NES Games Too - 202]
Course with over 100 Players: 40 [Maker Kart Quadruple Dash - 1,159, Mario Plays NES Games - 784, Hotel Mario WoodDoor-Hysteria - 410, Game & Watch 40th Anniversary - 390, Great Hall of Bowser 30 sec SR - 298, Greatest Hits: The 700 Series - 281, Super Mario Bros 2 (USA) Returns - 286, Super Mario Bros. (Glitched!) - 250, Smurf Rescue Coleco (Easy Mode) - 248, Mario Maker Kart 1000 CC - 243, Over, or Under (5000MP Party) - 226, Pac-Man Arcade Deluxe - 217, Night of the Haunted Cemetery - 214, Bump n' Jump - 207, Kung Fu Master Returns - 205, Dragon Fire Returns (Easy Mode) - 203, Mario Plays NES Games Too - 202, 21 Blackjack - 197, Official Nintendo Player's Guide - 187, Super Mario Bros 2 (USA) Deluxe - 161, Power Punch-Out 3!! - 156, Happy Birthday to Me!! - 150, Softlock City - 146, Kung Fu Returns - 143, Infiltration of Hangar 66 - 138, Super Mario Bros. 35 - 136, Action 19 - 134, Ground Control to Major Tom 6000 - 134, Power Punch-Out !! 3 Deluxe - 128, Downland (TRS-80 CoCo2) - 127, Mega Man Returns - 123, PAC-MAN™ Arcade NES - 121, Elevator Action Returns Again - 120, Smurf Rescue (ColecoVision) - 118, Blades of Steel Returns - 115, Mouse Trap (ColecoVision) - 115, Grand Theft Auto: Koopa City - 114, Rise of Skywalker - 112, Dragon Fire Returns - 111, G.I.*Joe: Escape from the Pit - 106]
Course with over 100 Likes: 2 [Mario Maker Kart Quadruple Dash - 161, Mario Plays NES Games - 145]
Most Players in a Single Day on a Course: 532 [Mario Plays NES Games - 12/7/2019]
Most Likes in a Single Day on a Course: 100 [Mario Plays NES Games - 12/7/2019]
Most Multiplayer Versus Matches on a Course: 65 [Super Mario Bros. (Glitched!)]
Highest Clear Rate on a Course: 75.30% [Pac-Man Arcade Deluxe]
Lowest Clear Rate on a Course: 0.40% [The Great Hall of Bowser]
Shortest World Record on a Course: 0:13.194 [Defend Yoshi's Island (50s)]
Longest World Record on a Course: 09:23.977 [Action 19]
My Course List:
Mario Plays NES Games
Course ID: TW6-PMX-VQF
Description: As Mario, go home to your living room for an afternoon of playing three NES classic games on your NES. Turn the NES on and hop inside your TV to play a level of "Mario Bros.", "Donkey Kong Jr.", and "Super Mario Bros."
Played By: 785
Clear Rate: 28.39%
First Clear: HughJassol
World Record: 0:34.733 (SpeerTime)
Mario Maker Kart Quadruple Dash
Course ID: RQ8-RFQ-WLF
Description: A Mario Kart inspired level designed with multiplayer mode in mind. There are 4 available "karts" (Koopa cars) and the ability to activate an obstacle in your opponent's paths along the track.
Played By: 1,159
Clear Rate: 62.97%
First Clear: potato
World Record: 0:18.816 (Silgax)
Power Punch-Out!! 3
Course ID: QB6-RVR-Q0H
Description: Designed as a sequel in the Punch-Out!! franchise with a tongue in cheek reference to "Power Punch II" which was not actually the sequel to the original "Punch-Out!!". Fight your way through 2 Circuits of opponents, winning 2 championship matches along the way to earn the ultimate title fight against King Koopa himself.
Played By: 156
Clear Rate: 11.21%
First Clear: mr_beebo
World Record: 0:31.012
Infiltration of Hangar 66
Course ID: W8N-PML-MFG
Description: This one is a completely original level. Mario must gain access to an enemy airbase, infiltrate Hangar 66, steal a copter and use it to board Bowser's Airship high above. Once aboard, activate explosives to defeat Bowser and destroy the airship.
Played By: 139
Clear Rate: 2.32%
First Clear: Melizandre
World Record: 0:36.373 (Fredji)
Kung Fu Returns
Course ID: 64W-16R-JBG
Description: Completely inspired by "Kung Fu" on the NES. Once again Thomas (Mario) must fight his way through 4 levels of minions with a mini-boss at the end of each level. At the end of the 5th floor, battle Mr. X (Bowser Jr.) to save your beloved Silvia.
Played By: 143
Clear Rate: 9.78%
World Record: 1:53.895 (NcGraffix)
Mario Plays NES Games Too
Course ID: 6FL-GB3-9MF
Description: Mario returns home for another afternoon of playing classic NES games in his living room. This time, play levels from "Donkey Kong", "Popeye", and "Zelda II: The Adventure of Link".
Played By: 202
Clear Rate: 14.56%
First Clear: MarioMax64
World Record: 0:50.260 (DrOatMeat)
Elevator Action Returns Again
Course ID: 1QR-XRM-CBG
Description: An homage to the arcade classic "Elevator Action". Enter the first building from it's rooftop and use the elevators to descend downward to the ground floor collecting the secret file (key) along the way. Exiting the door on the ground floor of each building will start you at the top level of the next building. Gain access to the heavily fortified final building (there is more than one route) to escape to the flagpole.
Played By: 120
Clear Rate: 10.67%
First Clear: Angheluz
World Record: 2:32.785 (Angheluz)
PAC-MAN™ Arcade NES
Course ID: PRH-X4Q-1XF
Description: Recreation of the arcade classic Pac-Man. I originally created this same level on the original Super Mario Maker for WiiU using the Pac-Man amiibo, which gave it a more "Pac-Man" feel. For this version, I also crafted a new flagpole screen.
Played By: 121
Clear Rate: 29.50%
World Record: 1:21.115 (MikeBroken)
Downland (TRS-80 CoCo2)
Course ID: YDQ-723-X5G
Description: This is a recreation of the game "Downland" that was published for the TRS-80 Color Computer in 1983. I stretched each chamber to fill 2 vertical screens, so that Mario's jump mechanic wouldn't make the game too easy.
Played By: 128
Clear Rate: 2.55%
World Record: 2:18.961 (#TeamTimmy)
Revenge of the Haunted Cemetary
Course ID: VQT-0TN-CBG
Description: I uploaded this in the spirit of Halloween on Halloween night 2019. This was actually a recreation of "The Haunted Cemetary" course I had created on the original Super Mario Maker for Wii U. In the Wii U version, I used the Mr. Game & Watch amiibo as the main character.
Played By: 70
Clear Rate: 4.18%
First Clear: gnajer15
World Record: 0:29.899 (gnajer15)
Rise of Skywalker
Course ID: GCT-HQ4-7FG
Description: My Happy New Year level upload. No connection whatsoever to the latest Star Wars film. The name is derived from having to "Skywalk" across the earthquake ravaged Toadstool Bridge to reach the end of the level. There are 2 possible routes. "Skywalking" the still standing remnants of the bridge, or traversing the broken pieces at water level.
Played By: 115
Clear Rate: 7.14%
First Clear: diego456
World Record: 0:20.531
Grand Theft Auto: Koopa City
Level Code: GCH-VQ4-14G
Description: What a crossover between Grand Theft Auto and Super Mario Bros might look like. Enter stores and apartment buildings, steal cars, run down the denizens of Koopa City on the street, etc. I set a coin collecting requirement that can be reached by scouring the individual buildings of the city, or completing any one of 3 optional side missions (Defeat the Hammer Bros. Gang inside the Warehouse, Rob the Bank Vault, or Execute the Stunt Jump). There is an optional bonus mission at the end of the level as well (launch a car through the Window of Bowser's office).
Played By: 114
Clear Rate: 2.13%
First Clear: beuca
World Record: 1:28.977 (Peggy Sue)
Defend Yoshi's Island (50s)
Level Code: RYD-HPW-CNF
Description: Bowser has sent a whole army of Goombas to invade and conquer Yoshi's Island. There is a huge cliff blocking the way to the bay that leads to Yoshi's Island, but the Goombas have stacked into a massive Goomba Tower to overcome this obstacle. Use the Goomba Tower to ascend the cliff and defeat the remaining Goombas either by Thwomping them or eliminating the drawbridge from out from under them. Then, make your way across Yoshi's Island to the end of the level. This is designed as a speed run, so spending time exploring Yoshi's Island is completely optional.
Played By: 87
Clear Rate: 11.97%
First Clear: Zombie Ale
World Record: 0:13.194 (SadTPC/BFC)
TMNT NES Dam Level Redux
Level Code: 0ML-J89-QRF
Description: Recreation of the infamous "Dam Level" from the "Teenage Mutant Ninja Turtles" game on NES. I know of at least one other recreation of this level in Super Mario Maker 2, but mine is a re-upload of the same level I had crafted on the original Super Mario Maker for WiiU with slight changes. In the WiiU version, I used the Yoshi amiibo to portray the Turtles.
Played By: 66
Clear Rate: 3.33%
First Clear: glorkie
World Record: 2:09.126 (Jo Li KMC)
1940: The Blitz
Level Code: C97-BG9-F4G
Description: Designed as a prequel to Capcom's 19XX series (1942, 1943, etc). Board your fighter (copter) and destroy attacking enemy jets and ships leading to a super showdown against the Axis Superbomber Graf Frederick.
Played By: 56
Clear Rate: 15.38%
First Clear: Matthew42
World Record: 1:59.349 (RBMDragon)
Gargantuas: War 4 Infant Island
Course ID: D2H-X5G-0WF
Description: My homage to Giant Monster (Kaiju) battles. As one of the Gargantuan Brothers (Mario = Sanda, Luigi = Gaira), work your way through a destructible environment village to face Gabara on the bridge. Break the bridge to create a hole large enough for Gabara to fall into to defeat him.
Played By: 68
Clear Rate: 11.59%
First Clear: ZAChary222
World Record: 0:33.291 (ImClumsy)
Hotel Mario WoodDoor-Hysteria
Level Code: PP4-MDM-V8G
Description: Inspired by the infamous Mario licensed game on the failed Phillips CDi console, "Hotel Mario". This level is themed after the level, "Morton's WoodDoor-Hysteria Manor".
Played By: 410
Clear Rate: 9.98%
First Clear: Angelina76
World Record: 0:17.883 (Se7h)
GI*Joe: Escape from The Pit
Level Code: RXP-VBP-63G
Description: After the title screen, you start off at the lowest level of GI*Joe's secret underground base, The Pit. Suddenly, Cobra Troops bore their way in through the walls. Fight your way up to the surface, emerging through the Motor Pool above. Fight your way through the invading Cobras on the surface, making sure to blow up the bridge during your daring escape.
Played By: 108
Clear Rate: 4.75%
First Clear: KLDR
World Record: 0:59.897 ( (Table) )
The Great Hall of Bowser
Course ID: 8KV-KGW-JPG
Description: My first ever crafting of a Bowser's castle level. Enter Bowser's castle executing treacherous jumps to advance. Work your way through "The Great Hall of Bowser" to reach a showdown with Boom Boom. Emerge victorious to steal the key you will need to enter Bowser's treasure room. Then, continue through the castle to ultimately battle King Koopa himself. I put extra effort into the background to make Bowser's castle as ornate and ostentatious as possible.
Played By: 67
Clear Rate: 0.40%
First Clear: Daddy1128
World Record: 4:08.051 (Daddy1128)
Kung Fu Master Returns
Course ID: 4FK-CH8-8F
Description: My 20th course creation. It's been getting a lot of plays and likes since uploading it. It's a remaster of my earlier Kung Fu Returns course. I always felt Kung Fu Returns was a bit drab looking, each level was overly stretched out to fit maximum horizontal course length, and floors 1-4 were so tightly compact to fit together in the sub-world that multiple floors could be seen on screen simultaneously. This had the added unintended consequence of enemies being able to interact with floors they were not meant to (Sledge Bro being able to fling hammers down from Floor 2 into Floor 1, and also being able to stun Mario without being on the same floor as him; the Bloopers from Floor 4 being able to descend down into Floor 3). I cleaned up with this version by using the more colorful desert background and semisolids. Also, I caught the horizontal length in half to fit Floors 1 & 2 vertically, and Floors 3 & 4 vertically side by side instead of all 4 squashed together vertically. This makes each floor less of a drag, keeps only 1 floor on screen at a time, and prevents enemies from interacting with other floors. I'm very pleased with how this remaster turned out.
Played By: 206
Clear Rate: 3.36%
First Clear: JewishMing
World Record: 1:22.385 (luvbocperc)
Power Punch-Out!! 3 Deluxe
Course ID: JP0-48N-DXG
Description: This is a remastered/deluxe version of my earlier "Power Punch-Out!! 3" course which was designed as a sequel in the Punch-Out!! franchise with a tongue in cheek reference to "Power Punch II" (not actually the sequel to the original "Punch-Out!!"). This deluxe version features the addition of a title screen, 3 Complete Circuits of opponents (Minor, Major, & World - the original course only featured Minor & Major), 2 checkpoints not offered in the original course (after completion of the Minor and Major Circuits), cut scene improvements, and a "Super Uppercut" (Star Power-Up) for new opponents who could not otherwise be "punched" (stomped on).
Played By: 128
Clear Rate: 11.58%
First Clear: MysterDan
World Record: 1:00.289 (MysterDan)
Dragon Fire Returns
Course ID: 5CG-BTY-R1H
Description: The King's Treasure has been stolen by an Evil Dragon. It is up to the daring Prince to reclaim it. Enter 3 strongholds protected by the Dragon and his Hatchlings. This is the next game in my "Returns Series" comprising of recreations of 80's classics. "Dragon Fire" was ported to many systems in the 80's, but I played it on my TRS-80 Color Computer 2. So, this would also be the 2nd of my TRS-80 CoCo2 recreations (the first being "Downland").
Played By: 111
Clear Rate: 3.86%
First Clear: King Marr™
World Record: 0:32.932 (DynamoJono)
Smurf Rescue (Coleco Vision)
Course ID: PY3-JQV-7DG
Description: My recreation of Smurf: Rescue in Gargamel's Castle which was ported to a number of systems in the early 80's, but I played it on my Coleco Vision. Smurfette has been kidnapped by Gargamel. Your Smurf must leave Smurf Village and travel through a forest and cave to reach Gargamel's Castle to rescue her. I recreated the game at one of it's higher levels involving more difficult jumps, bats, and spiders.
Played By: 119
Clear Rate: 7.06%
First Clear: Jerreth
World Record: 0:39.373 (Plop!!!)
Mega Man Returns
Course ID: TT2-WHN-PVF
Description: Another entry in my "Returns" series. Play as Mega Man and assimilate the powers of 4 out of control Robot Masters before the ultimate confrontation with Dr. Wily. In classic Mega Man style, you can battle the Robot Masters in any order you choose.
Played By: 125
Clear Rate: 5.02%
First Clear: King Marr™
World Record: 1:45.658 (AuraSphere)
Super Mario Bros 2 (USA) Returns
Course ID: 06R-W00-5GG
Description: Another entry in my "Returns" series. This is my first use of the "Final Update" tools. A recreation of Super Mario Maker 2, squeezed as best I could to fit the map space while still maintain the spirit of the sequel to Super Mario Bros that got released in the US.
Played By: 286
Clear Rate: 36.99%
First Clear: reeeeeee XD
World Record: 0:34.224 (Bazuuk987)
Super Mario Bros. 2 (USA) Deluxe
Course ID: HFH-7D3-DWF
Description: This was my fastest creation of a "Deluxe" update to one of my previous levels. But, I had rushed my original SMB2 USA level in order to start crafting my "World" game, so there were a lot of ideas that had been left out. This Deluxe version now incorporates checkpoints, entry points into "Sub-Space" for collecting coins and SMB2 Mushroom Power-ups, Dry Bones at all the "vegetable" spots, Goombas as Red Shyguys and Goombrats as Pink Shyguys, the complete vine climb to the Birdo Boss Battle, and an upgraded Boss Battle with pipes spawning Dry Bones to throw at Birdo (Wendy) and SMB2 Mushroom Power-ups to maintain the ability to pick-up and throw the projectiles for a more authentic Birdo Boss Battle.
Played By: 161
Clear Rate: 32.19%
First Clear: ;) :D :(
World Record: 1:01.466 (dmx761)
Super Mario Bros. (Glitched!)
Course ID: KV3-682-72G
Description: Imagine pulling out a classic cartridge of the original Super Mario Bros. and popping it into your NES for some good old retro platforming nostalgia. But, no matter how many times you pull the cart in and out of the system and blow into it, you can't seem to get it to work properly. Disaster has struck as garbage pixels infest your screen. The Glitch Gremlin has arrived, and he has "sh*t all over your game" with his glitches. Still, you are determined to power through and enjoy your favorite game in spite of the Glitch Gremlins efforts.
Played By: 251
Clear Rate: 21.11%
First Clear: ndy_s
World Record: 0:25.833 (Wsm)
Blades of Steel Returns
Course ID: 33M-JT6-VWF
Description: Grab a helmet from the locker room and hit the ice for a Sudden Death OT game of hockey. Be the first to score and win it all. But be warned, the tension is so high that if the opposing teams scores, it will surely trigger a bench-clearing brawl!
Played By: 115
Clear Rate: 16.78%
First Clear: CoffeeBear
World Record: 0:12.914 (Neagle)
Mario Plays NES Games 3
Course ID: VGR-63W-WWG
Description: Mario returns home to enjoy three more classic NES games on his Nintendo Entertainment System. Turn the NES on and hop inside the TV to play a hole in "Golf", and also play a level of "Donkey Kong 3", and "Super Mario Bros. 2 (USA)". In "Golf", time your "Putt" so that your Golf Ball (Beetle Shell) meets the Spring as it passes through the center of the "Accuracy Meter". In "Donkey Kong 3", use the Superball Flower as Stanley the Bugman's "Bug Spray" to defeat Donkey Kong (Boom Boom) while the Beehives (Pipes) release waves of Bugs (Cheep Cheeps) against you. Then, enjoy a complete stage of Super Mario Bros. 2 (USA) 1-2 including Subspace, Vase Interiors, and a Cursed Key.
Played By: 58
Clear Rate: 20.14%
First Clear: -iju6
World Record: 3:00.123 (Wsm)
Game & Watch 40th Anniversary
Course ID: 0W4-VWC-TTG
Description: In celebration of the 40th Anniversary of the Game & Watch created by Gunpei Yokoi, I have created 9 unique single screen games played inside variations of Game & Watch handhelds with different skins. The games are "Carnival", "Claw Game", "Super Mario Bros.", "Donkey Kong", "Air Assault", "Inferno", "Crazy Coaster", "Donkey Kong Jr.", and "The Legend of Zelda".
Played By: 390
Clear Rate: 11.73%
First Clear: J+Y
World Record: 0:54.447 (vimala)
Dragon Fire Returns (Easy Mode)
Course ID: 85R-2H1-M9G
Description: This is a remake of my "Dragon Fire Returns" course at an easier level. There are still 3 drawbridges and treasure vaults, but the drawbridges do not have added hazards on subsequent crossings. Also, 2 checkpoints have been added after the completion of the first and second drawbridges. For completionists, there are Red Coins to collect which will open a True Ending path to the top of the Flagpole, but this is not required to beat the course.
Played By: 204
Clear Rate: 12.36%
First Clear: Jaky20
World Record: 0:24.173 (Flipnote3D)
Smurf Rescue Coleco (Easy Mode)
Course ID: TYC-83W-7NF
Description: This is a recreation of my version of "Smurf: Rescue in Gargamel's Castle" as if played on Skill Level 1 on Coleco Vision. Smurfette has been kidnapped by Gargamel again. Your Smurf must still leave Smurf Village and travel through a forest and cave to reach Gargamel's Castle to rescue her, but this time there are less difficult jumps, no bats, and no spiders. Two checkpoints have been added. I also added springs before each jump. But you only need to use the springs if you intend to collect the Red Coins which are necessary only for the completely optional "True Ending".
Played By: 248
Clear Rate: 4.96%
First Clear: kirbyboiYT
World Record: 0:33.958 (Bazuuk987)
Pac-Man Arcade Deluxe
Course ID: C0S-QXV-F0H
Description: This is a recreation of my previous Pac-Man Arcade course. After the Version 3.0 update added the Frog Suit and other power-up items to the game, I noticed that some creators were using this in combination with the underwater theme for their Pac-Man themed courses. (Prior to the update, I had seen one creator use vines for easier upward mobility, and other creators crafting smaller mazes.) It makes the maze so much easier to navigate and feels more like Pac-Man, so I decided to give my Pac-Man Arcade course the Deluxe update treatment as well. I added a new Title Screen, through in some bezel artwork over the top and down the right side of the maze, and an end screen art of Pac-Man with Ms. Pac-Man. The rest of the course design remains true to the arcade in terms of maze layout, 240 pellets, 4 power pellets, 4 ghosts, and 1-Ups serving as the Fruit. I first saw the Underwater/Frog Suit combo used as a mechanic for a Pac-Man level in a course created by Jaky20. While I was working on updating my course, I saw the same combination used by milly! . Accordingly, I credited both creators in the description of my course for the inspiration. They both incorporated Pac-Man music into their courses, which is an extremely nice touch. I'm still studying how to create music in Super Mario Maker 2, so that is a step beyond where my current creation skills are at for the time being. I highly recommend both creators if you want to check out their courses. Jaky20 's Pac-Man course ID is: K4D-GW2-YRF & milly! 's Pac-Man course ID is: 55L-HM5-V1H
Played By: 217
Clear Rate: 75.30%
First Clear: TripleABoy
World Record: 0:53.349 (Wsm)
Course ID: 1Y7-7FP-DLF
Description: 1 Course. 19 Games. Unlimited Saves (use the Blue Checkpoint Pipe often). This is my homage to Action 52 on the NES featuring a collection of barely functioning games with mostly broken mechanics. The first 18 games are "Ricochet", "Splat", "Crystal Cave", "Mister Claw", "Dante's Mineshaft", "Tank", "Fortress of Solitude", "Wholly Moley", "Mister Roboto", "Booby Trap", "Bouncy Castle", "Doctor Livingstone", "Head in the Clouds", "Crush", "Bomb Squad", "Treasure Vault", "Star Battle", "Arctic Escape". "Cheetahmen III" is the 19th game which must be unlocked to be played.
Played By: 135
Clear Rate: 0.57%
First Clear: milly!
World Record: 9:23.977 (MajorJakob)
Up, Over, or Under (5000MP Party)
Course ID: VY9-PL7-WRG
Description: Celebrating crossing the 500 Likes and 5000 Maker Points plateau by re-uploading the 1st course that I ever made in Super Mario Maker on Wii U. This is a very short course featuring 3 different paths to the flagpole. You have a choice of going Up, Over, or Under as the course name implies. The first jump can be tricky for those not used to bouncing of enemies to extend jumps, and one of the paths is trolly. Since this was my first ever level, I was experimenting. You will notice a free Key at the Start. You can take this to the end of the course and enter the "Hall of Fame" room where I personally thank 16 different Mario Maker Creators and players for their support of my courses. Maybe you are featured here?
Played By: 227
Clear Rate: 14.10%
First Clear: Luigi05
World Record: 0:15.694 (Wsm)
Happy Birthday to Me!!
Course ID: 0SH-B4V-7CG
Description: Celebrate my birthday by traveling through a Carnival, seeing a fireworks show, and then stop at my house afterwards. Carnival games include Goombarang, Vortex Tunnel, Pick a Shot, Bumper Cars, Haunted House, and Bouncy Castle.
Played By: 151
Clear Rate: 33.66%
First Clear: GodOldTino
World Record: 0:35.755 (Bazuuk987)
7 Labors of Hercules
Course ID: L0M-X25-GWG
Description: The Golden Apples of the Hesperides (Red Coins) have been scattered across ancient Greece. King Eurystheus tasks Hercules to reacquire the apples in order to gain entry to the city of Mycenae and continue on his legendary journeys. 7 Golden Apples were stolen, and so 7 "Labors" must be completed to regain them.
*This course was taken down to remove an exploit that allowed the player to break through the City Gate Tower at the end of the course to reach the Flagpole without completing all of the courses challenges required to create the intended Key for the locked door. Course ID and Stats have been updated to the reuploaded version.
Played By: 94
Clear Rate: 4.05%
First Clear: Se7h
World Record: 00:55.476 (kerxhazz)
Super Mario Bros. 35
Course ID: YM0-RG0-S1H
Description: Battle through enemy waves in familiar levels from the original Super Mario Bros in a recreation of Super Mario Bros 35. 4 players can race to the flagpole first on their own screens of 1-1 or 1-2 which has been spammed with enemies from later stages by unknown and unseen additional opponents. Powerups from the coin Roulette are scattered about to help you survive as the clock winds down against you.
Played By: 137
Clear Rate: 21.45%
First Clear: HomieNick!
World Record: 0:22.095 (Player293)
Bump n' Jump
Course ID: 1W1-45C-JDG
Description: Bump into other cars, jump to clear hazards, and vault over opponents or land on them in this homage to Data East's classic from 1982.
Played By: 207
Clear Rate: 10.04%
First Clear: MVPSTEVE
World Record: 0:40.116 (plcc)
Night of the Haunted Cemetery
Course ID: M28-GSB-RHG
Description: Survive a night in the Haunted Cemetery. Beware the Mausoleums. Happy Halloween 2020! This is a deluxe version of sorts of the "Revenge of the Haunted Cemetery" course that I uploaded on Halloween night 2019 (which itself was a reupload of the original Haunted Cemetery course that I had created on Super Mario Maker for Wii U years prior). This deluxe version features both mausoleums recreated as sub-worlds, so that you can no longer see through the buildings from the outside.
Played By: 214
Clear Rate: 8.64%
World Record: 0:35.215 (NcGraffix)
Mouse Trap (ColecoVision)
Course ID: RVY-PYV-GFG
Description: Weave through a maze of doors & corridors as a mouse munching bits of cheese. Open and shut doors to escape pursuing cats (Chain Chomps). Collect bones (Red Coins) and turn your mouse into a cat-biting dog (using Star Power Ups).
Played By: 115
Clear Rate: 40.81%
First Clear: copythink
World Record: 1:53.111 (Stacy1199)
Greatest Hits: The 700 Series
Course ID: 8VK-75B-9GG
Description: Celebrating 2 Courses that achieved the milestone of having been played by over 700 different people. Greatest Hits: The 700 Series combines Mario Plays NES Games with Mario Maker Kart Quadruple Dash into a single course. Mario Plays NES Games maintains the core of Mario going home to play a level from "Mario Bros.", "Donkey Kong Jr.", and "Super Mario Bros.". But, the theme has been upgraded from 8 bit to 3D in order to combine with the Super Mario 3D World theme of Mario Maker Kart Quadruple Dash. In addition to this upgrade, the first screen level of Donkey Kong Jr. has been swapped out for a rendition of the 2nd screen with the spring and moving platforms. This was mainly due to the unavailability of vines in the 3D World theme, which the first screen of Donkey Kong Jr heavily utilizes. Most of the vines in this rendition of screen 2 have been represented by Twisters. After finishing the three levels of Mario Plays NES Games, the player is transported to the back of Mario's house to obtain a Koopa Car and then enter the final level, Mario Maker Kart Quadruple Dash. This version has been completely reinvented, but stays true to the spirit of the original and can still be played in multiplayer.
*This course was taken down to remove an exploit that allowed the player to pass through the roof of Mario's house and transport directly to the Flagpole without actually playing any of the course. Course ID and Stats have been updated to the reuploaded version.
Played By: 283
Clear Rate: 4.52%
First Clear: Se7h
World Record: 2:01.611 (CHN★Udonp)
Ground Control to Major Tom 6000
Course ID: X8R-9PX-0WG
Description: Celebrating reaching the milestones of 800+ Likes and 6000+ Maker Points. Course starts with Mario transported by vehicle to the launchpad of a rocket ship. An elevator raises Mario up to the cockpit. After entering the rocket, he is blasted off into the sky. Once in the sky (sub world), Mario is bounced from cloud to cloud, traversing normally impossible to jump distances using a mechanic I saw in another creator's course. I duplicated the technique all the way to the top of the sub world, and then Mario returns to a hero's welcome back at the launch site. Full credit to the creator Bradilay, who designed the course that I borrowed the technique from. To play it in Bradilay's course: super high jump, go to 99G-2XB-72H .
Played By: 134
Clear Rate: 4.51%
First Clear: ★KIMBUD★
World Record: 0:31.700 (3 Amigos)
Course ID: NVL-3B2-CMF
Description: A course dedicated to Softlocks. Mario arrives in Softlock City and must navigate a myriad of hazards and deadends, many of which have no escape once the wrong path has been ventured. There are a total of 8 course designed softlocks. All softlocks have a hazard available rather than a forced restart or timeout. Welcome to Softlock City. Population: You.
Played By: 146
Clear Rate: 3.39%
First Clear: BrownBird
World Record: 0:40.027 (#TeamTimmy)
Great Hall of Bowser 30 sec SR
Course ID: BTD-R4N-T1H
Description: My first attempt at a speedrun course. Revisit "The Great Hall of Bowser" which was previously explored in another course. The layout is not the same, but the aesthetic of that courses' inspiration is present. So, the speedrun can be considered to take place in another area of Bowser's fortress near "The Great Hall". There are 30 seconds on the timer, and the timer itself is not that tight. The course opens with 2 P-Switch jumps, followed by falling platforms, swinging claws, Koopa assisted jumps, a row of Thwomps, a parakoopa assisted jump, a spring, and finishes with a required POW Block hit, and some On/Off Switch platforms.
Played By: 299
Clear Rate: 1.15%
First Clear: viv1!!
World Record: 0:20.993 (CHN★lele)
Course ID: BWM-87S-TXG
Description: Play 4 hands of 21 Blackjack against 4 different dealers. The player is dealt 2 cards and can only see 1 of the dealer's cards face up. The player can than choose to "Hold" (Stand) with his/her 2 cards. Or, the player can "Hit" and receive an additional card. The dealer will then show his 2nd card. If the sum of the dealer's first 2 cards is lower than 17, the dealer will take an additional card (unless the player has already busted). After winning 4 successful rounds, the player will be asked to make a wager on 2 final bonus cards. The player must choose whether or not to place a "Max Bet" before seeing the cards. Do you have what it takes to beat the 4 dealers and successfully take home the winnings? Good luck!
Played By: 197
Clear Rate: 25.72%
First Clear: edison()
World Record: 0:20.996 (Vermeer)
Merry Christmas 1K Likes Special
Course ID: V1G-LRR-6PG
Description: Embrace the giving spirit of Christmas by delivering gifts to your fellow Super Mario Maker 2 players and creators. Start off at the North Pole with a tour through Santa's Workshop. Then, take off in Santa's Sleigh and fly over to a nearby village. Enter the houses through the chimneys and fill the base of the Christmas tree's with gifts. Pass by a snowball fight at the edge of town before hopping back in Santa's Sleigh for a return to the North Pole. This course was also uploaded in celebration of reaching the milestone of 1,000 Likes as a creator.
Played By: 75
Clear Rate: 18.23%
First Clear: Bradilaya
World Record: 1:05.066 (3 Amigos)
Course ID: 9JL-BLK-XKF
Description: Guide 5 Froggers across a busy highway to reach the riverbank. From the river, cross floating logs while avoiding hazards to safely reach the homebays.
Played By: 93
Clear Rate: 23.88%
First Clear: Luigi05
World Record: 0:21.001 (Se7h)
Mario Maker Kart 1000 CC
Course ID: 5VV-1XX-TLG
Description: Another Mario Kart inspired level designed with multiplayer mode in mind. There are 4 available "karts" (Koopa cars) and the ability to activate an obstacle in your opponent's paths along the track. This course was created to celebrate the milestone of my original "Mario Maker Kart Quadruple Dash" course reaching 1,000 Players. As such, the course is a 2 Lap Championship Cup held in Bowser World.
Played By: 243
Clear Rate: 72.14%
First Clear: potato
World Record: 0:41.849 (Se7h)
Propelling into 2021 (SMM2 NSW)
Course ID: 1SL-WC8-04G
Description: Enhanced version of a simple course that I created in Super Mario Maker on Wii U at the start of 2021 to get some more courses uploaded to the old game before the server shuts down for good in March.
Played By: 74
Clear Rate: 9.54%
First Clear: Potatotos
World Record: 0:37.184 (Potatotots)
The Royal Rumble
Course ID: H22-GP4-F1G
Description: Mario enters an all out battle royal. Can he dethrone Boom Boom as the King of the Ring?
Played By: 68
Clear Rate: 24.26%
First Clear: ★KIMBUD★
World Record: 0:49.532 (MAIKIMAIK)
Official Nintendo Player's Guide
Course ID: PY6-JJT-D1H
Description: Explore an interactive NES Guidebook featuring 7 games released on the Nintendo Entertainment System. Each game is covered by a two page spread with a large screenshot of the game accompanied by info about the game (game title, developer, year of release in North America) and tips on how to play on the first page. The second page features artwork from the game and another smaller but interactive screenshot from the game. The featured games include: Mario Bros, Super Mario Bros, Pac-Man, Elevator Action, The Legend of Zelda, Kid Icarus, & Super Mario Bros 2. Now You're Playing With Power!
Played By: 189
Clear Rate: 12.32%
First Clear: ambe bamb
World Record: 0:48.655
Course ID: J26-LQB-LVG
Description: Play as Q*bert and hop up and down Pyramids while avoiding Bad Balls (Spike Ball), Coily (Spiny Shell), and Ugg (Horned Ant Trooper). Use the Flying Discs (Warp Boxes) to return to the top of the pyramid. There are 4 Pyramids to complete, each one with increased hazards. Pyramid 1: No enemies. Pyramid 2: Bad Balls. Pyramid 3: Coily. Pyramid 4: Bad Balls, Coily, and Ugg. Each pyramid block must be touched by Q*bert (coin collected) to complete the game.
Played By: 61
Clear Rate: 5.92%
First Clear: えあらす△
World Record: 2:02.751 (CHN-Bié Kã)
Mushroom Valley 1-1
Course ID: CRD-F3N-WVG
Description: Classic Super Mario Bros. inspired course. Plays similar to SMB 1-1, but completely redesigned. Intended to be the opening course of a planned Super World. Uploaded now to mark crossing the 1500 Likes milestone.
Played By: 74
Clear Rate: 29.69%
First Clear: L✰McQuick
World Record: 0:20.643 (Se7h)
Return to CP1
Course ID: V43-DCP-SRG
Description: Welcome Back To CP1! We Missed You. Please Come Back Again Soon!!
Played By: 12
Clear Rate: 0.90%
First Clear: ✰らろウゐん★
World Record: 3:03.704 (✰らろウゐん★)
Bowser's Grand Armada
Course ID: YCX-R5K-NPF
Description: Bowser has unleashed his Grand Armada against the Mushroom Kingdom. It is up to Mario to take on the Armada alone and take down Bowser's Flagship.
Played By: 2
Clear Rate: 0.00%
Uploaded: 11/8/2022Last edited by Mandalore76 - on 08 November 2022