Forums - Nintendo Discussion - EA: "There isn't much room for other titles than 1st party on Switch"

EA being embarassing again http://www.nintendolife.com/news/2020/01/ea_has_more_planned_for_the_switch_but_is_still_conscious_of_first-party_dominance

(From Nintendolife.com)

"In the company's latest conference call for its Q3 2020 quarterly report, COO Blake Jorgensen said EA has more plans for the Switch and was "always" talking to Nintendo about what else it could bring to the system. At the same time, it's conscious of "the fact" the best-selling software on the system is first-party and uses this information to help measure the "realities" of how big its market can be.

as the platform grows, our interest in adding content grows for that platform

But we're also conscious of the fact that the top selling titles, by a long shot, are all Nintendo software. Which is fabulous software, but it helps us balance the realities of how big our markets could be there. But trust that we're looking at that, you will hear more things in the future about what we're putting on the platform.



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How strange!!! You can't buy what doesn't exist.

You reap what you sow EA.



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Vgchartz Switch Numbers in database:
Minecraft - 1.89 million
Skyrim - 1.15 million
Crash Bandicoot trilogy - 1.11 million
Fifa18 - 1.10 million
Octopath Traveler - 1.02 million

How many does EA need to sell to think it's profitable? If a million isn't enough then that's sad. I'm sure if they released all their games on Switch they'd sell enough to profit and save their company some face.



Just EA making up their usual excuses.



Why does it matter for them if the top selling titles are Nintendo’s? Whether or not Mario Kart sells 30M is irrelevant for whether or not they make a game that sells 10M (as an example). Nintendo could make ten Mario Karts that sell 30M and it still wouldn’t matter. They should look at themselves. If Fifa 20 sold worse (if it even did) than last years version its not because Nintendo sells a lot of games, its because they stupidly put the degrading “Legacy Edition” front and center on the box. But EA is EA and EA is incompetent.



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So they need to have the top seller for it to be worth it for them? Pathetic



Nothing to see here, move along

The answer is simple, they are too lazy to make Frostbite engine work on the Switch.



Third party games do perform very poorly on the Switch compared to other platforms. Doesn't mean it can't be profitable though.



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2020: PS4 - 9m, Switch - 22.5m, XBO - 2.5m, PS5 - 4.5m, XBX - 2.8m

S.Peelman said:

Why does it matter for them if the top selling titles are Nintendo’s? Whether or not Mario Kart sells 30M is irrelevant for whether or not they make a game that sells 10M (as an example). Nintendo could make ten Mario Karts that sell 30M and it still wouldn’t matter. They should look at themselves. If Fifa 20 sold worse (if it even did) than last years version its not because Nintendo sells a lot of games, its because they stupidly put the degrading “Legacy Edition” front and center on the box. But EA is EA and EA is incompetent.

Because that has been a longrunning method to brainwash the gaming community into believing that it matters how much games a console manufacturer sells and ultimately paint Nintendo as some sort of devil in order to steer gamers towards PS and Xbox consoles. Anyone who steps back and looks at the big picture will ask how it helps EA that Take Two sells a lot of GTA or Activision a lot of CoD. If the thought process is that Nintendo is taking sales away, then logically every other big game publisher should be detrimental to any given individual software publisher.

More on topic, if EA's market research showed that shitty games don't sell well on Switch, then it's the correct call for EA to refrain from putting more games on Switch.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

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