Quantcast
THQ Nordic acquires Elex developer Piranha Bytes

Forums - Gaming Discussion - THQ Nordic acquires Elex developer Piranha Bytes

THQ Nordic has acquired Piranha Bytes, the studio behind the Gothic, Risen, and Elex series, the company announced.

The acquisition includes the development studio and all intellectual property rights. THQ Nordic and Piranha Bytes have agreed upon not disclosing the purchase price, but stated, “the purchase price equals c. three years of what management’s estimated royalty payments to Piranha for upcoming titles would have been, if the acquisition had not occurred.”

Piranha Bytes will remain an independent game development studio under the newly formed entity Piranha Bytes GmbH. The team will continue to focus on game development and have “full creative freedom in doing so,” whereas THQ Nordic will act as the studio’s publisher. The studio will continue to be led by CEO Michael Ruve and head of games Bjorn Pankratz, and all active owners will remain in their current roles.

Find comments from each party below.

Lars Wingefors, Group-CEO THQ Nordic AB

“Piranha Bytes is one of the most iconic german game studios and the creators of RPG´s Gothic, Risen and, more recently, Elex. The three strong IPs have proven successful and will be great additions to our portfolio. We look forward bringing Piranha team into the family which has received legendary status across the RPG community as their fan base cherishes their current games and eagerly anticipates their new titles in the future.”

Michael Ruve, CEO Piranha Bytes

“We have a successful and long-standing relationship with THQ Nordic and are very excited to join the group. THQ Nordic has unparalleled experience and capabilities in games development and publishing, and we are convinced they are the perfect partner to support Piranha in taking the studio to the next level. We see a unique opportunity to continue to develop great, memorable and impactful RPG games, now being part of the THQ Nordic family.”

Link:https://gematsu.com/2019/05/thq-nordic-acquires-piranha-bytes



My xbl:dx11332sega

My second Xbl:Segasaturnsan

My psn:Segasaturnsan

My Nintendo Friend Code:1302-4985-4999

My Steam:dx11332sega

My youtube Channel:https://www.youtube.com/channel/UC2EeIs1FP89Oz7du7IAEbqg?view_as=subscriber

Around the Network

Another studio :O



And THQ goes on with purchases. I hope THQ can infuse a bit better quality control, because this was always lacking with Piranha Bytes, their games were quite buggy.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

Mnementh said:
And THQ goes on with purchases. I hope THQ can infuse a bit better quality control, because this was always lacking with Piranha Bytes, their games were quite buggy.

Yupp... but at the same time its THQ Nordic so I would not hold my breath. I love Piranha Bytes games but damn some of their day 1 releases are close to unplayable. I still remember that Gothic 3 needed 2 years post-release to become a good game.



I'm starting to wonder where does THQ gets so much money from, given how many studios they're buying.

Also, ELEX 2 has all but been confirmed.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network

they just keep buying and expanding....



Number of days to reach 50M from 40M : 198 days
Number of days to reach 60M from 50M : 187 days
Number of days to reach 70M from 60M : 175 days
Number of days to reach 80M from 70M : 227 days

Necro-bump this 2020: http://gamrconnect.vgchartz.com/thread.php?id=229249

JEMC said:
I'm starting to wonder where does THQ gets so much money from, given how many studios they're buying.

Also, ELEX 2 has all but been confirmed.

They are quite good managing money. They port a lot and make remasters and rereleases. This is cheap to do but usually brings in good money. And all the studios they buy are small, Piranha Bytes has 30 employees.

The one thing I don't understand to this day is how they could aquire Koch Media. Koch is really big (800 people). This was a pretty big fish to swallow. How Nordic was able to do that is beyond me. Small studios like Piranha Bytes is another thing.

Last edited by Mnementh - on 22 May 2019

3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

Well, it played out as I hoped for, I really appreciate THQ Nordic's A/AA focus and PB made some of my favourtie games ever, so this is great news.



Mnementh said:
JEMC said:
I'm starting to wonder where does THQ gets so much money from, given how many studios they're buying.

Also, ELEX 2 has all but been confirmed.

They are quite good managing money. They port a lot and make remasters and rereleases. This is cheap to do but usually brings in good money. And all the studios they buy are small, Piranha Bytes has 30 employees.

The one thing I don't understand to this day is how they could aquire Koch Media. Koch is really big (800 people). This was a pretty big fish to swallow. How Nordic was able to do that is beyond me. Small studios like Piranha Bytes is another thing.

It's the rate at which they're buying studios that really surprises me. Now it's Piranhya Bytes, in February was Warhorse Studios. in January was the rights of the game Outcast, in Dacember was Carmaggedon, in November was developer Bugbear and the rights of the Expeditions games, and the list keeps growing.

They seem to be in a rush to buy as many studios/game rights as they can.

But yeah, they're good at managing their money.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:
Mnementh said:

They are quite good managing money. They port a lot and make remasters and rereleases. This is cheap to do but usually brings in good money. And all the studios they buy are small, Piranha Bytes has 30 employees.

The one thing I don't understand to this day is how they could aquire Koch Media. Koch is really big (800 people). This was a pretty big fish to swallow. How Nordic was able to do that is beyond me. Small studios like Piranha Bytes is another thing.

It's the rate at which they're buying studios that really surprises me. Now it's Piranhya Bytes, in February was Warhorse Studios. in January was the rights of the game Outcast, in Dacember was Carmaggedon, in November was developer Bugbear and the rights of the Expeditions games, and the list keeps growing.

They seem to be in a rush to buy as many studios/game rights as they can.

But yeah, they're good at managing their money.

Yeah, but the number of studios they aquire is not so impressive, if you look how small they all are. I think only Warhorse had more than 100 employees. All other are a lot smaller. Koch Media are over 1000 employees, and I am not sure it includes all the studios from Koch like Deep Silver, Volition and Fishlab.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter