Mar1217 said:
maxleresistant said: It should have been cheaper at launch, but it won't get a price cut. For two reasons: 1-it sells well, so why sell it cheaper if you can make more money. 2-for Nintendo a price cut is admitting that they fail at something and cutting the price will fix the problem, Nintendo really doesn't like to admit that there is a problem (but in that case, I don't think there is that much of a problem) The best case scenario here is that when Sony cuts the price of the PS4/Pro, Nintendo reacts and says "we want to stay competitive". |
So, they never admited the 3DS poor launch price and line up ?
Man, I guess we ended up in a parralel dimension then, I was sure they cut the price of the 3DS few months later and Iwata apologized for that.
In WiiU's case. They would have just lost money if they did so. Better do some profits instead of loosing by selling more.
|
Can you read?
I said that they "really don't like to admit that there is a problem", not that they "never admit it".
They do admit it, but most of the time way too late, they almost always refuse to correct-course their bad decisions. The 3DS is one the only times they reacted quickly, but the launch was so awful that they didn't have a choice. But for every other bad decisions, it always takes them years to admit their mistakes, and sometimes never.
They're stubborn and never listen to the feedback of the public and critics, people started complaining about the Zelda formula in 2006 with Twilight Princess, they fixed it 11 years later.
People told them the WiiU was a bad name, they didn't listen. People told them the WiiU was too expensive, they didn't listen. People asked for a competitive online shooter from Nintendo since the early 2000, it took them 13 years to finally give people what they asked for, and it's a huge success.
So basically, Nintendo's strategy to be different and to focus on handheld gaming is working well. But nobody can deny that they are the most stubborn company out thereh