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Forums - Nintendo Discussion - The Nintendo Switch is no better than the Wii

curl-6 said:
Kai_Mao said:
We're talking about a console in the Wii that had 7 years of support

More like 4 years, 2011 onwards was drier than the Sahara at noon. 

Yeah. In the year 2011, Nintendo abandoned the hardware



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It isn't often I agree with the OP's threads. This one is no exception. We're barely a year into the lifecycle of a presumed DOA console from a manufacturer that doesn't have great standing with third party developers. When the third parties flooded back to the Wii post-Gamecube era to take advantage of the motion control phenom, they found the architecture limiting in terms of graphic parity with their titles for the HD twins. The system just couldn't handle the most basic of ports and the requirement or allure for motion-based gameplay diverted intellectual and financial resources.

With the Switch, the graphical gap and processing power is reduced, at least perceptively. The gimmick Nintendo is relying upon to sell the console is portability and that doesn't seem to be hampering the overall quality of these next-next gen games. The fact that the Switch base is built heavily upon core gamers as opposed to casual non-gamers also suggests a better attach rate for these third party titles, particularly the higher tier. The fact that these titles haven't appear in droves shouldn't be alarming. These titles take years to complete and I wouldn't expect to see solid 3rd party standouts regularly until year 2 and especially into year 3.

As is usually the case with these knee jerk threads, I think it's too soon to be establishing direct comparisons of a console's 3rd, 4th, and 5th years based solely upon its first 12 months at market. Certainly this time next year would be a great time to revisit this theory and even more so post-E3 of 2019.



melbye said:
Wii was awesome, and if you think differently i will imaginary punch you in the face

Punch me then. Wii had some really great titles, but in terms of hardware it was an absolute garbage. Essentially Gamecube with motion controls, which (especially pre motion+) were not that good in the first place and nothing, but distraction, once the novelty wore off. I still remember the immense disappointment, when I figured that full swing with wiimotes has the same effect as flick of the wrist. For all moms and grannies it wasn't the issue, but when we were forced to use this rubbish in Skyward Sword, I lost it, but being a loyal fanboy I stuck with it. Once the casuals moved to mobile market, we were left with hugly divided core community. From all my friends, who all once were Nintendo fans, I was the only one who tried to defend Wii (aka I didn't sell it) and actually bought the Wii U. Pretty much all of them moved on to PC or Sony/MS consoles and didn't touch any Nintendo home console for a decade (and I can't blame them). Despite being a commercial success, in my opinion, Wii did more damage than good and Wii U sales reflected just that.

Last edited by Kristof81 - on 25 February 2018

The Wii didn't reach 200 games with a MetaScore of 75 and above in all its lifetime: http://www.metacritic.com/browse/games/release-date/available/wii/metascore

The 3DS will probably not reach 200 games with a MetaScore of 75 and above in all its lifetime either: http://www.metacritic.com/browse/games/score/metascore/all/3ds/all?sort=desc&page=1

The Switch already has 118 games with a MetaScore of 75 and above after less than a year:
http://www.metacritic.com/browse/games/score/metascore/all/switch/all?sort=desc&page=1

It will probably reach 200 good games in its second year, most of these games are third party. So third party support with good games on Switch seems to be a lot stronger than on former Nintendo devices.



The problem with the Wii was that the "AAA" 3rd party titles didn't sell well on it. If they do better in the Switch, 3rd parties will develop more games for Switch.



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In many regards, the Switch is the actual worthy successor to the Wii.

I hope it fulfills much of the potential that the Wii chickened out on.



spurgeonryan said:

Developers were happy to do the Vita/PS4 program. Vita was much more under-powered yet they still put games out for it. Little too late, but it still happened. The Switch is selling great and is portable. Should have Devs knocking on their door.

How do you know they haven’t? There’s been enough ports announced for the immediate future. More than I expected at any rate. Things do take time. You seem to think it’s a simple matter of the companies clicking their heels together and the games just appearing. 



The Wii's first 2 years were amazing. The Switch imo just has a brighter future and is tackling 2 markets at once which is why I think its sales are edging Wii's. 



One area where Switch does have a considerable advantage over the Wii is that porting games to it from PS4/Xbone is a lot easier than porting PS3/360 games to Wii.

Not only is the raw power gap smaller, but where Wii was essentially a generation PS3/360 behind in terms of its technical feature set, using a much older fixed function design, the Tegra X1 in Switch is actually more modern than the chips in PS4 and Xbox One and supports many of the same current gen engines like Unreal 4, id tech 6, Snowdrop, etc.

Last edited by curl-6 - on 25 February 2018

Miyamotoo said:

But you already made similar thread before and you already recived similar responses, so I dont think you want to understand them this time also.

Similar responses from the same people who responded last time. He's clearly not reading those, he's reading responses that bring something new to the conversation.



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