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Kinect vs PSVR

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Mr Puggsly said:

I don't think VR is a fad, but the games on it are.

Essentially, I think people will eventually just wanna play basic TV games on a VR headset but they'll just be more immersive. Hence, I don't think people really care about the content built for the gimmick of VR. At some point that will just get tedious.

Kinda agree with you there. Job simulator type stuff is fun for a while yet just like Wii motion, Kinect and Move, I don't see it having much of a future. The play area will always be limited which will restrict the kind of games that can be made for it.

Sit down gaming will still be most popular. What VR needs is a Myst style game, specifically made to make use of the wide fov, 3D audio and new interaction possibilities. Horror games can make even better use of the wide fov but I don't think those can become as big as Myst did back in the day. Racing and flying is a given but is also a bit niche and possibly too intense for many in vr. 3D platformers can thrive, especially those where you need to keep track of your surroundings and perhaps rts will find a new home.



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SvennoJ said:
Mr Puggsly said:

I don't think VR is a fad, but the games on it are.

Essentially, I think people will eventually just wanna play basic TV games on a VR headset but they'll just be more immersive. Hence, I don't think people really care about the content built for the gimmick of VR. At some point that will just get tedious.

Kinda agree with you there. Job simulator type stuff is fun for a while yet just like Wii motion, Kinect and Move, I don't see it having much of a future. The play area will always be limited which will restrict the kind of games that can be made for it.

Sit down gaming will still be most popular. What VR needs is a Myst style game, specifically made to make use of the wide fov, 3D audio and new interaction possibilities. Horror games can make even better use of the wide fov but I don't think those can become as big as Myst did back in the day. Racing and flying is a given but is also a bit niche and possibly too intense for many in vr. 3D platformers can thrive, especially those where you need to keep track of your surroundings and perhaps rts will find a new home.

Yeah, at some point I think the novelty of being able to move your arms around to interact with stuff will get old. That happened with other motion devices. Motion experiences have been around for a long time now and I think we've learned immersion doesn't exactly add substance to a game.

What I find most intriguing about VR is just how it will make the normal TV gamepad titles a little more immersive, basically being able to peek around without moving the actual character sounds cool. But I don't need to manipulate things with my hands, that's more novelty and fad territoy in many cases.



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mutantsushi said:

LivingMetal said:
Do you think PSVR is a fly-by-night, or will it actually survive into the next generation of console gaming? 
And will it do so due to consumer demand, or will it be forced on the consumer by Sony?  

Is this a serious question?  No, Sony is not forcing it on consumers like MS with Xbone,
doing so would basically double the cost of the console (or more than double, for Slim).
Nothing of the sort has every been intimated by Sony.  Not sure what else to say there.

It is a serious question in which Sony could bundle PSVR will every console sold starting next gen such as Microsoft did with Kinect during the beginning on this gen. Yes, I feel it's highly improbably, but you never know.



By all logic, VR should be the future. But for each passing day I'm losing my confidence about its success because there are so damn few people who are excited about VR. And that must mean something. It must mean that the owners of VR aren't convincing enough about VR's attraction. And if they're not convincing enough it must mean the attraction just isn't there.

VR feels really like a niche product. Almost nobody of the gamers on VGC is excited for VR, and even I am less and less.

One year ago I was very excited but now I'm only mildly excited. The problem is not just the high price, but the lack of functional games. I see current VR as the kind of "kinda cool" experience you only spend 15 minutes on here and there until the novelty wears off and you put it on the dust bin.

That people compare PSVR to the freaking Kenict is already very worrying lol



All VR. If you haven't tried it you will say "Eh, it's a gimick", if you have tried it you will believe this is going to stick and become the norm (if not gen 2 being a VR/AR hybrid) or you are way to prone to motion sickness, it's not for you. I'm hoping gen 2 has camera's on the fron't and an internal operating system/menu. I'm in either way once I can find somewhere that hasn't sold out.



 

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LivingMetal said:
mutantsushi said:

Is this a serious question?  No, Sony is not forcing it on consumers like MS with Xbone,
doing so would basically double the cost of the console (or more than double, for Slim).
Nothing of the sort has every been intimated by Sony.  Not sure what else to say there.

It is a serious question in which Sony could bundle PSVR will every console sold starting next gen such as Microsoft did with Kinect during the beginning on this gen. Yes, I feel it's highly improbably, but you never know.

It will rather be like the NX. The headset is the console with possibly airplay to use it on the tv as well. That's probably gen x, 2021 is too early for that, although smart phone tech is going pretty fast. Yet for the lowest lag the processing power should be in the headset.
Gen 9, the last gen of bulky consoles?



PSVR itself might be remembered as a clunky fad, but VR is the future.



John2290 said:
All VR. If you haven't tried it you will say "Eh, it's a gimick", if you have tried it you will believe this is going to stick and become the norm (if not gen 2 being a VR/AR hybrid) or you are way to prone to motion sickness, it's not for you. I'm hoping gen 2 has camera's on the fron't and an internal operating system/menu. I'm in either way once I can find somewhere that hasn't sold out.

I have tried it and I don't see it lasting at all. The few games I sampled it looks cool at first and it gives a quick satisfaction that starts fading away after 20 minutes. The reason the excitement fades away is because you start noticing that you have a heavy set on your head and the  extremely big goggles start getting out of place after moving so much making them uncomfortable. I doubt anyone will sit down for hours with that thing on, much less finish a complete game like Call of Duty or Final Fantasy The VR set at most will be, just as other people have said, a Wii Mote or Kinect. You can use it for short sessions and then put it down and move on to playing without it.



AsGryffynn said:
LivingMetal said:

This is going to ruffle some feathers...

Between Kinect and PSVR, which will have the better longevity?  As we know:

Kinect = Motion sensor without the conventional controller.

PSVR = Virtual Reality headset that replaces a conventional television.

Yes, they are different techs with different purposes.  But which to you predict will find more success in regards to longevity in the context of gaming console entertainment?  From my standpoint, Kinect is pretty much dead.  Introduced during the Xbox 360 era and arguable forced in the Xbox One era.  There is hardly any support for it now.  Do you think PSVR is a fly-by-night, or will it actually survive into the next generation of console gaming?  And will it do so due to consumer demand, or will it be forced on the consumer by Sony?  Will PSVR survive longer than Kinect?

If VR becomes a thing, it might live on longer, but odds are it won't. Kinect did live for nearly 6 years... 

Our definitions of "live" in relation to technology are very different. 



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Soonerman said:
John2290 said:
All VR. If you haven't tried it you will say "Eh, it's a gimick", if you have tried it you will believe this is going to stick and become the norm (if not gen 2 being a VR/AR hybrid) or you are way to prone to motion sickness, it's not for you. I'm hoping gen 2 has camera's on the fron't and an internal operating system/menu. I'm in either way once I can find somewhere that hasn't sold out.

I have tried it and I don't see it lasting at all. The few games I sampled it looks cool at first and it gives a quick satisfaction that starts fading away after 20 minutes. The reason the excitement fades away is because you start noticing that you have a heavy set on your head and the  extremely big goggles start getting out of place after moving so much making them uncomfortable. I doubt anyone will sit down for hours with that thing on, much less finish a complete game like Call of Duty or Final Fantasy The VR set at most will be, just as other people have said, a Wii Mote or Kinect. You can use it for short sessions and then put it down and move on to playing without it.

I don't have time for 3 hour game sessions anymore, an hour at the time at most. If VR can make that more interesting then perfect. Going away into a Myst like game for an hour a night sounds very inviting to me. Yet who knows, this sounds very promising: Sony's efforts here put them at the head of the pack - a great reminder of just how good quality Japanese design can be. I wore the PSVR headset for almost 12 hours straight during one day in putting together this review and felt no kind of stress, pressure or headache at all from the hardware. source Perhaps playing through a big rpg for multiple hours will be fine too. Sure, you'll put down the move controllers, grab a regular controller, recline comfortably and play at your leisure, looking around a bit with headtracking only.