alabtrosMyster said:
LudicrousSpeed said:
Your mistake is assuming resolution is the only thing that represents "thinking forward". A game like Quantum Break looks better than a vast majority of 1080p games and does incredible things with animations and effects. Things that push limits and make it unique. Should they have toned those down so the game could hit a constant and official 1080p resolution? Yikes. Is Madden 16 a better technical showcase because its 1080p?
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Ouch, Quantum Break LOOKED beautiful when it was previewed, the current version is a blurry mess.. and you can't even bypass the upscaling BS they do on the PC version... This is an horrible looking game, sorry :-/
I grand you, the effects looked great, in their gamplay demos, apparently before it was decided to implement the low resolution upscaling... I think it would have looked much better at 720p with a regular upscaling technique, as opposed to the temporal reprojection BS that ended up being used.
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Going to have to disagree with you there; QB in its current state is still one of the best looking console games I have seen to date. If 720p was the price required for it to push the quality of effects and character rendering that it does at a stable framerate, that's a worthwhile trade in my opinion, just like it was the right decision in my book to go for 900p for games like Star Wars Battlefront, Battlefield 4, and Uncharted 4's multiplayer on PS4 in order to hit 60fps.