KManX89 said:
Wrong, ROTTR was already well in development on PS4 until M$ paid Squeenix to keep it off their console for an entire year while Capcom has repeatedly said they did NOT have the funds for SFV and it wouldn't be made AT ALL without support from Sony:
https://www.facebook.com/lazygamer.net/posts/10151792604613962
And yet Sony, despite developing the game and being the reason for it existing are STILL giving it to PC on launch day AND letting it cross-play to boot. It's a moot comparison because one's a game that would've been released day one on the console which more than doubled the XB1's sales on the last game until M$ money-hatted it while the other is a game that wouldn't exist at all from the dev's own mouth and sells better on the console it's getting released on, anyway.
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1. Your Facebook link doesn't say what you're implying it says. Also, people at Capcom, maybe even the same guy you're linking here, has said SFV will take a long time to make. Like, 2018 at the earliest IIRC. I find the idea that a publisher as big as Capcom with a franchise as big as SF having a hard time even being able to greenlight a sequel to be a huge joke and I'd expect a similar reaction if I were to say something as stupid as "Square needed money or TR would have never happened". Some people are just really gullible when it comes to their preferred toy, I guess.
2. Sony isn't developing the game, Capcom is developing the game.
3. Your last part about sales and all is fine from a business perspective. Like my post said, both deals make fine business sense. For gamers, neither deal is any good. And the SFV deal is worse for gamers. There's really no arguing that.
Also, can you make up your mind about the development of Tomb Raider, please? You have multiple posts talking about how it would launch day one on PS4 and was in development for PS3 and PS4, but then in another post later you say the game is "built from the ground up for Xbox One hardware".
AEGRO said: C) The Xbox fanbase bragged till the end this exclusivity deal and then ignored completely the game when released, ala Bayonetta 2 with the Nintendo fans.
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If you can't provide any actual names of users who have posted in this thread and thus you can call them out, don't pull BS like this please. I have an Xbox One, I never "bragged till the end" about this deal. I said I would rent the game, same as Uncharted. Don't generalize an entire collection of users like that, it's horseshit and without actual names it just proves your point doesn't have a leg to stand on.
Mr Puggsly said:
Well Uncharted does what I didn't like about Tomb Raider games. Uncharted is a linear shooter, simple puzzles, and barely required me to think.
Tomb Raider 2013 kinda became Uncharted... but it has things Uncharted lacks. Tomb Raider 2013 and ROTTR actually have satifying exploration and better combat. Don't get me wrong, the melee stuff in Uncharted is pretty rad. But the gallery shooter, bullet sponge stuff is mind numbing.
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Exactly, it's like a modern TR but with strong gameplay. Where as with Uncharted I mostly suffer through the gameplay for the story. Also, people who gush about how much modern TR was inspired by Uncharted undoubtedly haven't been gaming for very long. You can play the TR Anniversary remake and see the injection of modern gameplay design (cut scenes, cinematic style, QTE's) and it came out before Uncharted did. All these games are just aping games that came before them anyway. Uncharted didn't exactly create the mold for the modern action game. It's not RE4 or anything.
NightDragon83 said: I like how this timed exclusive deal that didn't quite work out (mostly due to poor planning and launch execution by M$ / SE) has apparently either killed or irreparably damaged the TR brand in the eyes of many gamers, yet nearly a decade and a half of mediocre sequels, movie tie-ins and remakes didn't. |
Yeah, there has been so much crap with Tomb Raider. A great game in the franchise being timed exclusive isn't going to kill it.