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Forums - Microsoft Discussion - Microsoft shows off potential power of the Cloud at BUILD

But will we get the chance to taste the power of the cloud before The Last Guardian comes out?



                
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Machiavellian said:

Gaikai and even online has been on the market and have not set the world on fire, why people believe that Playstation now will do the same when the same issues that have held back Onlive and Gaikai still exist.  Its good tech but until it goes from beta to live, speculation how good the service will be is no better than speculation on how good cloudl compute will be.  Also believe this will take years or decade to bring to market really seem like people have a very limited view of the tech.  I do not see this happening this year but I would definitely say next year you will see more developres use the cloud compute because MS has already built the infrastructure.


Except no one is expecting that Gaikai will set the world on fire. Players welcomed this feature as a nice addition, that's all. And that's how i am expecting this to work. Stop comparing this to the MS computing cloud. They have different purposes, different requirements and different services.

It will takes years or decades, because we do not speak only about MS infrastructure. We talk about infrastructure in user's homes. You either deliver same quality to your every single customer or you just want to deliver it to some precent of players with decent, uninterrupted and flawlessly working internet connection.

And from the MS side, it's not only matter of infrastructure. It's the matter of sotware, API, it's the matter of developers learning how to use it, developers preparing new game engines (if it is worth it) and more of that - WILLING to use some niche tech just to deliver more experience to the promile of players. And these are things i can imagine, i bet, there are more. It takes years to develop a game, yet you try to persuade us, it will take few months to deliver completely new approach to new games. That's a wishfull thinking. I can bet it won't happen anytime soon in this decade for xbox one (aside of demos), anytime.



Does anyone really expect something like this, this gen. Those where highend PCs running a prototype. With one using teh cloud for assistance. I don't think its even possible right now using the fastest consumer available internet speeds.



Smartest nam evila

Current Platforms: HighendPC[rip]/PS4/PS3[rip]/Vita[rip]

trixiemafia86 said:
Does anyone really expect something like this, this gen. Those where highend PCs running a prototype. With one using teh cloud for assistance. I don't think its even possible right now using the fastest consumer available internet speeds.

Regardless of wether it is or it isnt, the demo was just that, a demo.

I still have the "not cloud powered" pegged as running pure CPU, and the "cloud powered" being on GPU, hence why they refused to bring up the words CPU or GPU the entire time.



lucidium said:
trixiemafia86 said:
Does anyone really expect something like this, this gen. Those where highend PCs running a prototype. With one using teh cloud for assistance. I don't think its even possible right now using the fastest consumer available internet speeds.

Regardless of wether it is or it isnt, the demo was just that, a demo.

I still have the "not cloud powered" pegged as running pure CPU, and the "cloud powered" being on GPU, hence why they refused to bring up the words CPU or GPU the entire time.

lol. that's a possibility. I wonder why there was no details on specs and internet speeds.



Smartest nam evila

Current Platforms: HighendPC[rip]/PS4/PS3[rip]/Vita[rip]

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well that's the future in 6-8 years, not just for MS or gaming in general but for everything. Those 300k servers MS has set up is nothing really (they will have more), for what they plan to do. xbox (or ps or whatever) will just be an app on your laptop/smartphone/smartTV. believe it or not i've seen the future



illumiroom



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"we are using the cloud and a collection of devices" about the 1:19 mark

I wonder what collection of devices mean?

And I will believe it when I see it on xbo stuff. If it works out and makes things better than its a win/win for everyone.



 

AnthonyW86 said:
If they hade implemented a more powerfull gpu into the Xbox One they probably could have done this without the cloud.

The difference in power between the Xbone and PS4 is about 500 Gflops. To compare that's on par with three i7 quad core cpu's. If they use that for physics calculations they could run what you just saw natively on the console.


Gflop isn't important nor is it a comparison point that determines the complete performance of a platform.

Lets say you had two 100 Gigaflop CPU's, however one processor had ZERO cache and an interconnect bandwidth that was only half the speed as the other.
They're both 100Gflop processors, but in the real world, the one with no cache and less interconnect is going to be stupidly slower.

Also... A Haswell Quad-Core processor, can hit around 500Gflops, when AVX2 is in use, I won't mention the fact you're trying to compare a processor that excells in parallel processing whilst the other specialises in serial processing, making the comparison point even more ludicrous, generally Physics can be a highly parallel task well suited to a GPU.

Now, if they implemented a more powerfull GPU into the Xbox One, they *could* do it without the cloud.
The Xbox One as it is *right now* could also do it, but you are going to be sacrificing shaders, lighting, shadowing, textures, you name it to pull it off.

There is literaly nothing special about the cloud, every single internet connected device can use the cloud to assist in processing, Microsoft is just throwing more resources at the problem to make developer life easier and they should be commanded for that.



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