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Forums - Nintendo Discussion - Was 3D a bad decision for the 3DS?

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Was 3D a bad decision for the 3DS?

No 118 54.88%
 
Yes 47 21.86%
 
The 3DS has bigger problems. 21 9.77%
 
Nintendo FTW! 16 7.44%
 
Don't care. 13 6.05%
 
Total:215

Some people like it and others dont, simple as that. I like it so I use it about 90% of the time. It's a selling point and you cant really argue much when they are selling so much on a weekly basis




       

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Guys, don't presume to have facts by correlating the sales numbers to your conclusions, and then when someone calls you out on it, say they don't have proof either...

Instead of using sales numbers which don't give any proof of anything other than, for X Y Z reason that we're all trying to figure out but need more clues on, the system is or is not selling as much as expected, try to find the ideas that complement sales numbers to paint the full picture.

For example, 3D in the theaters is in decline because it is not worth people's hard earned cash. What would be the right pricepoint, and is it worth it? Those are the kinds of questions we need to ask at this point.

That's all I'm gonna say for now.



RolStoppable said:
 

Firstly, there is a huge difference between 2D and 3D gameplay. It's not just a visual effect. Franky, your suggestion that it was just a visual effect is incredibly stupid.

Secondly, neither have you. The only precedence we have points to movies being not successful on gaming handhelds.

Thirdly, I see where this is going. You had to cut off the list, because there was a big amount of games following that didn't use or didn't need the touch screen. Go on, extend the list. I am not worried at all. Gimmicks are less important than games.

Firstly, it is entirely possible to create gameplay that is enhanced by any visual feature. That is the point I'm making. It's very simple and quite true.

Secondly, of course I don't, which was exactly my point, nobody does, so we probably shouldn't just dismiss the idea out of hand based on absolutely nothing.

I have no problem extending the list. Let's go, it'll only reiforce my point. Let's take the top twenty DS titles for example.

1. New Super Mario Bros. -  28.23m - Doesn't use touch screen

2. Nintendogs -  24.38m - Heavily uses touch screen

3. Mario Kart DS - 21.85m - Doesn't use touch screen

4. Brain Training - 19.95m - Heavily uses touch screen

5. Pokemon Diamond/Pearl - 17.98m - Doesn't use touch screen

6. Brain Age 2 - 15.20m - Heavily uses touch screen

7. Pokemon Black/White - 13.94 - Doesn't use touch screen

8. Animal Crossing: Wild World - 11.75m - Heavily uses touch screen

9. Pokemon Heart Gold/Soul Silver - 11.28m - Doesn't use touch screen

10. Super Mario 64 DS - 9.60m - Doesn't use touch screen

11. Mario Party DS - 8.49m - Heavily uses touch screen

12. Pokemon Platinum - 7.46m - Doesn't use touch screen

13. Big Brain Academy - 6.53m - Heavily uses touch screen

14. Dragon Quest IX - 5.61m - Doesn't use touch screen

15. Cooking Mama - 5.32m = Heavily uses touch screen

16. Professor Layton and the Curious Village - 4.99m - Heavily uses touch screen

17. Mario and Sonic at the Olympic Games - 4.97m - Heavily uses touch screen

18. The Legend of Zelda: Phantom Hourglass - 4.92m - Heavily uses touch screen

19. Pokemon Mystery Dungeon - 4.88m - I literally haven't a clue

20. Lego Star Wars: The Complete Saga - 4.19m - Doesn't use touch screen

 

I think it's fair to say I've won this point.



RolStoppable said:
 

1) No, your initial point wasn't just about enhancing a game with a visual effect (because that could be said to be already done by Super Mario 3D Land), but making this visual effect an integral part of the game which has not been done yet.

2) I am not dismissing the idea based on nothing. The PSP already tried its luck with movies and the results were pitiful. 3D isn't going to change anything, because the interest for 3D movies has already cooled down considerably.

3) I don't think Animal Crossing really needs the touch screen, it certainly doesn't use the feature heavily.

And no, I don't think you have won this point. You have just tried to morph it into a different point to justify the 3D in the 3DS. My initial statement that games are more important than gimmicks isn't refuted by this list and it's likely (actually very probable) that the games that didn't use the touch screen heavily have more staying power than the ones that did. NSMB, Mario Kart, Pokémon, they are going to be the main drivers of Nintendo's handheld sales, gimmicks or not.

1. Not been done yet, and it's nobody's fault but Nintendo's that it hasn't been.

2. Comparing downloadable 3D films and physical UMD films which were overpriced and improperly marketed is not really a fair comparison.

3. Cherry-picking Animal Crossing doesn't negate my point and by the way "the games that didn't use the touch screen heavily have more staying power than the ones that did. NSMB, Mario Kart, Pokémon", what on earth are you basing that on, because it sure ain't sales? This list goes a lot of the way to proving that the inclusion of the DS's touch screen and focusing on providing excellent software that utilised it were absolutely integral to the DS's success. The fact that new IPs, such is Nintendogs, were able to go toe to toe with established Nintendo franchises like Mario in terms of sales, is evidence that the touch screen was hugely important to the machine's success. It simply would not have sold nearly as well without the inclusion of the touch screen.

Nobody ever stated that games were less important than gimmicks but that if a console's USP is successfully leveraged with the right software that utilises that USP in an attractive way, the console will be successful. 3D is no different in that regard.



"Thirdly, I see where this is going. You had to cut off the list, because there was a big amount of games following that didn't use or didn't need the touch screen. Go on, extend the list. I am not worried at all."
False

 

"Gimmicks are less important than games."

This is a different topic, since neither 3D display nor touch controls are gimmicks.



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3D isn't something consumers were willing to pay extra for, but it does make the 3DS more attractive, that is certain. I have no numbers to back it up, but everyone I showed it too was curious to say the least.



happydolphin said:

"Thirdly, I see where this is going. You had to cut off the list, because there was a big amount of games following that didn't use or didn't need the touch screen. Go on, extend the list. I am not worried at all."
False

 

"Gimmicks are less important than games."

This is a different topic, since neither 3D display nor touch controls are gimmicks.


No they never was but it's sad that some people don't "get" it....



The only thing I could concede on the "gimmick" call is that 3D doesn't add much to the gameplay itself. But even that's debatable.

But when it comes to the video part of video gaming, the 3D display brings alot to the table, as far as visual improvements go.



Mnementh said:
Jumpin said:
I think the main problem is that there's no 3D movies out for it.


They show with the Video-application some 3D-made movies. Render-movies like Big Buck Bunny or puppet movies like Shaun the sheep. Nothing really big, but the 3D-short-movies are there. Or do you mean long movies? How should they delivered?


I am talking feature length films such as Avatar, Titanic, Up, Tintin and such.



I describe myself as a little dose of toxic masculinity.

happydolphin said:

The only thing I could concede on the "gimmick" call is that 3D doesn't add much to the gameplay itself. But even that's debatable.

But when it comes to the video part of video gaming, the 3D display brings alot to the table, as far as visual improvements go.


Indeed it is, and I would obviously blame the developers for that. For instance, Super Mario 3D Land introduced lots of events where the 3D effects actually added to the gameplay. Games like Ocarina of Time, Mario Kart 7 or Super Monkey Ball, on the other hand, ignored the possibilities completely. That is understandable to some extend given how not everyone can see the 3D images but that's a minority, and I don't see too many colorblind people complain about how several minigames in Mario Party requires color recognition. The entire games are not supposed to be based on 3D features, after all. Just a few sequences to justify its existence. And if they are optional then that's even better.