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Forums - Nintendo Discussion - Shiggy gives a different reason for no online in NSMBWii

astrosmash said:
Aj_habfan said:
Akvod said:
I wouldn't play this game online... the whole fun is in messing up and getting in the way of each other, which would only be frustration online, but fun IRL.

Yea, it's fun, the first couple of times it happens. Then when it happens constantly you start to get pissed.

Local play is good, but how often are you going to have people around to be playing with you? I usually have most fun playing online games with friends in the early hours of the morning.

 

If messing up and getting in the way of each other isn't something you'd find fun, then yeah you'd start to get pissed. But I think you'll find that the millions who are singing the praises of this game fall into the category of enjoying the chaos.

 

Most good local multiplayer games are a social experience; the games are just an excuse to be together with people you like. Solo games (and most online multiplayer) are about over coming the challenge of the game.  When you say people get pissed because of messing up it is because you are putting the expectations of game of challenge onto a game of socialising. The people who love NSMW love it because they see it for what it is - a reason to spend to with their friends.

 

As for how often are people going to be around, I know for me, 100% of the time. The only times I can game are when my buddies are over Saturday nights or with my son; the rest of my life is completely booked.

Well that all sounds great for you. But I'm sorry, I don't find it fun to have to restart an entire level because you had somebody accidently jump on your head or something lame like that.



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Aj_habfan said:
astrosmash said:
Aj_habfan said:
Akvod said:
I wouldn't play this game online... the whole fun is in messing up and getting in the way of each other, which would only be frustration online, but fun IRL.

Yea, it's fun, the first couple of times it happens. Then when it happens constantly you start to get pissed.

Local play is good, but how often are you going to have people around to be playing with you? I usually have most fun playing online games with friends in the early hours of the morning.

 

If messing up and getting in the way of each other isn't something you'd find fun, then yeah you'd start to get pissed. But I think you'll find that the millions who are singing the praises of this game fall into the category of enjoying the chaos.

 

Most good local multiplayer games are a social experience; the games are just an excuse to be together with people you like. Solo games (and most online multiplayer) are about over coming the challenge of the game.  When you say people get pissed because of messing up it is because you are putting the expectations of game of challenge onto a game of socialising. The people who love NSMW love it because they see it for what it is - a reason to spend to with their friends.

 

As for how often are people going to be around, I know for me, 100% of the time. The only times I can game are when my buddies are over Saturday nights or with my son; the rest of my life is completely booked.

Well that all sounds great for you. But I'm sorry, I don't find it fun to have to restart an entire level because you had somebody accidently jump on your head or something lame like that.

The bubble thing...



stof said:
nordlead said:

I think Nintendo took the better road than most other companies. Where is the local multiplayer in Killzone 2, Dirt 2, and hosts of other games that have multiplayer, just not local. Reviewers used your argument to dock points from NSMBWii, but replace online with local and no one gives a crap, but luckily Nintendo does.

Now, lack of online multiplayer is a legitimate complaint, but everyone knew it wouldn't since we first learned of the game. However, sales of this game shows that the "hardcore" forum dwelling video game player is out of touch with reality, in that most people don't care and would much rather play with family/friends in one place, or don't even care about the online component in this game. This game will sell 20-30m units but online would tack on what, maybe a few 100k sales?

I'd say it's quite stupid to leave out local multiplayer. But what's that have to do with anything?

How does the game selling well mean that they shouldn't have put in online? Why does wanting online mean that you can't also want to play with friends and family? why is someone out of touch for wanting a feature that's in the vast majority of games now a days? a feature that people love even in other Nintendo games. People here love Mario Kart multiplayer. And they'd love Mario multiplayer too. But here are some things that would happen If NSMBWii had multiplayer (and it could still come out in time for Christmas); There would be a VG chartz Mario online league, and dozens of people on here would be happily playing the game together. 

I could play with friends that live in other cities. To those that use the "why don't you just play with your friends", I say you're very lucky to live so close to all of your friends. Lots of friends and family would love the chance to play mario together even though they can't always be in the same house. And if you could use Wii speak... That would be fantastic. 

Having online multiplayer doesn't mean that everyone can't ahve the exact same local multiplayer experience. It just means more people can play together and more people can have more fun. Why would anyone argue against more people having more fun?

It does mean that Nintendo can't get the game done in a timely manner and meet their internal goals. It was stated from the start they didn't want to put online in, yet everyone complains. However, we can turn your agument around for any online game, yet I still won't see a big post complaining about it every other minute like the flack this game gets. The people in the real world complain about lack of local, the people online complain about the lack of online. The thing is, Nintendo could have waited til Q1 2010 and released with online, but it wouldn't have gained any sales, and people would have been without a big game for the holidays. I'd rather have Mario with no online than waiting 5 years like fans of GT. Besides, the skirt physics would have easily bumped this game back to Q3 2010.

Also, I guess in the end I just get frustrated that people complain about no online, but they can just replace online with local and vice versa and post their agument for any game missing local, yet they refuse to. If they can't complain about the lack of local, or it doesn't matter, than online also doesn't matter.




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oobob said:

Mario is an extremely precision based game.  In a world 7 castle there's a pipe under a platform that takes a perfect spin jump to reach.  If you lag there you're dead.  The game was designed so that perfect jump got you there.  To some extent that's how all Mario games play.   NSMB Wii is even worse with lag because of the immaculate level design.  You can tell there's a speed run hidden in most levels, even more so than the old games.  What's lag do if you have to time the jump on the koopa perfectly?

Lag in Mario is worse than other games.  You can't die as easily in COD or other FPS games.  We have spray and pray and lag leading there.  There are so many bullets that you have a probability of hitting and they don't usually kill you instantly.  In Mario, you miss a jump and you're replaying half the level.

Even LBP has gameplay differences that make it possible for multiplayer.  The precision in jumping and timing is nothing like Mario.  It feels much sloppier and less reactive with jumps, where as in Mario I know exactly how long and hard to press the button for the jump I need.  Additionally there are many respawn points in LBP right before hard areas, each with several lives.  In NSMB Wii, you lag, you die.  And start over from the beginning or halfway point.  That is a fundamental change in the gameplay.  Including checkpoints like LBP would have made the game a joke.

If you guys can't find friends to play Mario with or want to play this game so often that you can't play something else at 3am, you guys are more Mario obsessed than myself and my friends.  And if there's one thing I learned from SSBB it's that online multiplayer sucks in games where the main joy results from yelling at and laughing with your friends.

I didn't even mention how lag would hurt 4 players.  Sometimes you're all on a small platform and one player is bouncing off everyone's heads for several seconds trying to fall in the only open spot.  Can you imagine that with lag? 

If people think lag wouldn't affect this game they never really understood Mario.  You can walk or move safely through most levels and die far less often, but that's not how people play Mario.  The point is to run as fast as you can and bounce off everything and anything in a frantic race to the end, perfectly timed.  It's like people who stopped running in Sonic.  You weren't supposed to stop!  Can you imagine lag in carnival night zone?

This point right here.

oobob hit it right on the HEAD!

The reason Nintendo does things DIFFERENTLY than everybody else does explains why they have the SUCCESS they do.
They are about QUALITY. And if online ruined the QUALITY of a masterpiece like NSMBWii then to hell with it.

Don't get me wrong. I understand the arguments made for it & feel that it wouldn't hurt to add the option...UNLESS it took away from the gameplay experience.

Brawl's online was implemented wrong & it hurt the game (I think it's better now though somehow...less traffic online maybe?).

Certain games lend themselves to playing better online due to how the information is queued. I think I heard racing games being a no-brainer because there can be break drawing up the stages in real time. F-Zero X on N64 sacrificed graphical texture to better implement flawless speed through 60 frames per second...WITH 30 simultaneous cars! Sometimes there just has to be a sacrifice in order to keep intact the playing experience.

You can make a slight mistake in a racing game & not pay for it. But in precision-centric Mario that won't fly.
You don't wanna be fighting the technology when you're ready to play. Especially not in a game already set for frustration like Mario. Don't even mention multiplayer Mario.

Also I think Nintendo's wary putting their E-rated hometown games online for their family-friendly image. People will cuss playing Mario & that will start an incident between families. Nintendo wants Wii to break the stigma gaming has & people hearing that type of language will unfairly associate Nintendo, bringer of this innocent device called Wii, with that behavior regardless of the preemptive online ESRB warning.
That's why Mario Kart Wii doesn't have voice (I know it came out before Wii Speak but they could have included the capability earlier).

AND online can lead to hackers cheating as well (all those fake times on the Mario Kart Wii Tournaments). Playing too many cheaters ruins the game for others & sours people on the experience. They want the frustration to come from friendly family-based rivalry not anonymous people who might cheat & trick their way through the game.

The spirit of online has differences from the spirit of local & that's just how it is.
Nintendo can do it easily but they won't because they are concerned about the ultimate cost to their product & overall philosophy.

Nintendo is trying to bring people in not push them out. Inclusivity not exclusivity. It drives every decision they make with every product. And while this can lead to annoyance with their methods ultimately it's for the good of all gaming.

This is why I have never begrudged the friend codes. I understand why they are there...as cumbersome as they may be.
John Lucas



Words from the Official VGChartz Idiot

WE ARE THE NATION...OF DOMINATION!

 

Ail said:
LordTheNightKnight said:
Ail said:
SaviorX said:
This is unrelated, but let me tell you a story.....

Last week, I went with my friend to Blockbuster, to see what 360 games they had that he could play locally with his GF.

Looked for 20 minutes and found none. He then told me he was seriously considering trading in his 360 for a Wii to compensate.

Last year, a 360 is all he wanted, but that is because the only one who would play it. If you have more than 1 friend willing to play videogames with you, a game with local multiplayer is key. NSMB would be unused by me if I bought the game. I'd rather play with my friends and family. That's just me.

He must not have looked very hard.

 

Re5, Forza 3 for example both have local multiplayer..

Don't think those are the kind his GF would like.

And what kind of game would you recommand for her ?

Cooking, sewing and fitness games ???

 

My wife has played EQ , WOW, SWG and LOTR online extensively ( and still does)..

I've spent over 15 hours playing Re5 coop with my 17 years old step daughter...

About 10 of my Wow guildmates were females in the 20-30 years old range....

 

each to his own, shes not YOUR girlfriend



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This is quite simple,nintendo new from the get go that this would be a massive hit with just local multiplayer, and in a couple years from now they can release a NSMB2 with just new levels and online multiplayer and all the nintendo fanboy will be extremely happy that the only thing that was missing from the original title is now on the sequel

Dont kid yourselves nintendo fans, nintendo will sell the same game twice, one with local multiplayer and a sequel with online and with very little effort they will sell some 50 million copies and everyone will be happy in the end of the day



"Dont kid yourselves nintendo fans, nintendo will sell the same game twice,"

Don't kid yourself by thinking that's actually likely. Try looking up Nintendo's track record for doing that. There isn't one. When they add online, it's a new game.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

That interview is TOTAL BS .

I will tell you why it wasnt included cause next summer NSMB Wii 2 will come out and they will be like oh NOW we have online play its totally inovative and cool you gotta buy it . And everyone evereywere will be like OMG its got Online now I gotta get it day one ...

End of story Nintendo lives happily ever after.

...Sad...



WIzarDE said:
That interview is TOTAL BS .

I will tell you why it wasnt included cause next summer NSMB Wii 2 will come out and they will be like oh NOW we have online play its totally inovative and cool you gotta buy it . And everyone evereywere will be like OMG its got Online now I gotta get it day one ...

End of story Nintendo lives happily ever after.

...Sad...

I'll repeat what Lord said, what in Nintendo's history leads you to think that they'll do that?



Monster Hunter: pissing me off since 2010.

stof said:
MasterZack said:
Its a good point. Besides, i dont like online multiplayer in any game (Except for Mario Kart Wii).

I like see my friend's face when a toke him and throw to the pit!

And every one of your friends can spend every single night at your house to play mario locally with you!? you lucky prick. 

My friends range anywhere from a 10 minute drive to a 26 hour flight. They also have jobs and live in partners and all kinds of obligations that don't mean they can get together in one house every night. 

"Hey buddy, want to play Mario together?" "I can't because there's no online"

Ok. You have a really good point. That's the main reason why online gaming was invented. Im only saying that i enjoy local gaming more than online. I really love see their faces when they lose.

But only with mario games. Of course there are games that were made specially for online game, like L4D, CoD:MW, HALO, and others...



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