I agree with him and take your MGS as sarcasm. (Hopefully it was sarcasm.) Oh, and I want to add that games do not have to have any story at all.
I agree with him and take your MGS as sarcasm. (Hopefully it was sarcasm.) Oh, and I want to add that games do not have to have any story at all.
Darth you realise he is talking about EA right?
i agree with him, their story always cheesy and shallow.
| PullusPardus said: Darth you realise he is talking about EA right? i agree with him, their story always cheesy and shallow. |
Dead Space at least had the presentation right, taking a Half-Life-2-style "never pause the game" approach rather than the usual "let's stuff it with non-interactive cutscenes" garbage.
"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."
-Sean Malstrom
Garcian Smith said:
Dead Space at least had the presentation right, taking a Half-Life-2-style "never pause the game" approach rather than the usual "let's stuff it with non-interactive cutscenes" garbage. |
Story isn't the same as menu style =s
I agree, compare to the real arts, Video games are just for children.
Compare to PC games, console games are childish.
The story doesnt need to be overall complex to gather emotions to people hearts... thats what many ( yes MGS to ) forget. For example POP:SOT had a decent yet simple storyline, but it was touching never the less for its story&atmosphere combination...
Unfortunatly the majority of games have crap storylines,. or they are using the wrong methods to tell them. But the same can be aplied for movies, books and every single story driven media...
Vote the Mayor for Mayor!
Guys, what makes you think he is talking specifically about EA? He uses "we" as in "we, the games industry."
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By the way, Voltaire's works aren't what I would refer to as the zenith of philosophical thought, nor are they a very good introduction to philosophy. Like you said, Candide is only relevant if juxtaposed with Leibniz's monadology and the state of society at the time.
I'd also rather read Thomas Hobbes before John Locke, personally.
The point of this tangent is, of course, to illustrate that familiarity with the literary and philosophical greats does not lessen the value of great storytelling in games. Only pretentious elitism does that.
| ArcticGabe said: I agree, compare to the real arts, Video games are just for children. Compare to PC games, console games are childish. |
Agreed.
Video Game makers need to stop treating games like movies COUGHKOJIMACOUGH because they fail miserably at it and only make fun of themselves, COUGHKOJIMACOUGH. Instead they should play to what the medium DOES offer, which is broad freedom of the user. Not many games have done that yet.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

I guess if selling 4.5 million is classified as a "failure" then what the HELicopter is a "success" (toward all the hater's who are hatin' on the Metal Gear Solid franchise). On topic: This is why I never buy EA games, because with the exception of Dead Space most of their games imo are just marginal revisions year after year (look at the greatest shovelware of them all Madden). It is funny how people will hate on Metal Gear but they think it is "okay" to shell out cash on yearly updated sports series with no innovation......I think you must be bloody out yer mind to even agree with anything that EA has to say about what makes a great game. For me if you have No story in a game, then you get No money from me.