By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Visceral Games:"Shame no one bought DS:Extraction, Wii support reconsidered

theRepublic said:
LordTheNightKnight said:
theRepublic said:
ZenfoldorVGI said:
I think it's because it's an on-rails shooter. People can tell when they are getting the second level games no matter how good they are, instead of the main show, and they tend to not want to buy number 2. :P

Dead Space was the real game. Might as well call this "Dead Space: Spinoff - Onrails Wii shooter, move on - game".

On top of that, they didn't even bother to price the game correctly.  The big name rail shooters like House of the Dead 2 & 3 Return, House of the Dead: Overkill, and Resident Evil: The Umbrella Chronicles all have a MSRP of $30.  On Amazon they only run $20 new.  Why buy Dead Space when I can get two of the other games for slightly less, or all three for just a little more?

Didn't UC and Overkill cost the full $50 at first? I'm sure the latter did, with all the comments about not selling well at full price. If UC did, it at least had enough length, replay value, and brand name to sell at that.

I really don't know.  That is what the games cost now.  But if these games didn't sell well at full price, what makes EA think their game with a weaker IP will?

Actually UC sold great the first few months. So the full price is not a problem if there is enough content, and even the positive reviews of Extraction admit there isn't much replay value. Not a good thing for this kind of game.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Around the Network

300 posts and not one (that I saw, I tried to find it) talking about the real "problem" for third party devs on Wii.

They have a front end business model. Mainstream gamers buy stuff on word of mouth and seeing promotional materials for something already on shelves.

I saw that Spyborgs was already reduced to $20. DS:Extraction will follow shortly to get it off of shelves... stupid.

Seriously, it's a really stupid business model for the people who don't look at gaming sites all the time and buy 1-3 games per year v. 3-7 games per year.



I would cite regulation, but I know you will simply ignore it.

@steven787
Atleast there are some companies trying to break the mystery of how to make a Wii core game sell millions.



forest-spirit said:
@steven787
Atleast there are some companies trying to break the mystery of how to make a Wii core game sell millions.

Generally because they know the audience is there, Smash Bros, CoD W@W, and a few other good games have proven it.  I believe in general is shows brand name and good quality will sell, flooding the market with a genre that has had a track record of being slow burners is not the way to get sales first day and its not reaching out to the core gamers, making a TPS Dead Space on Wii that sells to the core gamers.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

steven787 said:
300 posts and not one (that I saw, I tried to find it) talking about the real "problem" for third party devs on Wii.

They have a front end business model. Mainstream gamers buy stuff on word of mouth and seeing promotional materials for something already on shelves.

I saw that Spyborgs was already reduced to $20. DS:Extraction will follow shortly to get it off of shelves... stupid.

Seriously, it's a really stupid business model for the people who don't look at gaming sites all the time and buy 1-3 games per year v. 3-7 games per year.

I have to agree. The best thing Ea could do now is to keep the game avalible for as long as possible. IF people like it, itll continue to sell.




Around the Network

I never got the "Casuals go by brand names more then anything else" claim.

I mean... how do these casuals even know what Resident Evil, House of the Dead or pretty much anything like that are.

Outside of like... Mario, Tomb Raider and Madden at this point.



Brand name is familiarity. It's important for a lot of things, not just games. Brand names can be overused, but they can sell games.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Brand name is familiarity. It's important for a lot of things, not just games. Brand names can be overused, but they can sell games.

They can sell games, but it has to be a KNOWN brand name, which is my point.

If three local chinese brands of soap released in the US....  Brand names would not help them since nobody actually knows the brand name in the US.

You need to build up brand names to new customers before said brand names will help you.

It's why for example Boom Blox has spielbergs name on it.  A bunch of the new audience know that guy way more then "traditional" brands.



What makes you think Resident Evil isn't known? Are you assuming Wii owners don't include those who know game brands?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Resident Evil is the same name as 2 horrible movies and 1 decent one that made quite a bit of Western money. Im confident that the franchise is well known.