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Forums - Nintendo - Is 3D Mario doomed?

The power up is what made me get it.



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I think you'd be in the minority there.

Also, for any kid growing up in the 80s or 90s, they'll all remember having all the kids and sometimes the parents crowd around the TV taking turns playing Super Mario Bros.

But back in those days you could only play 1 player at a time of course. I actually remember just giving the second controller to some younger cousins who my parents forced me to let play, and they'd think they were playing when I was (lmao).


Now to have true multiplayer, where everyone can play ... on this kind of a social friendly platform. It's like pouring oil onto fire ... the result is going to be explosive, just like pairing Mario Kart Wii with a simple thing like the Wii Wheel. 

Even moreso than Mario Kart Wii, I think NSMB Wii is the perfect bridge game for casual players and core players to play together. 



There will still be 3D Mario games in the future. The series may start to be viewed more like Zelda though, as the cream of the "gamers games," instead of the flagship series. That's okay with me, because it's not like Nintendo ignores Zelda or treats it poorly.

I'm more excited about the next 2D Mario, since Nintendo won't be able to play it so safe forever. NSMBW is less safe than NSMBDS, and the next one will have to go crazy.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.

Well the other thing is by next-gen, the DS2 will probably be as powerful as the GCN/Wii, who knows maybe if more powerful if those Nvidia Tegra rumors are true.

So Nintendo will have two platforms more than capable of running both 2D and 3D Marios. And both will need new Mario games.

So ... it's win-win for everyone. Maybe next-gen the Wii 2 gets a 3D Mario first, the DS2 gets a 2D Mario, and then they switch for the sequels.

There's no way in hell DS2 won't have its own brand-new Mario (2D, 3D, both) after NSMB DS has sold almost 20 million copies. It's not just about the Wii. 



yushire said:
saicho said:
yushire said:
saicho said:
yushire said:
3-d mario didnt live even in N64 anyway. The game was supposed to be the frontloader in N64(just like Wii Sports) to compete with the rival console. But along with the N64 console the game just died.


Atleast Nintendo gives developers hint on how to make a 3-d game, especially 3-d platformer games.

did I miss anything about Mario 64? What do you mean the game just died?

Well the sales of SMG and Nintendo DS NSMB says so otherwise.

The sales of N64 was given, unless all N64 owners atleast 32.93 million of them bought the N64 just for Super Mario 64 alone. But the sales says so otherwise with only 11.8 million compared to NSMB with atleast 20 million and still selling since its launched. BTW Im not talking about Mario games Im talking about 3-d mario.

It will not sell as it used to be(3-d mario I mean) if not, NSMB Wii would be in summer release of 2010 and SMG 2 would be in holiday line up. Even Miyamoto was disappointed with SMG sales, even it make them profitable. SMG was supposed to be the game that Wii owners should own but seem the owners wants the Wii sports experience in 3rd party games more.

hmm I'm trying to understand what you meant. You are saying 3D Mario is dead because Super Mario 64 only sold 11.8 million copies? Even though it reached almost 36% of the N64 user base?

To put that into perspective, a game has to sell 39+ millions in order to reach 36% of DS user base right now,

 

 

Not this userbase ratio again and I thought this is only made for PS360. Since I wont debate here I'll just make a point, 3-d mario like SMG and SM 64 didnt sell 20 million. 2-d mario is. 3-d mario dont have evergreen legs and lifespan sales 2-d mario is. 3-d mario isnt the memorable mario game 2-d mario is.

 

And again, 3-d mario isnt in the holiday line up right now, 2-d mario is. SMG 2 created not because there are audience for 3-d mario, its because of the fan of SMG itself. Even Nintendo says SMG 2 have more challenge for the fans of SMG. Do you really think the new audience would like more challenges on a mario game?

 

NSMB Wii was an exception though because the stages are only becomes harder in  later stages not right away.

SM64 was the evergreen title of its generation and I'm not sure why the user base for N64 would not be taken into consideration. If you release a 2D Mario on N64, it's highly unlikely it will sell 20 million on a 32.93 million user base.



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.

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saicho said:
 

SM64 was the evergreen title of its generation and I'm not sure why the user base for N64 would not be taken into consideration. If you release a 2D Mario on N64, it's highly unlikely it will sell 20 million on a 32.93 million user base.


Er... Maybe the sales of Nintendo consoles are tied to the main series Mario games available? NES had several 2D Marios and was Nintendo's best-selling home system. SNES had just 1, and sold less. N64 had the first 3D Mario platformer, and sold less than that. Gamecube had the black sheep of main series Mario games, which was 3D, and sold less than that. You can follow a similar thing with handhelds; DS > GB > GBA::NSMB > SML1/2 > remakes.

If there was a 2D Mario on N64 or Gamecube, I contend that the N64 and Gamecube install bases would have been higher.

Of course, there would also then be less excitement about NSMBW.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.

Erik Aston said:
saicho said:
 

SM64 was the evergreen title of its generation and I'm not sure why the user base for N64 would not be taken into consideration. If you release a 2D Mario on N64, it's highly unlikely it will sell 20 million on a 32.93 million user base.


Er... Maybe the sales of Nintendo consoles are tied to the main series Mario games available?

Then explain the Wii. It took off like a banshee under the assumption that there would only be a 3D Mario. It's been on pace to outsell all other Nintendo consoles combined.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Onyxmeth said:
Erik Aston said:
saicho said:
 

SM64 was the evergreen title of its generation and I'm not sure why the user base for N64 would not be taken into consideration. If you release a 2D Mario on N64, it's highly unlikely it will sell 20 million on a 32.93 million user base.


Er... Maybe the sales of Nintendo consoles are tied to the main series Mario games available?

Then explain the Wii. It took off like a banshee under the assumption that there would only be a 3D Mario. It's been on pace to outsell all other Nintendo consoles combined.

....Wouldn't that take like 150 million?

Edit: Not that it takes away from your point.



Khuutra said:
Onyxmeth said:
Erik Aston said:
saicho said:
 

SM64 was the evergreen title of its generation and I'm not sure why the user base for N64 would not be taken into consideration. If you release a 2D Mario on N64, it's highly unlikely it will sell 20 million on a 32.93 million user base.


Er... Maybe the sales of Nintendo consoles are tied to the main series Mario games available?

Then explain the Wii. It took off like a banshee under the assumption that there would only be a 3D Mario. It's been on pace to outsell all other Nintendo consoles combined.

....Wouldn't that take like 150 million?

Edit: Not that it takes away from your point.

Yeah it would be about 150 million. Isn't that an entirely possible goal for the Wii to achieve? I know it was supposed to be a given last year.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Onyxmeth said:
Khuutra said:

....Wouldn't that take like 150 million?

Edit: Not that it takes away from your point.

Yeah it would be about 150 million. Isn't that an entirely possible goal for the Wii to achieve? I know it was supposed to be a given last year.

You know, I don't know. I'm not very good at analyzing sales. I would like to think so, but I'm not the guy to go to.