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Forums - Microsoft - Natal is about “winning” this generation, says Kim

I'm sorry Zizzla but those videos look seriously weak. I still have no reason to purchase Natal. I will only do so once I see a game being played that actually looks interesting with motion controls.



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I don't think Natal will sell even 200,000 Xboxes, let alone hundreds of millions.



I describe myself as a little dose of toxic masculinity.

Show me the software or Shut up.



Zizzla_Rachet said:
Torillian said:
Zizzla_Rachet said:
MAFKKA said:
I predict that this will be the most epic fail product this gen. To put so much marketing and hype on this product as a megaton generation changer, is just bound to fail. It can't possibly live up to the hype.

"Trigger button makes it to PS3 motion control"....Well...atleast it's not a blatant rip off....

A camera that tracks people's movements and lets you play games with it?  How is that any less of a copy than the things you mention?

Infrared sensors...That's the difference...And it's two camera's not one, True 3D recognigtion, Built in (Micro?)CPU and all the other things MS has said it sports...And Xbox 360 Fanboy Nuke of Prophecy....

 

The other...Last Gen's tech which out much of an improvement sides Megapixel increase with and added Wand to provide responsive tracking(1:1 ?) and a trigger now added to the wand....in order to emulate an existing Motion Control....

Notice The seemless recognigtion of movement by Natal and lagless reproduction in 3D by CpU in form of the Avatar Sillhoutte...

 

Notice How joint Movement which Aerodynamically is going at a different speed and direction from the rest of the Body is track simultaniously with all other motion as opposed to 1:1 which is tracking in one general direction based on predetermined and necessary movement for an execution of the game physic...

 

Notice the lagless regcognition of Elevation...

The platform.....

 

This is the Future of Motion sensing/Tracking for Video Games....

I hope not, because IMHO motion control input for games without physical feedback is the weakest option, and no controller = no physical feedback.

Love the look of it as an interface though, definately interested in Natal for my PC.

 



Try to be reasonable... its easier than you think...

@zizzla

Very impressive.  But I can't honestly say the feedback sillouhette had no lag... it was minor, but noticable in all 4 videos.  I'm hoping MS finds a way to address this in future versions of the software, as this is one piece of tech I'm very interested in acquiring.



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I would personally agree with reasonable.



 

 

 

 

perpride said:
I'm sorry Zizzla but those videos look seriously weak. I still have no reason to purchase Natal. I will only do so once I see a game being played that actually looks interesting with motion controls.

So you did not see any of the things I pointed out?



 



1) I thought they said they gave up on the Wii and wanted to make sure they beat the PS3.

2) I just can't see alot of genre's working with natal. Like FPS for example...



4 ≈ One

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Just like the Dreamcast was about saving Sega.

I hate it when Microsoft brags that way. It makes them seem so arrogant.



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