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Forums - Nintendo Discussion - Call of Duty 4 Modern Warfare Screens

I'm not buying this confirmed!



 

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Isn't that an on rails game? So obviously it is more scripted than CoD 4, which makes it easier to have good graphics, but then again, that is still shoddy from Treyarch



Source? I don't see these posted on IGN. For all we know, those screens are from a PC on low settings.



PC + Wii owners unite.  Our last-gen dying platforms have access to nearly every 90+ rated game this gen.  Building a PC that visually outperforms PS360 is cheap and easy.    Oct 7th 2010 predictions (made Dec 17th '08)
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frybread said:
Source? I don't see these posted on IGN. For all we know, those screens are from a PC on low settings.

 

http://media.wii.ign.com/media/902/902591/imgs_1.html



Bruno Muñoz B said:

Capcom should teach them a lesson, this is what the Wii is capable of.

http://wiimedia.ign.com/wii/image/article/977/977173/resident-evil-the-darkside-chronicles-20090428064126610.jpg
http://wiimedia.ign.com/wii/image/article/977/977173/resident-evil-the-darkside-chronicles-20090428064148735.jpg
http://wiimedia.ign.com/wii/image/article/977/977173/resident-evil-the-darkside-chronicles-20090428064151688.jpg
http://wiimedia.ign.com/wii/image/article/977/977173/resident-evil-the-darkside-chronicles-20090428064206844.jpg
http://wiimedia.ign.com/wii/image/article/977/977173/resident-evil-the-darkside-chronicles-20090428064344203.jpg
http://wiimedia.ign.com/wii/image/article/977/977173/resident-evil-the-darkside-chronicles-20090428064212531.jpg

 

Ah, RE4 had a graphics engine designed for the gamecube, the wii has the exact same architecture as the gamecube, just more ram and faster in general, so of course it's going to look good, while CoD:MW use's a PS3/360/PC engine which had to be ported and despite Treyarch having done that they still have to port the assets down from CoD:MW...and as one can see, treyarch haven't done a good job...but one shouldn't really balme them since their most likely busy working on CoD:WaW 2 for PS3/360/PC/Wii, there resources are probably streteched as is, but now are required to port this game, could be just a few people working on the port. If anyone wants to complain, then complain against Activision as they are the ones responsible for offloading the port to Treyarch despite them fully working on their own game, Activision could have highered an external dev to make the port.



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I'm hoping this is a REALLY old build of that game, otherwise that's just lazy.

It's quite poor even compared to WAW.



Munkeh111 said:
Isn't that an on rails game? So obviously it is more scripted than CoD 4, which makes it easier to have good graphics, but then again, that is still shoddy from Treyarch

Yes but how about these?

Silent Hill: Shattered Memories, Metroid Prime 3: Corruption and The Grinder.

I want people to note The Grinder in particular because what you see right there is two months of work.



 

i wouldn't be so quick to compliment Capcom either, CTYD.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

This is bad, really bad. Seriously, this is worse than fucking COD2 on the PS2...



 

 

 

 

 

And they wonder why we almost only buy Nintendo games and not 3:rd party games...



If it isn't turnbased it isn't worth playing   (mostly)

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