Munkeh111 said:
Sorry, SCEWWS. So Motorstorm 1 sold 3.48m, but yeah it was bundled, but that is certainly plenty. Pacific Rift is very likely undertracked, it sold 1m according to the developer: http://www.gamesindustry.biz/articles/motorstorm-pacific-rift-passes-one-million-sales. Heavenly Sword sold about 1.4m, made by a team with only about 25 employees, in 3 years, so that would have had a reasonably small budget. Yes, Lair was a flop
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Motorstorm was bundled. Real retail copies was probably just 1 million. And I think Sony games are sold at retail for $50 instead of $60.
So only 1 million copies x $20 = $20 million. And being a early in generation game they made probably lots of newbie mistakes and thus the game got more expensive development. So Motorstorm profit estimate:
revenue $20 million
costs (budget $20 mill + marketing $15 million) $35 million
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Motorstorm losses = $ 15 million
Pacifik Rift I dunno if it was bundled, but it was uge flop so I estimate it only shipped 750,000 copies to retail. Althoug it was also cheaper and marketed less:
revenue: (750,000 x $20) $15 mill
costs (budget $15 mill + marketing $10 million) $25 million
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Motorstorm 2 losses = $10 mill
Heavenly Sword I think was bundled somewhat, plus it was sold for rebate and bargain bin mostly. So per copy revenue was probably just $15 on 1 million copies (the rest, 400,000 I estimate were bundled) and thus total revenue only $15 mill.
It's well documented that HW cost $20 million (discussed on VGC). Add marketing and you got $30 mill.
Heavenly Sword losses = $15 million
Lair was even worse. Also rumured to have cost $20 mill. Same marketing, but worse sales.
Lair estimated losses = $20 million.
Then SOCOM and Warhawk probably lost a lot of money.