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Forums - Sony Discussion - Tale of Vesperia PS3 has inferior graphic

Source is Eurogamer:

Tales of Vesperia: PS3/360 demo showdown

July 16th, 2009

Playable demos are often the first chance we get to check out gaming performance before the full retail or review code is made available to us. In the vast majority of cases, demos are actually produced after the final game has been submitted for evaluation to the platform holder, and it's very rare indeed that there are any palpable differences between the sampler and the "real thing" in terms of pure performance.

So with that in mind, let's take a look at Tales of Vesperia, the demo of which has recently found its way onto PSN... analysed by MazingerDUDE. Curiously, the actual content of the demo is very different to what Xbox 360 owners got in their download, but there are several differences and similarities that can be discerned. Tales of Vesperia runs at 30FPS in the field sections, while the battle sections run at a crisp 60FPS on both systems. Similarly each version is v-synced, with no tearing.

In terms of visual quality, there are some differences though, as the shots below demonstrate.

Yup, a it's sub-HD detail level resolved on PlayStation 3, with a bizarre 1280x576 resolution chosen for the game up against 720p on Xbox 360. This results in a somewhat uneven form of scaling for PS3 owners, compounded by the anti-aliasing solution chosen: quincunx, which combined with the lower resolution adds a somewhat obvious, and unwelcome, blur to the game. For its part, Xbox 360 also uses a blur filter as opposed to a proper edge-smoothing solution, but with the additional detail level, the impact is not quite so distracting. Away from the performance elements, and perhaps by way of compensation bearing in mind the delay in launching, Namco Bandai is promising a wealth of unseen content for the full retail release of the PS3 version, including new playable characters, costumes, quests and game areas, along with some level of interfacing with the forthcoming PSP release, Tales of VS.

Some related trivia: the only other sub-HD game we've come across that employs a 1280x576 resolution would be PS3 Soul Calibur IV, and even then, only when the game is forced to run in the 1080i/p compatibility mode (that is, with 720p disabled on the XMB), otherwise it is proper 1280x720.

 

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I wonder if I'll notice the difference in the final built, I'm very torn about purchasing the 360 version, I really want to, but the prospect of more feature and the possibility of Japanese VA being included in the PS3 version is making me pause. I don't think I have the will to play through this twice so I have to make sure I've got the right version.

The graphic has added another 'bonus' for the 360, I'll wait till the end of the year to see if Namco announces the NA release, -if not- I'll go with the 360, otherwise I'll see what features gets included in the western release of this, and IF it includes the Japanese VA... well inferior graphic be damned I know which version I'll be getting...

Mibu~ over and out




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I sense a storm brewing...a storm filled with...shit...



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

Wow, what's up with developers? Is the PS3 that hard to port games on?



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

Ajescent said:
I sense a storm brewing...a storm filled with...shit...

I don't normally like to make thread with potential to turn into flamebait, but this is actually a significant reduction in resolution (nothing like the fuck all difference you see in games like RE5 and more akin to Ghostbuster) and regarding a game I've very interested in. I think it's a valid concern which is unlikely to be addressed (hopefully I'm wrong) in the final built.

For owner of the HD twins who has not bought this game yet, this is topical and I'm in that boat which is why I care :)




I have to see some gameplay footage to decide for myself.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

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I have played the PS3 demo of the game today and i did not see any lack of colour or resolution in the game, it look beautiful! I naturally died when fighting the wedingo-lookalike boss thing as i have no idea what the characters said to me lol



Soriku said:
Small difference anyway...

It's actually pretty big on paper, this is the type of technical difference I'd expect during the Madden 08 days... I have not seen either game in motion on a full 40" + TV yet so I cannot be a true udge (I don't plan to flood myself with story and gameplay info until I've purchase the game) but 921600 vs 737280 is missing 184320 pixels! Thats a large piece of onscreen real estate to be missing!




What awesome said. Unless they are comparing ToV 360 demo to the ps3 one.



Soriku said:
Small difference anyway...

It is very small, honestly, but it is noticable on a relatively small TV, unlike most resolution differences. 720p, to 1080p(or 1080i) is indistinguishable to the human eye, unless you are setting with 5 feet of a 42 inch television. If you think you can tell the difference, you really can't. It's all about your perception that you are watching the best, and in reality there is no difference whatsoever. That's why 1080p is completely unnecessary for most gamers.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

*yawn*