Awwwwwwwww here it goes!
Zenfoldor said:
A. I asked you very politely NOT to argue with me, and indeed not to speak with me again. We don't get along. I asked you in a PM, so we could keep it private. Yet here you are, unable to prevent yourself from passive-agressively flaming me, by telling me that I'm just too dense to understand your artsy game. Whatever you said, doesn't matter. That is what you implied.
In the first place, I don't care if you don't want to talk to me and don't want to argue with me, you come into a topic where you know I'm participating, even on the periphery, and then take on the other side, chances are pretty good I'm goign to jump on you, especially if you take a stance which is patently ridiculous.
In the second place, your understanding of "apparently went over your head" has little to do with the actual meaning of the words or the intent behind them. You have admitted in this topic that you don't see the thematic progression in Shadow of the Colossus which proponents of the game see,
ergo it appears that it went over your head! That does not mean you are dense, it just means you didn't see it. There isn't any shame in not seeing something that other people see!
B. I'm not always honest with people on these forums. Newsflash. In fact, I've read that little crappy Penny Arcade article you've posted as well.
These...
These two statements aren't related! Not even tangentially!
In fact, I understand very well ALL of the arguments for the game, and I respect it as a fairly good game.
Never, ever, ever,
ever get so hyperbolic as to claim to understand all arguments for a subject, because they are legion and they are terrifying. This is true of any subject, and especially true of a subject beset upon by nerds seeking out meaning.
However great the content of the atmosphere, however, the narrative is unarguably nonexistant.
This is just wrong. To claim that a narrative is non-existent would be to claim that there is no story progression, no theme, and.... well, no anything at all, really.
I mean, I understand if you didn't "get" Shadow of the Colossus. That's fine. But th game was about
many things, including the idea that we as players will do literally anything so long as it is our assigned objective, the idea that love can be a wholly negative driving force capable of horrible destruction, and about the trumphant supremacy of the human spirit. Shadow of the Colossus was quiet, but it was
not empty. It was more full of ideas than any other game I've ever played, save only the works of Shigesato Itoi.
You're wrong. You couldn't be more wrong if you were trying to assign absolute values to a subjective quality, because here you are taking an objective quality (this game has a narrative) and claimign the opposite. You are arguing with
reality.
Also, I'm not a very emotional guy. I think that SotC is "just a game" and while you might imagine that it is a legendary masterwork of art, as a game, I found it lacking.[quote]Clearly, but your thoughts on it as a game are not the question here, just the idea that the game is popular for no reason except for its cult status (how's that for circular logic) and its pretty graphics (which are often the most derided part of the game).
Moving on. [quote]IN FACT, I just replayed the game.
This means absolutely nothing when it comes to an acknowledgment of what the game was about. God only knows how many times I've watched Jurassic Park, and I could not begin to tell you all of what that movie is about. I would not even want to try.
Never claim that something "went over someones head" if for no other reason, it is unnecessarily offensive, and you shouldn't be unnecessarily offensive, should you?
"Apparently went over your head" only denotes that there is the appearance that the point of your game went over your head. There is every appearance of this, especially given your own admittance that you didn't see the "becoming more evil" thing.
If something I wrote made you feel a certain way, just accept it. Sometimes it is by design, sometimes not. You can't control my opinions or my post. You can only control yours.
I don't really know what this is about - are you suggesting that I am too upset because I chose to reply to you and refute the utterly ridiculous claim that Shadow of the Colossus has no narrative?
That said, in this case, what I've written here, I believe. I know that you believe opinions should be based on fact alone, and I've told you I disagree.
Oh wow, you still missed the point on that one.
No, facts should be based on facts and opinions can be based on any number of things, I said that you can't hold one standard for yourself and another standard for other people - but we shouldn't get into this again because peopl being allowed to be happy with the PS3 was a point of contention.
I've told you that words like "valid" and "educated" are descriptives and not requirements.
Well of course they're just qualifiers, but there's a reason that they are
positive qualifiers. I mean come on!
And actually, yeah, "valid" is a necessary qualifier. An opinion which is not valid is an
invalid opinion, by definition, which means that said opinion doesn't have the basis to be taken seriously.
I don't care if you think giving an opinion based on feelings is unfair. I have every right to give it.
Clearly, and I have every rigt to tell you that you're wrong. And in this case, you
are wrong. Objectively wrong. Completely totally 100% out-the-window wrong.
Finally, PLEASE don't respond to this with one of your "Wrong" pics, or some dodge post claiming that you can't believe what I wrote, or questioning my seriousness(and please refrain from using he phrase "really?" if at all possible)
I'd have to check but I think it's probably too late for this one!
....in fact, it's best not to respond to this at all.
Okay it's
really too late for this one.
I've learned that when arguing with you, your entire goal is to somehow trick me into getting myself banned, and I'm not gonna let you this time. I control my fate on this forum, not you.
This is blatantly paranoid and very silly and I hope you get over this assumption. I don't care if you get banned. I'm here to argue the point that Shadow of the Colossus's success is not based on its appearance and its cult status, and that Shadow of the Colossus does have a very real narrative framework. These are not things that can be argued against with any semblance of legitimacy.
Have a chill pill, check your hypertension, and leave me be sir.
I'm chill, but that doesn't mean I won't argue with you. And no, I'm not goign to just leave you be when you say things that are
wrong.
As for your questions, Shadow certainly enjoys a cult status, obviously, and a huge overzealous fanbase amongst Sony fans.[quote]"Among Sony fans" is a misnomer, because it implies that console loyalty somehow comes into play for people who enjoy it It doesn't. Shadow of the Colossus is one of the games that transcends console boundaries by sheer virtue of its qualitative appeal. People who aren't gamers like it, people who are "Nintendo fans" like it, people who study literature and cinema like it - the people who like Shadow of the COlossus make up a very diverse collection of people. It is not just Sony fans.
And it's not a "cult" game. Not with sales like that. [quote]Also, the games visual distinctiveness is very much responsible for its "atmosphere" which is what that "feeling of evil" you are talking about is attributed to.
The visual style has a lot to do with its atmosphere and the communication of
one aspect of the descent into evil (Wander's body becoming visibly corrupted as the game progresses), but the rest of it is inherent in the actions of the player, and the characters, and a realization of what exaclty it is that you, the player, are doing in this strange world.
Were it a DS game, somehow I doubt that sense of dread would have been as visceral.
If it had been a DS game, I imagine they would have gone in an entirely different direction because Shadow of the Colossus couldn't be done on the DS. Hell, it could barely be done on the PS2.
In fact, it would probably be just another actioneer with a gimmick.
Thinking of Shadow of the Colossus as an action game is missing the point so spectacularly that I think you would need to aim at the moon to do more than that. It's an adventure game in terms of mechanics, but it defies even
that genre classification if you want to get into it.
I give the game an 8/10. It lacks a narrative, unfortunately, and while you can read into it all your heart desires(as is obvious from its fans), you can also choose to ignore the artsy part of it, and judge it as a game. Just like Zelda, a much better game, with a worse, what, story?
Yes, I understand that you don't "get" the game. That's fine. Lots of people choose not to read games artistically, in the same way that people choose not to read books or movies or music artistically. It's why a lot of people don't appreciate Cormack McCarthy but millions of people read Anne Rice and Stephen King and J. K. Rowling - there's nothing wrong with reading books that dont have to be read in an artsy way, and there's nothing wrong with refusing to read other books in an artsy way.
But that doesn't mean there isn't anything there. That just means you aren't willing to look.