twesterm has won this thread 
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| TheSteve said: Pretty sure a lot of the M$ "timed" exclusives were due to a) M$ having an established market presence b) difficulties coding for PS3. Thus why, even after the wait, Orange Box was unplayable on PS3 until later patches. If M$ outright "bought" exclusives to "ensure" they "never" came out on PS3... then they wouldn't have. |
Makes sense. You and reasonable are the only two people I seem to agree with. I seem to have come to swords with my friend CGI Quality.
CGI-Quality said:
I don't think he's understanding that Ghostbusters will probably end up being a quality game anyway.
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*Shameless plug* CGI-QUALITY KNOWS QUALITY! ::Thumbs up::




| Reasonable said: Ah the smell of Double Standards... This is why we'd be better with either full multiplatform titles or full exclusive titles and nothing in-between. The in-between stuff always affects consumers. As ever though its amusing to see how if the exclusivity is favorable its fine and dandy (just buy the system I have then) but if its not it's a terrible practice and unfair (why shouldn't I get it, why make me wait, etc). But you know, everyone buying exclusive DLC, etc. is essentially backing the system - and sometimes you're going to end up on the losing end. |
Double standards always happen, as sad as it is. People's ideals flip completely based on the console involved.
I suppose it's hard to stick with your guns in situations such as these. If I looked through my post history I'd most likely find something in my own history that is hypocritical. Regardless though you are correct that it is fun to watch.
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@S.T.A.G.E
like I said, I was under the impression that the game was actually not yet finished, which makes sense seeing as how it isn't going to be released yet and still hasn't gone gold.
The title was simply going to be dropped. Then Sony picked it up and is finishing it. Because the other companies don't want sony to get away with an exclusive, they have also picked it up. The point is, Sony picked the game up first.
There is no restriction on the release, they simply picked it up and started finishing it.
Note: All the versions are being worked on by different dev companies, as mentioned by someone earlier.
I also agree with Twestern. A lot of people know ghostbusters.


Is this thread sarcastic or a joke?No seriously do people really care if Ghostbusters is a timed exclusive for the ps3?I mean the series is not as popular as it used to and the game is probably not going to be the next Metal gear solid 4.
If I was a developer/publisher there is no way I'd allow timed exclusives. You can make more money from selling your game at the same time across all the platforms then you could by accepting some money and delaying the release of your game for other systems. Look how well delayed games for other systems have sold for an example.
Prepare for termination! It is the only logical thing to do, for I am only loyal to Megatron.
twesterm said:
I'm really not going to comment on the story, but I will mention this: Ghostbusters is much more well known than you think it is in just about every age group. Not only is the no-ghost symbol well known in just about every age group (and one of the most well known symbols in the world), it's also well loved by just about every age group. You can walk up to anyone on the street and ask them "Who ya gonna call?" and they will instinctively answer "Ghostbusters" or "He-Man". Just about any age group. Fun little anecdote about Ghostbusters. I have a niece and nephew that are 6 and 8 and they both know and love Ghostbusters, even before my sister knew I was working on the game. My niece, the one who is 6, knows the first movie and knows almost every line. She knows what characters she likes and she knows the 2nd movie is good, but not nearly as good as the first. Ghostbusters is a 25 year old franchise that hasn't had much new in the last 20 years, but great things survive. Even completely ignoring the game, Ghostbusters has always been alive because it is just a timeless classic. Now, for people saying it's a typical movie game, do your research first. Typical movie games have the actors phone in their lines and have to deal with absolute release dates and short development cycles. Ghostbusters: the Video Game has had a full development cycle, actors that care about their characters and are actually heavily involved with the game, and doesn't have to rush to release with a movie. The game may be a sequel to the movies, but it isn't your typical movie game.
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I love your enthusiasm Twestern and you know I do, but you know this is all just to package a Blu Ray product. Sony is just using the gaming industry again. It's not to target all demographics....stop it please. Ghostbusters is dead and they are just trying to make their DVD library relevant against normal DVD's where it's no longer relevant. Sony should have the slogan "Blu Ray! Forcing old things to be new again....because you can now see peoples pores!"
Wow, I never remember seeing these kinds of articles when MS stole all those games, and at least Sony is paying to publish it, not just buying exclusivity.... double standards gallore
twesterm said:
I'm really not going to comment on the story, but I will mention this: Ghostbusters is much more well known than you think it is in just about every age group. Not only is the no-ghost symbol well known in just about every age group (and one of the most well known symbols in the world), it's also well loved by just about every age group. You can walk up to anyone on the street and ask them "Who ya gonna call?" and they will instinctively answer "Ghostbusters" or "He-Man". Just about any age group. Fun little anecdote about Ghostbusters. I have a niece and nephew that are 6 and 8 and they both know and love Ghostbusters, even before my sister knew I was working on the game. My niece, the one who is 6, knows the first movie and knows almost every line. She knows what characters she likes and she knows the 2nd movie is good, but not nearly as good as the first. Ghostbusters is a 25 year old franchise that hasn't had much new in the last 20 years, but great things survive. Even completely ignoring the game, Ghostbusters has always been alive because it is just a timeless classic. Now, for people saying it's a typical movie game, do your research first. Typical movie games have the actors phone in their lines and have to deal with absolute release dates and short development cycles. Ghostbusters: the Video Game has had a full development cycle, actors that care about their characters and are actually heavily involved with the game, and doesn't have to rush to release with a movie. The game may be a sequel to the movies, but it isn't your typical movie game.
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Well not to be disrespecful but your opininon might be subjected to a certain degree of bias,after all you work with the guys that made the game.