^ they said it was the fastest selling game to reach 500k they didnt say it was at 500k when they announced it
^ they said it was the fastest selling game to reach 500k they didnt say it was at 500k when they announced it
Dgc1808 said: It's a SCEA announcement so perhaps it was shipped to America numbers?? |
Thats very valid.... why would the american divition be anouncing WW numbers?
damndl0ser said:
There are plenty of people who do the same thing against the Xbox 360 and Wii as well. After all this is a forum and it will never change ( unless mods start banning people for the smallest offense ). I never saw one thing in the OP that really damaged anything Sony has done. It may have pissed off some Sony/KZ2 fans pride, but show me anything that the OP said that was unkind or blatantly wrong? Different opinions are what keep these forums fun for me and if we all thought exactly the same thing I guess I would be some where else.
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True, but their are only a few where you can have a reasonable discussion with like gebx. In the Xbox 360 section's post of him I would say he is a great poster but when he cross the border and ends up in the PS3 section his attitude changes, papflesje only posted that comment to make him aware of that he wouldn't posted it if gebx was just a simply PS3 hater.
Max King of the Wild said: ^ they said it was the fastest selling game to reach 500k they didnt say it was at 500k when they announced it |
Why not say 600,000?
gebx said:
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considering npd released mid april... they have the most recent data... which happens to be a couple weeks behind automatically
Sony Says PS3 Has "Captured The Hardcore"
All set to move on to "softer brands" now.
By Kat Bailey, 04/20/2009
Sony hardware marketing director John Koller has certainly been confident lately. At GDC, for instance, he told Videogaming247 that Sony had successfully captured "the hardcore," and was now taking aim at the casual space.
"We've captured the hardcore. The install base we have now tells us that the hardcore's purchased. We're moving on now to continue to support them with a tremendous line-up of games, but also look at softer brands that maybe we had with PlayStation 2 franchises we're bringing over to PS3, or new IP," he said.
He added, "There's certainly a line-up of very strong family-friendly titles that we're looking at for PS3 in our continuing effort to appeal to that casual consumer."
As for what exactly those "softer" brands will be, Koller said that we should be thinking about "latter-half PlayStation 2 franchises." Any ideas?"
leo-j said:
Why not say 600,000? |
i wasnt aware 600k was a milestone .
Zizzla_Rachet said: Sony Says PS3 Has "Captured The Hardcore" All set to move on to "softer brands" now. By Kat Bailey, 04/20/2009 Sony hardware marketing director John Koller has certainly been confident lately. At GDC, for instance, he told Videogaming247 that Sony had successfully captured "the hardcore," and was now taking aim at the casual space. "We've captured the hardcore. The install base we have now tells us that the hardcore's purchased. We're moving on now to continue to support them with a tremendous line-up of games, but also look at softer brands that maybe we had with PlayStation 2 franchises we're bringing over to PS3, or new IP," he said. He added, "There's certainly a line-up of very strong family-friendly titles that we're looking at for PS3 in our continuing effort to appeal to that casual consumer." As for what exactly those "softer" brands will be, Koller said that we should be thinking about "latter-half PlayStation 2 franchises." Any ideas?" |
point to this or off topic troll job?
makingmusic476 said: Guys, give gebx a break. Is it really worth this stupid page long argument? |
Seriously. What he's saying isn't bad.
Max King of the Wild said:
point to this or off topic troll job? |
I posted that by mistake this was what I meant to post
Sony reveals that its PlayStation 3-exclusive shooter's worldwide tally has taken the platinum trophy after 296,000-unit domestic haul.
Yesterday, the NPD Group released its March US game-industry sales numbers. Besides revealing the less-than-90,000-unit launch of Grand Theft Auto: Chinatown Wars, the figures showed that the heavily hyped Killzone 2 had a middling month, coming in at seventh place with 296,000 units. Coupled with the 323,000 units that it sold in February, the game's US total now stands at 619,000 units--nearly equaling the original Killzone's entire life-to-date haul.
Sony Computer Entertainment was also quick to point out that US sales are just part of the global picture. "With more than 1 million copies sold worldwide and a truly only-on-PlayStation experience, the hit game has garnered the biggest initial success at retail of any first-party PS3 title to date, and will continue to drive incentive for hardware sales throughout the year," the company crowed in a statement.
Killzone 2 is also currently available in Japan and in Europe, where it was developed at the Sony-owned, Amsterdam-based Guerilla Games. Though it received critical plaudits for its intense graphics--first teased via the controversial E3 2005 trailer--the game's sleek visuals did not come cheap. According to a 2006 article in the Dutch newspaper de Volksrant, Killzone 2 is the most expensive entertainment project in the Netherlands' history, with a budget of around €16 million--approximately $21 million at today's exchange rates.