LordTheNightKnight said: "Check the 360 launch lineup again. You'll find titles that followed proven trends on the original xbox (QT4 followed Doom3, other FPSs), several sport games that were little more than safe higher-res ports, MS' own games and little else."
But they didn't do that on the Wii. The 360 didn't come with the audience magically built in. Neither did the PS3, or even the PS2. This is just a fallacy to think the Wii is somehow excluding a hardcore audience. The developers who are reaching out are finding them, whether you acknowledge it or not. |
Please, check your facts, will you? Wii launch lineup:
- EA: a Madden game and Need for Speed: Carbon
- Activision: 5 games among which COD 3, Marvel UA and a Tony Hawk game
- Ubisoft: 7 games among which Rayman Raving Rabbids, Far Cry, Splinter Cell DA and Red Steel
- Atari: Dragon Ball Z: Budokai Tenkaichi 2
A total of 32 games, 29 from third parties. The 360 had at launch 18 games, 15 from third parties.
Of course some of the launch third party games ended up being really bad, but does it look like a games list from developers that are scoffing at the Wii? To me that looks like a honest initial committment, probably more impressive than the one that the 360 got.
And again, if all developers who tried reaching out were getting a good response, why would they not develop more games for the Wii? Are they simply insane at Activision/InfinityWard to develop Modern Warfare 2 for PC/PS3/360 but not for the Wii? Do they hate money?