BTFeather55 said:
Also @Manuelf and Noname2200 Dead Rising sold 1.65 M on the 360 and only 100,000 on the Wii. Like another earlier poster said, there's no way to know how these games would have sold on 360 if they're never released there. But, I feel that both of these games would have tapped into an American aesthetic that would have appealed greatly to 360 users. Both of those games are much more American and what 360 users would be looking for in a game than Okami for example. Madworld with its very Sin City esque graphics would have appealed to 360 owners and Travis Touchdown is a very Johnny Knoxvillian character. Travis Touchdown as a character would appeal greatly to most 360 gamers, so for those reasons I think No More Heroes and Mad World would have sold quite well on the 360. |
I've given you strong precedent to show that neither game would have done well, ones which used the best-selling console of all time (with its allegedly high "hardcore" base): you've responded with how you "feel."
You then cite an example wherein the 360's game had Capcom's A-team and several years of development, while the Wii's game was outsourced to Tose and done in a few months. I'd also like to point out that the Wii's game was shoehorned (there is no better word for it) into an engine made for a completely different type of game (part of the "let's spend no money/energy on this one" philosophy behind Chop 'Til You Drop).
I'm afraid that your cited support is not strong enough to justify your conclusion. The 360 would not have sold a million copies of either game, as sales of God Hand and Killer 7 et. al. show.