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Forums - Gaming - Why Sony is Surpassing Nintendo in Game Development?

This wont end well



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Squilliam said:
Sales?

Development cost?

Oh wait, that would paint Sony in a bad light.

 

I think this is focusing on the art of development as opposed to the more commericial aspect . You of all people should realise that sales and cost's aren't everything unless you are a shareholder and not a gamer.

 



tish artigce is rely well writen and makes a lot of good pints, i mean come on and look at sony people: god of war ratchet resistance killzone, even stuff like metal gear solid and etc sony is the best

al nintendo makes is th dumb plumber do sam thing over and over plus little bitch link going 'hyaaah' and waving his sword and shit lol



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

Let's see how this list looks by the time Sony finishes reorganizing its games business.



My Mario Kart Wii friend code: 2707-1866-0957

I think you need to find out what developer actually means.


Most those things you listed are either outsourced by Sony, or a features part of the console. ie online and visuals.



 

 

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This article is so wrong it is funny. Sony don`t release new games of their old franchises because most of them are dead. Most of their IPs suck. It was much easier to release lackluster games (and sell a lot) when they were on top. Now they must spend much more time and money to make sure these IPs are quality stuff. Even so, their best games are still second rate stuff compared to Nintendo third rate IPs.



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."

NinjaKido said:
Squilliam said:
Sales?

Development cost?

Oh wait, that would paint Sony in a bad light.

 

I think this is focusing on the art of development as opposed to the more commericial aspect . You of all people should realise that sales and cost's aren't everything unless you are a shareholder and not a gamer.

 

Most GAMERS would love it if their first party IPs SOLD well and thus they could receive multiple iterations of the IP, sped up by reduced DEVELOPMENT COSTS. See what I did there?

 



NJ5 said:
Let's see how this list looks by the time Sony finishes reorganizing its games business.

If you're suggesting that their reshuffle is going to see the end of lots of studios, then I find that unlikely.

SCEWWS is the only profitable sector; why hurt it?

I can see them closing some of the studios that aren't really active anymore, but I don't see the landscape being completely changed.

 



blaydcor said:
tish artigce is rely well writen and makes a lot of good pints, i mean come on and look at sony people: god of war ratchet resistance killzone, even stuff like metal gear solid and etc sony is the best

al nintendo makes is th dumb plumber do sam thing over and over plus little bitch link going 'hyaaah' and waving his sword and shit lol

Rofl . chad warden much?



wholikeswood said:
NJ5 said:
Let's see how this list looks by the time Sony finishes reorganizing its games business.

If you're suggesting that their reshuffle is going to see the end of lots of studios, then I find that unlikely.

SCEWWS is the only profitable sector; why hurt it?

I can see them closing some of the studios that aren't really active anymore, but I don't see the landscape being completely changed.

 

SCE has way too many employees, more than Nintendo in fact. Probably a legacy of the PS2 years. I don't think that number of employees can be justified now, so we'll probably see merged/closed/smaller studios and perhaps less focus on new IPs, and more focus on the sure hits (i.e. Sony's biggest franchises).

 



My Mario Kart Wii friend code: 2707-1866-0957