@munkeh111
HAZE did sell 630K
considering its quality n un-polishness its cost couldn't be that high
All hail the KING, Andrespetmonkey
@munkeh111
HAZE did sell 630K
considering its quality n un-polishness its cost couldn't be that high
All hail the KING, Andrespetmonkey
my post was about take 2.
currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X
darthdevidem01 said: @munkeh111 HAZE did sell 630K considering its quality n un-polishness its cost couldn't be that high |
consider it drove the developers into the ground, i don't believe you.
currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X
@munkeh111
yeah for EU still the SW numbers are apparently "largely incomplete"
+ Asia n such regions may account for something
REMEMBER 360 can be PIRATED in those regions as pirace = HUGE in Asia but PS3 can't be
All hail the KING, Andrespetmonkey
It's Prince of Persia. We overtracked it on 360 (or undertracked it on PS3, I dunno)
@johnsobas
HAZE was the reason??
who said it was.....surely the economic crisis is
All hail the KING, Andrespetmonkey
--OkeyDokey-- said: It's Prince of Persia. We overtracked it on 360 (or undertracked it on PS3, I dunno) |
no,you just love that game so much ;P
it's not the first time that the ps3 was no1 in profits for a gaming company.
http://gamer.blorge.com/2008/07/30/ps3-turning-the-corner-by-becoming-eas-top-seller/
http://www.destructoid.com/playstation-3-outperforming-xbox-360-in-software-sales--109312.phtml
johnsobas said:
consider it drove the developers into the ground, i don't believe you. |
The main reason that they were driven into the ground was that they had not released a game since 2005, and they could not find a publisher for TimeSplitters 4, though I have no idea why as the first ones were so awesome. There is of course the possibility that Haze just ruined their reputation.
Actually its costs could have been high, but that does not affect their sales revenue
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