johnsobas said:
consider it drove the developers into the ground, i don't believe you. |
The main reason that they were driven into the ground was that they had not released a game since 2005, and they could not find a publisher for TimeSplitters 4, though I have no idea why as the first ones were so awesome. There is of course the possibility that Haze just ruined their reputation.
Actually its costs could have been high, but that does not affect their sales revenue







