HappySqurriel said:
So, this site has (roughly) 12 Million copies of Grand Theft Auto 4 being sold on consoles at (roughly) $60 per copy for a grand total of $720 Million in revenue ... Now, it would be a safe estimate to presume that between $20 and $25 per copy of those games goes to the retailer and console manufacturer which means that between (about) $420 and $480 Million was generated from console sales. Now, where would this additional $300,000,000 in revenue come from? Did the PC sell more copies of GTA4 than were sold on the XBox 360? Edit: ... And the Boom Blox revenue comes from multiplying 700,000 by $40 |
$40 per game is wayyyyyyyyyyyyy to generation (EDIT: Generation? WTF was I thinking. High*) for a Wii game per unit profit. $60 RRP PS360 games are sold to retail at an average of $38 per copy (I can dig up a source if you care), and that's not including royalties and production costs.
Anyway $710 million - http://www.joystiq.com/2008/12/17/take-two-gta-franchise-made-710-million-this-year/ There's lots of them all over the internet if you do a quick google. I struggle to figure out where they made that much as well, but when you're dealing with the biggest gaming property in exsistance retailers and console manufacturers can be easier to negotiate with.
Which leads me back to my point, stop comparing Boom blox and GTA. It's silly, pointless and makes absolutely no sense.










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