bugrimmar said:
Personally, I think it'll just go so-so, somewhat less than Resistance 2. It doesn't really have a fanbase (since the original Killzone was -meh-), so it's practically a new ip, or worse yet can be viewed as a sequel to a failed ip. Even if it's totally amazing, which i have no doubt it will be, in the end of it all, to the eye of the average consumer its a relatively new shooter among a crowd of shooters that have huge fanbases. I think there are too many shooters already in the market.
So i predict: 300k first week, 1.5 million at the end.
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So was Halo 1. At what end? Lifetime? you're not clear.
The game or franchise being unkown is not a problem, it's Marketing's job to sell this new product and if it's done as expected then it will fly off the shelves. I doubt they spent almost 4 years of development and lots of resources just to put out the game with a poor Marketing backup.
The game will have huge legs nonetheless, and will sell the most when (hopefully) the PS3 gets a price cut next year. Also, PSN-Home improvements (which will be out and very functional by then) will be key, too.
I expect the game to sell near MGS4 numbers in USA and EU (including MGS4 sales atributed to bundles) you think I'm nuts? I wouldn't worry, if you consider PS3 userbase will be substantially larger 9 months after MGS4 debut (including this holiday season) and as I said, a price cut WILL happen next year (probably before KZ2 is 3 months old).