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Forums - Gaming - Support Physical Games

Tagged games:

 

Do you still support physical media?

Always 38 41.30%
 
Mostly 20 21.74%
 
Sometimes 14 15.22%
 
Rarely 9 9.78%
 
Never 5 5.43%
 
Don't care 4 4.35%
 
Don't have the space 2 2.17%
 
Total:92
BraLoD said:
ConsoleWarVet said:

If physical media disappears, there’s nothing stopping publishers from leasing the license to play a game. Imagine spending $80 dollars a year to keep a game in your library.

It won’t start that bad. At first, the option to lease a game will seem like a good deal. $10-$20 for a new game? Doesn’t seem so bad. You can still choose to buy the full game, after all. But several years later, terms of service changes. Prices go up. Permanent ownership is replaced with a longer lease. Prices go up. The length of the longer lease shortens.

And an AI uses all the metadata that was gathered about purchases and time spent playing to optimize pricing for maximum profit. It will seem normal by this point. Like macrrotransactions (not a typo) and roadmaps.

I see how things are, I know how things were. A disc-free console is just like horse armor DLC, testing the waters to see how much people will tolerate. It won’t stop there. It will just be the beginning.

Rockstar boss is literally already talking about streaming being the future short term (in 3 years) so they can get up to 10x the players they have currently (and the have the most successful game of all time).

Streaming will soon replace digital downloads and a lot of the people who defend physical media dying for no reason whatsoever will get mad and be told by the streaming shills that the times changed and they have to accept it and stop crying.

That'll be happening before 2035 if killing physical media is allowed like people are letting it to be.

Fuck Rockstar.



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konnichiwa said:

Square Enix report 90% of their game sales are digital.
• Download unit sales - 6.65M (90.1%)
• Packaged unit sales - 730k (9.9%)
Sales from April 1 - June 30, 2026

Also no physical software is not that bad, the thing is what troublesome is what next ...Thanks to high prices for hardware related products the step to 'only cloud streaming' is going to be the norm fast or they will push for it hard.

Not bad for you perhaps.. its a deal breaker to many.



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

Spindel said:
BraLoD said:

Physical discs bring with them ownership, resell value and market competition, it's vastly different to digital downloads, even if you have to install them.

Being able to resell is something that is a point to physical games (even on disc). 

Market competition I would say isn’t really a thing unless other entities are allowed to make their own copies and sell. Otherwise it will just be vendors selling at a loss and that isn’t a sustainable model. 

Ownership is an illusion for digital media. At best you can see physical games as a transferable license, otherwise software piracy wouldn’t be illegal (if you truly own it you should be allowed to create copies to your hearts content). 

So in the end convenience wins and downloads are ”better” if you have to install it anyway. This with the exception for cartridges that can play the game as easily as just popping it into your console and playing directly off it. And in the end cartridges will be gone soon also. 

What would stop me from playing my physical games? Because its very easy to stop people from playing their digital ones.

Market competition is real and a very relevant factor, it's also something that directly influences digital pricing when physical gets way cheaper, digital needs to go into better and more frequent sales periods.

You can think something "wins", but that's your take, I don't think it comes remotely close, but that's also my take.



BraLoD said:
Spindel said:

Being able to resell is something that is a point to physical games (even on disc). 

Market competition I would say isn’t really a thing unless other entities are allowed to make their own copies and sell. Otherwise it will just be vendors selling at a loss and that isn’t a sustainable model. 

Ownership is an illusion for digital media. At best you can see physical games as a transferable license, otherwise software piracy wouldn’t be illegal (if you truly own it you should be allowed to create copies to your hearts content). 

So in the end convenience wins and downloads are ”better” if you have to install it anyway. This with the exception for cartridges that can play the game as easily as just popping it into your console and playing directly off it. And in the end cartridges will be gone soon also. 

What would stop me from playing my physical games? Because its very easy to stop people from playing their digital ones.

Market competition is real and a very relevant factor, it's also something that directly influences digital pricing when physical gets way cheaper, digital needs to go into better and more frequent sales periods.

You can think something "wins", but that's your take, I don't think it comes remotely close, but that's also my take.

Digital also needs to be WAY LESS SCUMMY.



With a physical copy of a game, I can lend it to a friend, buy it second hand for a cheaper price, resell it, or play it 10 years from now if the digital version's been delisted and is no longer available.

There are plenty of advantages that make physical media worthwhile.