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Forums - Nintendo - Monster Hunter Wilds is coming to Switch 2

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HoloDust said:
Chrkeller said:

Not sure why people are surprised. Games are scalable and are expensive to develop. Games on various hardware only makes sense. I mean, Sony even put their games on PC. Microsoft put games on the ps5... it isnt the 90s anymore.

Will be curious how it runs given the game is an un optimized POS.

Is it still in that state? I've seen Daniel Owen occasionally still testing it, when there was some new developments, but yeah, for how it looks (very average), it performs like dog shit.

Fair question, I don't know.  I ended up removing it from Steam wishlist it was so bad.  



rtx 4090, 32 gb ram, i7-13700k

Switch 2

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Okay, so it's coming out on Switch 2, but in what quality and under what conditions? I'm sorry, but big games ported to the Switch 2 are technically horrible. I'm playing Final Fantasy VII Rebirth on Switch 2 right now, and the game looks atrocious. The colors are washed out, and the faces of both main characters and NPCs, as well as the environments, are pixelated. There are missing NPCs and even objects in the scenery. 1080p at 30fps really hurts the eyes. In 2026, the Switch 2 version just doesn't do the game justice, and I'm not even talking about Part 3 or Monster Hunter Wilds. These are games that clearly need to be played on PS5, PS5 Pro, or Xbox Series X, definitely not on Switch 2—unless you have absolutely no technical standards. Especially since the next generation of consoles is coming soon, so the gap is only going to widen for the Switch 2. It's a console strictly for Nintendo games; I made an exception for Final Fantasy because it's one of my favorite games, but for everything else, count me out.



Mat5 said:

Okay, so it's coming out on Switch 2, but in what quality and under what conditions? I'm sorry, but big games ported to the Switch 2 are technically horrible. I'm playing Final Fantasy VII Rebirth on Switch 2 right now, and the game looks atrocious. The colors are washed out, and the faces of both main characters and NPCs, as well as the environments, are pixelated. There are missing NPCs and even objects in the scenery. 1080p at 30fps really hurts the eyes. In 2026, the Switch 2 version just doesn't do the game justice, and I'm not even talking about Part 3 or Monster Hunter Wilds. These are games that clearly need to be played on PS5, PS5 Pro, or Xbox Series X, definitely not on Switch 2—unless you have absolutely no technical standards. Especially since the next generation of consoles is coming soon, so the gap is only going to widen for the Switch 2. It's a console strictly for Nintendo games; I made an exception for Final Fantasy because it's one of my favorite games, but for everything else, count me out.

Well, unfortunately most people do not live up to your standards, so for the rest of us it doesn't matter a whole lot. We can only look up to people like you who have high technical standards and demurely be judged by your kind. Maybe at some point we will see the light. All you can do is pray for us ❤️ 

Just out of consideration: Just make sure nobody forces you to look at the handheld PS6 once that releases, as the graphics might seriously harm your eyes. 

("Nintendo is getting lots of third party games now, but they still don't count!")



Mat5 said:

Okay, so it's coming out on Switch 2, but in what quality and under what conditions? I'm sorry, but big games ported to the Switch 2 are technically horrible. I'm playing Final Fantasy VII Rebirth on Switch 2 right now, and the game looks atrocious. The colors are washed out, and the faces of both main characters and NPCs, as well as the environments, are pixelated. There are missing NPCs and even objects in the scenery. 1080p at 30fps really hurts the eyes. In 2026, the Switch 2 version just doesn't do the game justice, and I'm not even talking about Part 3 or Monster Hunter Wilds. These are games that clearly need to be played on PS5, PS5 Pro, or Xbox Series X, definitely not on Switch 2—unless you have absolutely no technical standards. Especially since the next generation of consoles is coming soon, so the gap is only going to widen for the Switch 2. It's a console strictly for Nintendo games; I made an exception for Final Fantasy because it's one of my favorite games, but for everything else, count me out.

Then why are you playing Rebirth on the switch 2 and not the ps5 pro?  

Also, I can play that game too.  Those games aren't meant for the ps5.  My 4090 can do 4k dlss at 120 fps.  1280p/60fps is technically horrible.  

Everyone has different standards, while S2 ports don't hit my standards, I don't see the point in yucking someone's yum just to be a Richard.



rtx 4090, 32 gb ram, i7-13700k

Switch 2

Not surprising considering there were hints to this happening, but pretty cool nevertheless! Hope it comes with a 40fps mode and what they learn optimizing for SW2 can be extended to other platforms. Even people who don't ever want to play third party games on SW2 get benefits from these games releasing on SW2 because any optimization that can scale also improves performance on their platform of choice. 



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Mat5 said:

Okay, so it's coming out on Switch 2, but in what quality and under what conditions? I'm sorry, but big games ported to the Switch 2 are technically horrible. I'm playing Final Fantasy VII Rebirth on Switch 2 right now, and the game looks atrocious. The colors are washed out, and the faces of both main characters and NPCs, as well as the environments, are pixelated. There are missing NPCs and even objects in the scenery. 1080p at 30fps really hurts the eyes. In 2026, the Switch 2 version just doesn't do the game justice, and I'm not even talking about Part 3 or Monster Hunter Wilds. These are games that clearly need to be played on PS5, PS5 Pro, or Xbox Series X, definitely not on Switch 2—unless you have absolutely no technical standards. Especially since the next generation of consoles is coming soon, so the gap is only going to widen for the Switch 2. It's a console strictly for Nintendo games; I made an exception for Final Fantasy because it's one of my favorite games, but for everything else, count me out.

with Switch 2 you can have those games on the go, for me it also depends on whether they have motion control features - I prefer my shooters on Switch for motion aiming alone - so people can prefer Switch 2 versions for different reasons

it also depends on how noticeable the visual differences are, most people say 30fps and 60 fps have big difference but in most games I barely notice the difference, it really depends on what people prioritise, it's definitely not the visuals for everyone



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

Capcom really have stepped up for Switch 2; RE Requiem/7/Village, Pragmata, RE Veronica next year, Kunitsu-gami and Street Fighter 6 back at launch, and now this.

Huge change from last gen where their support outside of MH Rise was half-hearted.



curl-6 said:

Capcom really have stepped up for Switch 2; RE Requiem/7/Village, Pragmata, RE Veronica next year, Kunitsu-gami and Street Fighter 6 back at launch, and now this.

Huge change from last gen where their support outside of MH Rise was half-hearted.

Switch 1 was just way less capable. As opposed to seeing it as half-hearted, the truth is it was just a much bigger and less intelligent investment to get games onto that platform. Their games made for PS4/Xbox One specs wouldn't of scaled down well without significant investment, and creating ground up exclusives for the Switch wouldn't make sense when they had a very lucrative PS/PC market where relevancy there established their current success. Monster Hunter for example wouldn't have had its break out global success without that modern, AAA experience World delivered back in 2018. 

S2 actually fits in with their ecosystem instead of requiring them to shift their ecosystem specifically to incorporate Nintendo. 



Otter said:
curl-6 said:

Switch 1 was just way less capable. As opposed to seeing it as half-hearted, the truth is it was just a much bigger and less intelligent investment to get games onto that platform. Their games made for PS4/Xbox One specs wouldn't of scaled down well without significant investment, and creating ground up exclusives for the Switch wouldn't make sense when they had a very lucrative PS/PC market where relevancy there established their current success. Monster Hunter for example wouldn't have had its break out global success without that modern, AAA experience World delivered back in 2018. 

S2 actually fits in with their ecosystem instead of requiring them to shift their ecosystem specifically to incorporate Nintendo. 

I agree with Curl that support from Capcom last gen was a bit half-hearted but what you're saying is definitely true. I think another point is that Sony's sales have continued to decline in Japan and PS5 + Xbox Series will probably see a worldwide decline in sales compared to last generation. Couple that with ever-rising development costs and it just makes sense for companies like Capcom to put more money and resources into Switch 2. 

I haven't played a Monster Hunter game in quite some time. Think I'm gonna use this port to jump back into it. I've heard Wilds is a bit more beginner-friendly.



Otter said:
curl-6 said:

Capcom really have stepped up for Switch 2; RE Requiem/7/Village, Pragmata, RE Veronica next year, Kunitsu-gami and Street Fighter 6 back at launch, and now this.

Huge change from last gen where their support outside of MH Rise was half-hearted.

Switch 1 was just way less capable. As opposed to seeing it as half-hearted, the truth is it was just a much bigger and less intelligent investment to get games onto that platform. Their games made for PS4/Xbox One specs wouldn't of scaled down well without significant investment, and creating ground up exclusives for the Switch wouldn't make sense when they had a very lucrative PS/PC market where relevancy there established their current success. Monster Hunter for example wouldn't have had its break out global success without that modern, AAA experience World delivered back in 2018. 

S2 actually fits in with their ecosystem instead of requiring them to shift their ecosystem specifically to incorporate Nintendo. 

Something like MH World wouldn't have been viable to bring to Switch 1, but I see no real reason why they couldn't have ported say RE7 when much more demanding games ended up making their way across like Witcher 3, Doom Eternal, or Hogwarts Legacy.

Still, better late than never; they're certainly making up for lost time now.