Spindel said:
This video from Modern Vintage Gamer on the issue is really good BTW (don’t know if it supports my points though :P ). Also his channel is generally really good! https://m.youtube.com/watch?v=zW3XawAsaeU&ra=m I just watched it but it basically ends with him saying programming became easier when Sony released better APIs for the PS3. |
Better APIs did help makes things less painful as time went on, yes. The hardware itself though was just highly heterogenous/asymmetrical compared to 360 and later consoles, which meant it took more work to optimise games for.
There's a reason why Sony abandoned this approach going forwards and instead adopted a much simpler hardware setup for PS4 and PS5.
Sony made a point of declaring how PS4 was easier to develop games for, and developers echoed this, praising the system for its ease of use.
Last edited by curl-6 - 1 day ago







