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Forums - Nintendo - GTA6 potential day 1 launch on NS2

JackHandy said:
Chrkeller said:

Lol, funny.

To be fair, it is quite obvious when a street is empty versus when crowded.  Play Spiderman 2 on PC, you can easily see the difference between 2 NPCs in New York City versus 40 NPCs.  I don't think it fair to argue the increase doesn't impact atmosphere.  

It's confirmation bias. You ignore/downplay the things that create internal conflict, and you embellish/overplay the things (regardless of how few) that fortify your life-choices. We're all susceptible, although very few of us are aware of it when it's happening. And even when you make people aware of it, most of them will confirmation-bias that awareness  right out of their minds before even considering it (usually by using an ad hominem fallacy toward the person who brought it to their attention). It's a real problem.

For me, I just want to play third party games on whatever platform they run the best on. I have multiple platforms. I don't care which hunk of hardware does that better. I just want the best experience, tech/spec wise. That's all that matters to me.

Indeed, just like people who want that validation that your choice is undoubtedly the best version, so what they keep telling everytime there is something that places below their choice? it looks like shit!

You can find that a game looks like shit bc it doesnt match your criteria and I can look at this discrepance in visual performance and find a total overblown and everybody play the game exactly how they want in your own platform of choice...

Thats the beauty of the free will: having different parameters and different preferences

Last edited by 160rmf - 1 day ago

 

 

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firebush03 said:
BraLoD said:

I mean, if they "really fighting" for it, sounds like it's quite the hard task.

Why not focus to get PC day 1 instead? The first month on PC is likely to sell more than it'll do in it's lifetime on a NS2 version, the audience is not there.

(i) “Really fighting” are my words, not his. Doesn’t mean it’ll happen—heck, Microsoft’s having a hard time getting Starfield working on NS2—but that there does appear to potentially be interest at Rockstar.

(ii) Why not PC? TBH I think it’s because Rockstar wants the least amount of controversy possible with this launch. There has never been such a thing as releasing a game which demands strong PC specs and receiving acclaim at launch— most PC gamers don’t have the hardware to support many modern games running at 1440p 60fps as much as they like to deny this reality. That’s the reason so many great games like MHWilds, Dragon’s Dogma 2, first-party Sony, etc., have been torn to shreds by the Steam community at launch: They simply don’t have the hardware to match the software, and so, they blame the devs.

Afaik the thing about Sony games on PC was some bad ports and Sony asking a, soon to be extinct, PSN account in countries that did not have local support for it (even as its so easy to create an account anymore you want), not very high specs needed.

Horizon Zero Dawn and God of War were fairly well received if I recall it right.



JackHandy said:
Chrkeller said:

Lol, funny.

To be fair, it is quite obvious when a street is empty versus when crowded.  Play Spiderman 2 on PC, you can easily see the difference between 2 NPCs in New York City versus 40 NPCs.  I don't think it fair to argue the increase doesn't impact atmosphere.  

It's confirmation bias. You ignore/downplay the things that create internal conflict, and you embellish/overplay the things (regardless of how few) that fortify your life-choices. We're all susceptible, although very few of us are aware of it when it's happening. And even when you make people aware of it, most of them will confirmation-bias that awareness  right out of their minds before even considering it (usually by using an ad hominem fallacy toward the person who brought it to their attention). It's a real problem.

For me, I just want to play third party games on whatever platform they run the best on. I have multiple platforms. I don't care which hunk of hardware does that better. I just want the best experience, tech/spec wise. That's all that matters to me.

Not sure why your post is directed at me, unless I have confused myself.  I 100% agree, I buy games on the best available hardware.  I never understood paying the same for a game but getting less.    

Edit

Never mind, I figured out your point and I absolutely 100% agree.



“Consoles are great… if you like paying extra for features PCs had in 2005.”
160rmf said:
JackHandy said:

It's confirmation bias. You ignore/downplay the things that create internal conflict, and you embellish/overplay the things (regardless of how few) that fortify your life-choices. We're all susceptible, although very few of us are aware of it when it's happening. And even when you make people aware of it, most of them will confirmation-bias that awareness  right out of their minds before even considering it (usually by using an ad hominem fallacy toward the person who brought it to their attention). It's a real problem.

For me, I just want to play third party games on whatever platform they run the best on. I have multiple platforms. I don't care which hunk of hardware does that better. I just want the best experience, tech/spec wise. That's all that matters to me.

Indeed, people want the confirmation that your choice is the best version, so they keep telling everytime that something places below that, it looks like shit

You can find that a game looks like shit bc it doesnt match your criteria and I can look at this discrepance in visual performance and find a total overblown and everybody play the game exactly how they want in your own platform of choice...

Thats the beauty of the free will: having different parameters and different preferences

Best version is flatly quantifiable.  There is no debate.  

120 fps>60fps>30fps

4k>1440p>1080p

High>medium>low

I mean, the S2 version of RE9 is flatly not the best version.  PC is the best, followed by ps5 Pro, ps5 and S2 is at the end.  The fun thing about facts, they don't care about opinions.  



“Consoles are great… if you like paying extra for features PCs had in 2005.”

Ok, I dont care. Its really not that difficult. There is always something that will be objectively the best in the visual department. When it will stop? 16k 180 fps Mega Ultra High? I just wont be spending my funds to chase a constant moving ideal



 

 

We reap what we sow

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160rmf said:

Ok, I dont care. Its really not that difficult. There is always something that will be objectively the best in the visual department. When it will stop? 16k 180 fps? I just wont be spending my funds to chase a constant moving ideal

Not caring is a fine position, but it is a different position then claiming there isn't a quantifiable metric defining the best.  



“Consoles are great… if you like paying extra for features PCs had in 2005.”
firebush03 said:
BraLoD said:

I mean, if they "really fighting" for it, sounds like it's quite the hard task.

Why not focus to get PC day 1 instead? The first month on PC is likely to sell more than it'll do in it's lifetime on a NS2 version, the audience is not there.

(i) “Really fighting” are my words, not his. Doesn’t mean it’ll happen—heck, Microsoft’s having a hard time getting Starfield working on NS2—but that there does appear to potentially be interest at Rockstar.

(ii) Why not PC? TBH I think it’s because Rockstar wants the least amount of controversy possible with this launch. There has never been such a thing as releasing a game which demands strong PC specs and receiving acclaim at launch— most PC gamers don’t have the hardware to support many modern games running at 1440p 60fps as much as they like to deny this reality. That’s the reason so many great games like MHWilds, Dragon’s Dogma 2, first-party Sony, etc., have been torn to shreds by the Steam community at launch: They simply don’t have the hardware to match the software, and so, they blame the devs.

Any amount of controversy there wouldn't matter compared to all the extra money they'd make from the extra sales and microtransactions bought. The issue with Wilds and Dogma 2 wasn't them being demanding, it was them being poorly optimized. The console versions were flawed too so the devs did have blame for that. People can sometimes be silly with expecting their ancient PC to be able to run demanding modern games but GTA 6 should get a lot of leeway since it's expected it'll be demanding. It's gonna run on the Series S so as long as it's not badly optimized complaints on that end should be small.



Chrkeller said:
160rmf said:

Ok, I dont care. Its really not that difficult. There is always something that will be objectively the best in the visual department. When it will stop? 16k 180 fps? I just wont be spending my funds to chase a constant moving ideal

Not caring is a fine position, but it is a different position then claiming there isn't a quantifiable metric defining the best.  

Obviously theres a metric. We just reached a point thats insignificant enough to be making this something that will objectively mark if a version is worth it or not



 

 

We reap what we sow

160rmf said:
Chrkeller said:

Not caring is a fine position, but it is a different position then claiming there isn't a quantifiable metric defining the best.  

Obviously theres a metric. We just reached a point thats insignificant enough to be making this something that will objectively mark if a version is worth it or not

I will have to disagree.  30 fps can go **** itself.  It is slow, lagging and inaccurate.  

Fps literally changes accuracy of controls.  It isnt just a visual thing.  Fps is grossly underrated on VG.



“Consoles are great… if you like paying extra for features PCs had in 2005.”
Chrkeller said:
160rmf said:

Obviously theres a metric. We just reached a point thats insignificant enough to be making this something that will objectively mark if a version is worth it or not

I will have to disagree.  30 fps can go **** itself.  It is slow, lagging and inaccurate.  

Fine, thats your opinion/perception 



 

 

We reap what we sow