I would not play GTA if NPC count was halved and whatnot; it is not really about visuals.
I would not play GTA if NPC count was halved and whatnot; it is not really about visuals.
| Random_Matt said: I would not play GTA if NPC count was halved and whatnot; it is not really about visuals. |
Well you managed just fine in the gta games that came before, right?


I mean obviously the "full fat" version would be the preferred version for most players, but the notion that having a Switch 2 version available would somehow be a bad thing and a "black eye" for Nintendo is nonsense.
Some people just prefer portability over graphics, and no normal person is gonna be like "I think worse of the Switch 2 now that it has a GTA6 port".
I would love it, but not for the console war. I'd genuinely like to play GTA VI on a portable gaming console. That would be a dream come true.
| Random_Matt said: I would not play GTA if NPC count was halved and whatnot; it is not really about visuals. |
I personally wouldn't play GTA anyway. I tried 3, VC and IV. I never got the appeal. Sluggish controls, terrible combat and stupid physics. But hey, whatever makes people happy.
rtx 4090, 32 gb ram, i7-13700k
Switch 2
Random thing, but wasn't there an entire thread yesterday about CDPR financial release and platform breakdown for Cyberpunk 2077 including Switch 2 year one sales? It now seems to have dissappeared completely...
| DekutheEvilClown said: Random thing, but wasn't there an entire thread yesterday about CDPR financial release and platform breakdown for Cyberpunk 2077 including Switch 2 year one sales? It now seems to have dissappeared completely... |
Yeah, 9% of Cyber in 2025 was S2, or something like that. TBH that is lower than I expected, given Cyber is old on PC and ps5, but new on S2.
rtx 4090, 32 gb ram, i7-13700k
Switch 2


Chrkeller said:
I personally wouldn't play GTA anyway. I tried 3, VC and IV. I never got the appeal. Sluggish controls, terrible combat and stupid physics. But hey, whatever makes people happy. |
Yeah I never felt they were particularly compelling either; I tried GTA: SA on PS2 and 4 & 5 on Xbox 360, but I couldn't get into the unlikeable characters, clunky controls, and tedious mission design.
| Random_Matt said: I would not play GTA if NPC count was halved and whatnot; it is not really about visuals. |
And how do you perceive the concentration of NPCs in a specific area? Through your nose?
We reap what we sow
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2026 VGChartz Ltd. All rights reserved.