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Forums - Sony - Sony is shutting down Bluepoint Games

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BraLoD said:

Why can't Sony have a remake studio, even if only for a bit longer?

Bluepoint did end up pitching a Bloodborne remake and Sony greenlit, as per the same article you are mentioning, so Sony was okay with them being a remake studio for at the very least another game dev cycle, until when Bluepoint could find a promising original game idea to work on if that was the only plan Sony ever had for them (which would already be idiotic to begin with).

Even more when that studio was full of talent.

Sony has acquired Nixxes to mostly only port games, they have been doing it, there are still there, and they had basically the same ammount of employees Bluepoint had, both were acquire the same year even.

So why is that is okay with Sony, but Bluepoint was not? Nixxes is not producing anything original themselves either.

No matter how I look at it, even if Bluepoint was flumbing so bad to find a new game to work on, between Sony pointing them a viable project to at the very least make use ot their talent and give them more time to find better inspiration, and Sony closing down the studio, the better decision was so clear its not even comparable.

Well its not like they can't, but I don't recall Sony ever having a dedicated remake studio. And, acquiring BP was not so they could be a remake studio, but because BP wanted to expand into game development. This shouldn't be a surprise: Sony allowed Visual Arts to do the same thing with TloU1 remake. 

I think the whole remake pitching actually not working in BP's favour only highlights that Sony were definitely not interested in them getting back into remakes, and that Bloodborne was something they were willing to accept because it would be a very easy ROI endeavour. When we consider that BP was also pitching a SOTC remake, one has to wonder whether the other unknown pitches were even remotely viable from a financial perspective. Sure, Sony could have them remake anything, but very little in Sony's catalogue screams profit from a remake perspective. And it's not like BP could do a RE2 or even RE3 type remake either - though I believe this is what they should've been looking into these last few years more than original content. 

I'll be honest that I am not even sure why Nixxies is being brought up here. Since being acquired, all BP has produced is support work for Ragnarok and the work on this cancelled game. 

Nixxies, on the other hand has:

  1. provided post-support for the PC releases of HZD Complete, TLoU1 remake and Helldivers 2.
  2. ported to PC: all 3 Spider-Man games, RC, GoT, TloU2R and HFB
  3. ported to xbox: Helldivers 2.
  4. Co-developed the HZD PS5/ PC remaster (an argument can be made here that they did a better job staying true to the artistic design than BP did for either SOTC or DS remake). 
  5. Have work in 2026 not only porting over Death Stranding 2, but providing support on Saros for PS5.

There is a night and day difference between what BP has been doing for since since 2021 and what Nixxies have been doing. Perhaps this is because this is what Nixxies were acquired to help do, and they are putting in the work. They were not brought in to create new experiences, but they're probably in a position to pivot to that in the future. I honestly wouldn't be surprised if Nixxies takes over long-term support for Horizon Hunter's Gathering.

I've said before that BP being closed is bad news because ppl are out of a job. While they may have worked on IP that I actually have enjoyed playing, I don't understand the reverence this team gets - especially when Nixxies can possibly do what they do, but better. 



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BraLoD said:
twintail said:

As I mentioned in the GOW Remake thread: the remake only exists to not waste the resources that went into the live service title (which is smart). 

But I suppose now not seeing BP attached to it should've raised alarm bells. The only thing I can think is that BP themselves were pitching other ideas that were not being greenlit, and the remake was more a Sony idea that they've pushed onto SMS (or someone at SMS was smart enough to suggest this idea).

Disappointing news. More so because Sony has 1 less studio and 75 people are out of a job rather than out of any reverence for their work. I only ever played their remasters of GOW1, GOW2 and Ico, so I don't have much of an attachment to their work. 

Playing the remake of Shadow of the Colossus live for some friends some years ago was such a great experience.

Bluepoint remade some of my all time favorite games like Shadow of the Colossus and Demon's Souls, it was remarkable how it seemed like they choose my favorite games to work on, even were involved with God of War multiple times.

One director from there was a fan of The Legend of Dragoon and wanted to work on it if possible, he said before Sony bought them, but now... it's gone.

Everything they did was great and now it is no more.

I'm going to watch the intro for SotC remake again right now, for the good times.

If you have a PC OR steamdeck doesnt even have to be powerful the is a pc port now

And that version is a few years old now its come along ways since then

https://legendofdragoon.org/projects/severed-chains/

their discord where the is more updated https://discord.com/channels/307164262063669248/318595603636551701



twintail said:
BraLoD said:

I've said before that BP being closed is bad news because ppl are out of a job. While they may have worked on IP that I actually have enjoyed playing, I don't understand the reverence this team gets - especially when Nixxies can possibly do what they do, but better. 

It's simple, their remakes were revered meanwhile Nixxies contributions weren't. People did not see remakes of TLOU & Horizon as necessary and the exact role of Nixxies is less defined compared to BP.

All the meanwhile Bluepoint had an awareness before Sony purchased them, I don't think any of us knew who Nixxis was or directly attributes them to one of our favourite or most impressive PS4/PS5 experiences. There shouldn't really be any confusion on why people are frustrated from this outcome when they had specific hopes for Bluepoints future

Last edited by Otter - 2 days ago

Sogreblute said:
BraLoD said:

Why can't Sony have a remake studio, even if only for a bit longer?

Bluepoint did end up pitching a Bloodborne remake and Sony greenlit, as per the same article you are mentioning, so Sony was okay with them being a remake studio for at the very least another game dev cycle, until when Bluepoint could find a promising original game idea to work on if that was the only plan Sony ever had for them (which would already be idiotic to begin with).

Even more when that studio was full of talent.

Sony has acquired Nixxes to mostly only port games, they have been doing it, there are still there, and they had basically the same ammount of employees Bluepoint had, both were acquire the same year even.

So why is that is okay with Sony, but Bluepoint was not? Nixxes is not producing anything original themselves either.

No matter how I look at it, even if Bluepoint was flumbing so bad to find a new game to work on, between Sony pointing them a viable project to at the very least make use ot their talent and give them more time to find better inspiration, and Sony closing down the studio, the better decision was so clear its not even comparable.

Funny enough this is kinda what Nintendo did with Retro Studios. They made Metroid Prime Remastered in early 2023 and released their new game nearly 3 years later. From 2015 - 2022 Retro didn't release anything except a Donkey Kong Tropical Freeze Switch port. Yet Nintendo still kept them open and running and it led to an excellent remaster and a good (not great) game. Though most the blame was on Nintendo for not listening to Retro about the hub area where it was too late in development to walk back.

I don't understand with all the money Playstation brings in why not keep Bluepoint open to support the God of War Remakes? Even though they're not the main developer their expertise in remakes/remasters would help a lot. I'm not worried about Nixxes since Sony isn't stopping PC ports for it's live service games, partnered games, or their own single player games.

When you have talent giving up on them when they are struggling being your firsr choice is always the worst decision.



zero129 said:
BraLoD said:

Playing the remake of Shadow of the Colossus live for some friends some years ago was such a great experience.

Bluepoint remade some of my all time favorite games like Shadow of the Colossus and Demon's Souls, it was remarkable how it seemed like they choose my favorite games to work on, even were involved with God of War multiple times.

One director from there was a fan of The Legend of Dragoon and wanted to work on it if possible, he said before Sony bought them, but now... it's gone.

Everything they did was great and now it is no more.

I'm going to watch the intro for SotC remake again right now, for the good times.

If you have a PC OR steamdeck doesnt even have to be powerful the is a pc port now

And that version is a few years old now its come along ways since then

https://legendofdragoon.org/projects/severed-chains/

their discord where the is more updated https://discord.com/channels/307164262063669248/318595603636551701

For LoD it deserves a full blown remake, but I'm glad people outside of Sony have been showing it love.

I know about this, there is even a fishing mod released last month lol.

I watch their streams sometimes, they got a interview with a dev team member too but they are yet to post it in their website.



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BraLoD said:

For LoD it deserves a full blown remake, but I'm glad people outside of Sony have been showing it love.

I know about this, there is even a fishing mod released last month lol.

I watch their streams sometimes, they got a interview with a dev team member too but they are yet to post it in their website.

Hopefully Expedition 33 has shone some light on the potential for classic PS1 era RPGS with a modern touch. Both to Sony and also Square. We've had enough ARPGS now to last the rest of the decade lol



Otter said:
twintail said:

I've said before that BP being closed is bad news because ppl are out of a job. While they may have worked on IP that I actually have enjoyed playing, I don't understand the reverence this team gets - especially when Nixxies can possibly do what they do, but better. 

It's simple, their remakes were revered meanwhile Nixxies contributions weren't. People did not see remakes of TLOU & Horizon as necessary and the exact role of Nixxies is less defined compared to BP.

All the meanwhile Bluepoint had an awareness before Sony purchased them, I don't think any of us knew who Nixxis was or directly attributes them to one of our favourite or most impressive PS4/PS5 experiences. There shouldn't really be any confusion on why people are frustrated from this outcome when they had specific hopes for Bluepoints future

Sure, perhaps. But even if they were greenlit a game, we wouldn't be seeing it till 2028, possibly, 2029, which is just ridiculous. 



twintail said:
Otter said:

It's simple, their remakes were revered meanwhile Nixxies contributions weren't. People did not see remakes of TLOU & Horizon as necessary and the exact role of Nixxies is less defined compared to BP.

All the meanwhile Bluepoint had an awareness before Sony purchased them, I don't think any of us knew who Nixxis was or directly attributes them to one of our favourite or most impressive PS4/PS5 experiences. There shouldn't really be any confusion on why people are frustrated from this outcome when they had specific hopes for Bluepoints future

Sure, perhaps. But even if they were greenlit a game, we wouldn't be seeing it till 2028, possibly, 2029, which is just ridiculous. 

Not Ideal but it happens. Media molecule and Bend Studios  are in the same boat. Naughty Dog isn't far off either, obviously they defaulted to TLOU remake to avoid direct comparison. Nintendo and Retro Studios were in the same boat, more than 8 years even.



Otter said:
twintail said:

Sure, perhaps. But even if they were greenlit a game, we wouldn't be seeing it till 2028, possibly, 2029, which is just ridiculous. 

Not Ideal but it happens. Media molecule and Bend Studios  are in the same boat. Naughty Dog isn't far off either, obviously they defaulted to TLOU remake to avoid direct comparison. Nintendo and Retro Studios were in the same boat, more than 8 years even.

I'm not sure I'd say it's quite the same. MM ended support for Dreams in late 2023. Bend has at least ported Days Gone to PC in 2021 and recently PS5 in 2025.

ND also has UC4/ LL PS5 and PC ports, TLoU2 remaster in addition to taking over TLoU1 remake since 2020. Even Retro has the Prime remaster in 2023 and DK remaster in 2018. 

These studios have at least kept themselves busy with ports/ remasters/ remakes that have all released. 



twintail said:

I'm not sure I'd say it's quite the same. MM ended support for Dreams in late 2023. Bend has at least ported Days Gone to PC in 2021 and recently PS5 in 2025.

ND also has UC4/ LL PS5 and PC ports, TLoU2 remaster in addition to taking over TLoU1 remake since 2020. Even Retro has the Prime remaster in 2023 and DK remaster in 2018. 

These studios have at least kept themselves busy with ports/ remasters/ remakes that have all released. 

We could go around in circles here forever to be fair and I think its being disingenuous to the point.

Whilst Media Molecule was preoccupied supporting a none selling game (love them but lets be real), BP were helping finish GOW Ragnorok after just shipping Demon Souls which also performed way better then Dreams. All those near identical PS4 > PS5 ports Naughty Dog released are not some significant feat next to helping ship one of the most important PS5 titles to date. The remake of TLOU1 is a different beast I agree.

If we want to look at actual "lost" time from BP we're looking at 3 years, which again is not unheard of. It's not like Retro was working on a Wii U > Switch remaster for 4 years straight, they obviously had a cancelled project between 2014 and 2023 where they release Metroid Prime Remastered.

Essentially it's not ridiculous when all the other companies you list only escape comparison through very low effort ports of games which look identical but now run at higher fps, which if needed I'm sure BP could conjure up swiftly.

And tbh I don't think there's any use continuing this conversation, you're clearly of a stance where you think BPs situation was irredeemable, whereas for me that doesn't appear to be the case at all. We can agree to disagree.

Last edited by Otter - 1 day ago