| BraLoD said: Why can't Sony have a remake studio, even if only for a bit longer? Bluepoint did end up pitching a Bloodborne remake and Sony greenlit, as per the same article you are mentioning, so Sony was okay with them being a remake studio for at the very least another game dev cycle, until when Bluepoint could find a promising original game idea to work on if that was the only plan Sony ever had for them (which would already be idiotic to begin with). Even more when that studio was full of talent. Sony has acquired Nixxes to mostly only port games, they have been doing it, there are still there, and they had basically the same ammount of employees Bluepoint had, both were acquire the same year even. So why is that is okay with Sony, but Bluepoint was not? Nixxes is not producing anything original themselves either. No matter how I look at it, even if Bluepoint was flumbing so bad to find a new game to work on, between Sony pointing them a viable project to at the very least make use ot their talent and give them more time to find better inspiration, and Sony closing down the studio, the better decision was so clear its not even comparable. |
Well its not like they can't, but I don't recall Sony ever having a dedicated remake studio. And, acquiring BP was not so they could be a remake studio, but because BP wanted to expand into game development. This shouldn't be a surprise: Sony allowed Visual Arts to do the same thing with TloU1 remake.
I think the whole remake pitching actually not working in BP's favour only highlights that Sony were definitely not interested in them getting back into remakes, and that Bloodborne was something they were willing to accept because it would be a very easy ROI endeavour. When we consider that BP was also pitching a SOTC remake, one has to wonder whether the other unknown pitches were even remotely viable from a financial perspective. Sure, Sony could have them remake anything, but very little in Sony's catalogue screams profit from a remake perspective. And it's not like BP could do a RE2 or even RE3 type remake either - though I believe this is what they should've been looking into these last few years more than original content.
I'll be honest that I am not even sure why Nixxies is being brought up here. Since being acquired, all BP has produced is support work for Ragnarok and the work on this cancelled game.
Nixxies, on the other hand has:
- provided post-support for the PC releases of HZD Complete, TLoU1 remake and Helldivers 2.
- ported to PC: all 3 Spider-Man games, RC, GoT, TloU2R and HFB
- ported to xbox: Helldivers 2.
- Co-developed the HZD PS5/ PC remaster (an argument can be made here that they did a better job staying true to the artistic design than BP did for either SOTC or DS remake).
- Have work in 2026 not only porting over Death Stranding 2, but providing support on Saros for PS5.
There is a night and day difference between what BP has been doing for since since 2021 and what Nixxies have been doing. Perhaps this is because this is what Nixxies were acquired to help do, and they are putting in the work. They were not brought in to create new experiences, but they're probably in a position to pivot to that in the future. I honestly wouldn't be surprised if Nixxies takes over long-term support for Horizon Hunter's Gathering.
I've said before that BP being closed is bad news because ppl are out of a job. While they may have worked on IP that I actually have enjoyed playing, I don't understand the reverence this team gets - especially when Nixxies can possibly do what they do, but better.












