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Forums - Nintendo - Monster Hunter Wilds TU4 Datamine Hints Switch 2 Version Is Coming

Half the distance and half the monsters, locked at 30 fps. Better than nothing but, assuming any of this true, pretty large sacrifices. Basically as expected.



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All the console warring bullshit about "Nintendo won't have the big modern AAA games" is going down the toilet as a new reality dawns on a lot of folks.

Portable PS4 that won't get many modern games my ass. Those takes aged like milk. 

If I said a year ago the Switch 2 would have Monster Hunter Wilds, Star Wars Outlaws with ray tracing, Assassin's Creed Outlaws, Resident Evil 9, Final Fantasy VII Rebirth and Part III confirmed, Indiana Jones confirmed, MS Flight Simulator from good sources, etc. etc. there would be disbelief. 

The Matrix demo running on the Switch 2 now seems fairly probable, when that was first posted a group of people acted like it was impossible, now that you're seeing all these current gen games on Switch 2, it seems like that probably did indeed happen. 

Last edited by Soundwave - 1 day ago

curl-6 said:
Soundwave said:

Doesn't the game have a lot of bloatware on it like it was running two different DRMs on the CPU side to prevent piracy (extremely redundant). I wouldn't be that shocked if they optimized the shit out of it and cut a lot of the inefficient bloat and poor CPU usage.

The visual complexity of the game itself is really not ever been that great, it's just poorly coded and a lot of waste on the CPU resources side for little gain. Something like Assassin's Creed Shadows is a notably better looking game than Wilds which is a fairly ugly game honestly.

But I said it many times ... Capcom was never going to ignore the several millions of copies they could potentially sell on Switch 2.

I can't confirm where the problem is under the hood, but I played it on PS5 and it looks worse than World did on PS4, image quality is blurry and pixelated, textures are muddy, lighting is washed out, it's just a frightfully ugly game.

With all due respect...

I've played World for over 500 hours and Wilds for over 200 hours and no, World is not prettier than Wilds.

I play on a Samsung QN90D 50" TV with a Playstation 5, 40fps mode, HDR deactivated (I use custom settings), and the game looks miles better than World. There are problems with Wilds, but it's not nearly as bad as some say for the base PS5.



Soundwave said:

All the console warring bullshit about "Nintendo won't have the big modern AAA games" is going down the toilet as a new reality dawns on a lot of folks.

Portable PS4 that won't get many modern games my ass. Those takes aged like milk. 

If I said a year ago the Switch 2 would have Monster Hunter Wilds, Star Wars Outlaws with ray tracing, Assassin's Creed Outlaws, Resident Evil 9, Final Fantasy VII Rebirth and Part III confirmed, Indiana Jones confirmed, MS Flight Simulator from good sources, etc. etc. there would be disbelief. 

The Matrix demo running on the Switch 2 now seems fairly probable, when that was first posted a group of people acted like it was impossible, now that you're seeing all these current gen games on Switch 2, it seems like that probably did indeed happen. 

That was always delusional, the AAA industry as it is currently needs all the additional sales they can get, the AAA industry is barely affloat even with PS and PC being as big as they are, so of course if publishers can get additional sales from another console they will take that opportunity. Monster Hunter also has proven sales potential on Nintendo consoles, especially in Japan where MH Rise sold a ton.



Manlytears said:
curl-6 said:

I can't confirm where the problem is under the hood, but I played it on PS5 and it looks worse than World did on PS4, image quality is blurry and pixelated, textures are muddy, lighting is washed out, it's just a frightfully ugly game.

With all due respect...

I've played World for over 500 hours and Wilds for over 200 hours and no, World is not prettier than Wilds.

I play on a Samsung QN90D 50" TV with a Playstation 5, 40fps mode, HDR deactivated (I use custom settings), and the game looks miles better than World. There are problems with Wilds, but it's not nearly as bad as some say for the base PS5.

Granted I played in the default 60fps mode, and on a bigger TV, and everyone's perceptions are different.

For me though, I thought World looked a lot more appealing to the eye; not technically superior mind you, (I'm sure Wilds is pushing more polygons, more complex calculations, etc) but more pleasant to look at.

Wilds just looks so muddy.

Last edited by curl-6 - 1 day ago