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Doesn't the game have a lot of bloatware on it like it was running two different DRMs on the CPU side to prevent piracy (extremely redundant). I wouldn't be that shocked if they optimized the shit out of it and cut a lot of the inefficient bloat and poor CPU usage.

The visual complexity of the game itself is really not ever been that great, it's just poorly coded and a lot of waste on the CPU resources side for little gain. Something like Assassin's Creed Shadows is a notably better looking game than Wilds which is a fairly ugly game honestly.

But I said it many times ... Capcom was never going to ignore the several millions of copies they could potentially sell on Switch 2.

2026 looks like it could be the year main line Resident Evil, Monster Hunter, Final Fantasy (VII), Call of Duty all return to a Nintendo console and probably things like Halo and Forza and MS Flight Simulator too.